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My fork of OpenSim for IG and MG, called SledjChisl.
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Author
Age
Files
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...
*
Abbreviate the stats by removing unneeded and redundant elements. Human reada...
Melanie Thielker
2015-02-18
3
-3
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+68
*
fix axis locking Amotor
UbitUmarov
2015-02-13
1
-6
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+6
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Merge branch 'master' into ubitworkmaster
UbitUmarov
2014-11-28
4
-12
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+57
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Add an XmlRpc method to get a region's root agent count. This is intended
Melanie Thielker
2014-11-21
1
-0
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+26
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*
Merge branch 'ubitworkmaster'
Melanie Thielker
2014-11-21
6
-20
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+57
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Remove braindead "fix" that messed up intersim scripted giving.
Melanie Thielker
2014-11-21
3
-12
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+31
*
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change/fix rez position and rotation on llRezObject and llRezAtRoot
UbitUmarov
2014-11-27
1
-2
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+49
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*
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fix stopMoveToTarget in attachments case ( similar to core fix)
UbitUmarov
2014-11-19
1
-4
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+15
*
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fix rez position being for root or center for a single object case
UbitUmarov
2014-11-19
1
-0
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+22
*
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some steps to rez center or root of prim inventory object at requested
UbitUmarov
2014-11-19
3
-8
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+11
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return bbox and offsetHeight to RezObject
UbitUmarov
2014-11-19
3
-8
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+9
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dont do recoil on llRezObject called from attachments, as seem to happen
UbitUmarov
2014-11-18
1
-8
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+13
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n llPushObject if pushed object is a avatar use its rotation, not pusher
UbitUmarov
2014-11-14
1
-1
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+2
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Remove the Invisible stuff and add more baked caching. Refactor selection of ...
Melanie Thielker
2014-11-11
5
-54
/
+7
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Second part of invisible base avatar option
Melanie Thielker
2014-11-10
3
-5
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+43
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Remove JustinCCs UDP patch - it is harmful to Avination's grid management
Melanie Thielker
2014-11-10
1
-2
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+4
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Only send the actual bakes to the bakes module
Melanie Thielker
2014-11-10
1
-6
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+8
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Add a new baked texure module methid to support baked texturing mesh avatars
Melanie Thielker
2014-11-10
1
-0
/
+1
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Call the bake module each time we see a new attachment to see if the attachment
Melanie Thielker
2014-11-10
1
-0
/
+4
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try to preserve permitions on object returns
UbitUmarov
2014-11-08
1
-1
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+5
*
remove duplicated lines
UbitUmarov
2014-11-08
1
-3
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+0
*
scale ChildAgentThrottles with distance (internal to child server and not
UbitUmarov
2014-11-06
7
-9
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+52
*
allow drawdistance to change between 32 and MaxDrawDistance, configurable
UbitUmarov
2014-11-06
4
-17
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+34
*
BUG fix : fix a very silly bug uint in place of ulong :(
UbitUmarov
2014-11-03
1
-1
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+1
*
always write physicsShapeType on sop serialization since default value
UbitUmarov
2014-11-03
1
-2
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+1
*
BUG FIX prevent references to null scene (as happens on mesh uploads)
UbitUmarov
2014-11-03
1
-12
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+15
*
remove last debug msg
UbitUmarov
2014-11-01
1
-1
/
+1
*
debug msg
UbitUmarov
2014-11-01
1
-1
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+1
*
only close child agents on sucess of V1 tp not at start
UbitUmarov
2014-11-01
1
-38
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+10
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don't send updates for deleted agents
UbitUmarov
2014-11-01
1
-3
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+4
*
sadly revert to resend terseUpdates enqueuing them back into entityupdates
UbitUmarov
2014-10-31
2
-4
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+47
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set udp SocketOptionName.ReuseAddress to false, to not allow two regions
UbitUmarov
2014-10-30
1
-0
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+2
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Merge branch 'avination-current'
Melanie Thielker
2014-10-30
2
-1
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+5
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Fix a potential nullref in Vivox
Melanie Thielker
2014-10-30
1
-0
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+4
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Fix a script load issue
Melanie Thielker
2014-10-30
1
-1
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+1
*
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change last commit, need to send to Xbakes or changes will not be detected
UbitUmarov
2014-10-29
1
-1
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+2
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bug fix and don't send to xbakes if requesting rebakes
UbitUmarov
2014-10-29
1
-12
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+13
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Fix baked textures for regions without external Xbakes adding rebake
UbitUmarov
2014-10-29
1
-32
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+35
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try to make a avatar usesable if its siting part didn't cross, or crossed
UbitUmarov
2014-10-28
1
-86
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+12
*
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fix parcel proprieties update sending
UbitUmarov
2014-10-26
1
-4
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+7
*
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do consider skirt baked texture on validation
UbitUmarov
2014-10-26
1
-3
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+9
*
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missing file
UbitUmarov
2014-10-26
1
-2
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+1
*
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dont send baked textures assets, but send cache information
UbitUmarov
2014-10-26
2
-5
/
+17
*
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remove debug message
UbitUmarov
2014-10-26
1
-7
/
+0
*
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delete keyframes on temporary backup group
UbitUmarov
2014-10-26
1
-0
/
+8
*
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bug fix
UbitUmarov
2014-10-26
1
-1
/
+6
*
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Debug... ( restored TriggerOnSceneObjectPreSave)
UbitUmarov
2014-10-26
1
-12
/
+10
*
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remove lock that did nothing, DEBUG disable TriggerOnSceneObjectPreSave
UbitUmarov
2014-10-26
1
-4
/
+3
*
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another try to prevent double crossing
UbitUmarov
2014-10-26
1
-52
/
+46
*
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bug fix
UbitUmarov
2014-10-26
1
-1
/
+1
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