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| | | * Rip out unused Scene.HandleFetchInventoryDescendentsCAPS().Justin Clark-Casey (justincc)2011-11-263-59/+13
| | | * Use the same web fetch handler for every request from every avatar, since it ...Justin Clark-Casey (justincc)2011-11-261-3/+11
| | | * Stop locking the requests coming in to WebFetchInvDecHandler.Justin Clark-Casey (justincc)2011-11-261-8/+8
| | | * Fix config so that you can have both WebFetchInventoryDescendents and FetchIn...Justin Clark-Casey (justincc)2011-11-251-1/+2
| | | * Resolve error where an unknown asset type would cause the fetch inventory des...Justin Clark-Casey (justincc)2011-11-252-44/+44
| | | * Implement the FetchInventoryDescendents2 capability using the same code as We...Justin Clark-Casey (justincc)2011-11-252-18/+39
| | | * remove some mono compiler warningsJustin Clark-Casey (justincc)2011-11-255-10/+10
| | | * Use the more extensive Utils.AssetTypeToString()/InventoryTypeToString() conv...Justin Clark-Casey (justincc)2011-11-253-61/+5
| | * | Add missing property to llGetLinkPrimitiveParamsBlueWall2011-11-262-0/+4
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| | * Fix WebFetchInventoryDescendents cap to use Utils.AssetTypeTostring/Inventory...Justin Clark-Casey (justincc)2011-11-252-8/+17
| | * Adding missing CrossBehaviour.cs file to fix buildJustin Clark-Casey (justincc)2011-11-241-0/+169
| | * Remove bizarre call to PhysicsScene.Simulate(0) in Scene.GetNearestAllowedPos...Justin Clark-Casey (justincc)2011-11-241-4/+2
| | * On pCampBot, add bot as a property on behaviours instead of passing it in eve...Justin Clark-Casey (justincc)2011-11-247-56/+115
| | * minor: remove mono compiler warningJustin Clark-Casey (justincc)2011-11-241-1/+1
| | * When setting packet level logging via "debug packet", apply to all clients, n...Justin Clark-Casey (justincc)2011-11-242-21/+21
| | * comment out a noisy log line I accidentally left in from the last commitJustin Clark-Casey (justincc)2011-11-241-1/+1
| | * Stop passing a request handler to the initial caps.RegisterHandler in EventQu...Justin Clark-Casey (justincc)2011-11-242-161/+165
| | * Add a "debug eq" console command for debugging.Justin Clark-Casey (justincc)2011-11-241-6/+79
| | * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-11-242-102/+104
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| | * | Add disabled CrossBehaviour to pCampBot, which is designed to cross test bots...Justin Clark-Casey (justincc)2011-11-245-15/+19
* | | | Merge branch 'bigmerge' of ssh://3dhosting.de/var/git/careminster into bigmergeMelanie2011-11-2425-675/+882
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| * | | Merge branch 'master' into bigmergeMelanie2011-11-2425-675/+882
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| | * | Append asset ID to URL for storage requests to allow caching proxies to work ...Dan Lake2011-11-231-1/+3
| | * | Merge branch 'master' of git://opensimulator.org/git/opensimDan Lake2011-11-2310-27/+231
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| | | * Print out what behaviours are active when pCampBot starts upJustin Clark-Casey (justincc)2011-11-235-12/+42
| | | * Add teleport behaviour to pCampBotJustin Clark-Casey (justincc)2011-11-233-1/+77
| | | * In pCampbot, change "show status" command to "show bots"Justin Clark-Casey (justincc)2011-11-231-2/+2
| | | * Rename Bot.BotManager to ManagerJustin Clark-Casey (justincc)2011-11-231-9/+16
| | | * get pCampBot to extract nearby and store nearby region informationJustin Clark-Casey (justincc)2011-11-232-4/+62
| | | * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-11-233-3/+30
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| | | | * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimBlueWall2011-11-2311-293/+288
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| | | | * | Shell Environment Variables in configBlueWall2011-11-233-3/+30
| | | * | | Change random number generator property name in pCampbotJustin Clark-Casey (justincc)2011-11-231-1/+7
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| | * | | Line endingsDan Lake2011-11-231-101/+101
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| | * | Log error if we attempt to add/remove an OdeCharacter from the _characters li...Justin Clark-Casey (justincc)2011-11-221-23/+33
| | * | Stop removing actor from the hash maps in OdeScene.RemoveCharacter() since th...Justin Clark-Casey (justincc)2011-11-221-6/+1
| | * | Comment out uncalled OdeScene.UnCombine()Justin Clark-Casey (justincc)2011-11-222-66/+60
| | * | Comment out unimplemented and uncalled RegionCombinerModule.UnCombineRegion()Justin Clark-Casey (justincc)2011-11-221-27/+27
| | * | minor: remove mono compiler warningJustin Clark-Casey (justincc)2011-11-221-1/+1
| | * | Stop an exception being thrown and a teleport/border cross failing if the des...Justin Clark-Casey (justincc)2011-11-225-32/+41
| | * | slightly simplify OdeScene.Simulate() by removing bool processtaints, since w...Justin Clark-Casey (justincc)2011-11-223-141/+128
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| | * Improve the error messages returned if the HelloNeighbour call fails.Justin Clark-Casey (justincc)2011-11-211-19/+46
| | * Slightly improve "Unable to space collide" logging message, though I don't th...Justin Clark-Casey (justincc)2011-11-211-1/+2
| | * Get rid of OdeCharacter != null checks since OdeScene._characters can never c...Justin Clark-Casey (justincc)2011-11-211-17/+4
| | * remove unnecessary OdeScene._activeprims locking. Code is single-threadedJustin Clark-Casey (justincc)2011-11-211-53/+46
| | * Restore defects list. In hindsight, the reason for this is becuase we can't ...Justin Clark-Casey (justincc)2011-11-212-92/+112
| | * simplify operation of OdeScene._perloopContactJustin Clark-Casey (justincc)2011-11-211-45/+51
| | * don't bother locking OdeScene._perloopContact in single threaded codeJustin Clark-Casey (justincc)2011-11-211-47/+42
| | * don't lock OdeScene.contacts since only ever accessed by a single threadJustin Clark-Casey (justincc)2011-11-211-10/+24
| | * rename ODECharacter.AvatarGeomAndBodyCreation() -> CreateOdeStructures() to m...Justin Clark-Casey (justincc)2011-11-211-8/+10