Commit message (Collapse) | Author | Age | Files | Lines | |
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* | trying to fix exception in Random.Next() probably caused through sharing of | Dr Scofield | 2009-04-16 | 1 | -1/+1 |
| | | | | | | | | | | WindModule plugins --- manifesting itself through: 2009-04-16 15:32:02,764 [Heartbeat for region sea 3] [Scene]: Failed with exception System.IndexOutOfRangeException: Array index is out of range. at System.Random.Sample () [0x0003e] in /usr/local/src/mono/build/mono-2.0.1/mcs/class/corlib/System/Random.cs:91 at System.Random.NextDouble () [0x00000] in /usr/local/src/mono/build/mono-2.0.1/mcs/class/corlib/System/Random.cs:142 at OpenSim.Region.CoreModules.World.Wind.Plugins.SimpleRandomWind.WindUpdate (UInt32 frame) [0x00019] in /tmp/opensim-deploy-oTyFP12501/opensim-deploy/OpenSim/Region/CoreModules/World/Wind/Plugins/SimpleRandomWind.cs:92 | ||||
* | - turn private m_gui into protected m_gui to allow manipulation in | Dr Scofield | 2009-04-16 | 2 | -12/+3 |
| | | | | | | | | derived classes - make OpenSimBackground inherit from OpenSim instead of OpenSimBase so that it will have a MainConsole instance and we can use console commands, setting m_gui to false | ||||
* | * Remove some super experimental stuff in BulletDotNETPlugin since it was ↵ | Teravus Ovares | 2009-04-16 | 3 | -11/+18 |
| | | | | | | | causing issues. * Tweak the ODEPrim PID a bit more. | ||||
* | * Committing more BulletDotNETPlugin work | Teravus Ovares | 2009-04-16 | 3 | -10/+315 |
| | | | | | | * Tweak the LLSetStatus results in the ODEPlugin. Hopefully it's a little less unstable. * ODEPlugin is using experimental math for LLSetStatus, use with caution! :) | ||||
* | Correctly flag group owned prims in the land prim list | Melanie Thielker | 2009-04-16 | 7 | -8/+11 |
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* | Fix build break and change some groups interfaces | Melanie Thielker | 2009-04-16 | 7 | -13/+10 |
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* | Expose the GroupRecord and it's accessor API | Melanie Thielker | 2009-04-16 | 2 | -9/+16 |
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* | Add the XML manifests needed to get the new style modules to load. | Melanie Thielker | 2009-04-15 | 2 | -0/+26 |
| | | | | | | Scripting now works again | ||||
* | Prevent a nullref when no script engines are loaded | Melanie Thielker | 2009-04-15 | 1 | -0/+3 |
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* | Commit the group deeding support, thank you, mcortez | Melanie Thielker | 2009-04-15 | 7 | -1/+43 |
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* | Make sim health data more useful | Melanie Thielker | 2009-04-15 | 1 | -1/+23 |
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* | Add a console command facility to the RemoteAdmin plugin. | Melanie Thielker | 2009-04-15 | 1 | -0/+47 |
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* | minor: Remove some mono compiler warnings. Uncomment code when it's ↵ | Justin Clarke Casey | 2009-04-15 | 5 | -33/+33 |
| | | | | actually being used. | ||||
* | * Make it possible to add a request id to load and save oar requests | Justin Clarke Casey | 2009-04-15 | 8 | -38/+83 |
| | | | | | | * This allows specific requests to be identified. | ||||
* | Convert both script engines to new region module format. Add proper unload | Melanie Thielker | 2009-04-15 | 7 | -17/+83 |
| | | | | | | handling to XEngine. Add needed stubs to DotNetEngine. | ||||
* | * Resolve unit test failure introduced in r9148 (probably) | Justin Clarke Casey | 2009-04-15 | 2 | -1/+13 |
| | | | | | | * Have the test scene always return success for session id authentication for now | ||||
* | Another cleanup: Region_Status renamed to RegionStatus, and a usage comment ↵ | Johan Berntsson | 2009-04-15 | 4 | -5/+5 |
| | | | | added | ||||
* | Renamed splitID in Scene and added comments on usage | Johan Berntsson | 2009-04-15 | 1 | -1/+8 |
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* | One less vulnerability in the HG: detecting foreign users trying to come in ↵ | diva | 2009-04-14 | 1 | -1/+13 |
| | | | | with local user IDs. If that happened by accident, too bad, foreign user can't come in with that ID. This test is a consequence of not having truly global names yet. | ||||
* | Fix a test-breakage introduced in r9144 | Homer Horwitz | 2009-04-14 | 1 | -2/+2 |
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* | Adds session authentication upon NewUserConnections. Adds user key ↵ | diva | 2009-04-14 | 18 | -194/+403 |
| | | | | authentication (in safemode only) upon CreateChildAgents. All of this for Hypergrid users too. This addresses assorted spoofing vulnerabilities. | ||||
* | * Make archiver tests pump the asset server manually instead of starting the ↵ | Justin Clarke Casey | 2009-04-14 | 6 | -8/+58 |
| | | | | | | | | | normal runtime thread * This may eliminate the occasional archive test freezes, since they appeared to occur when somehow the asset server didn't pick up on the presence of a request in the asset quque | ||||
* | Fix for minor bug introduced yesterday, HG only. Can't lookup the profile ↵ | diva | 2009-04-14 | 1 | -1/+1 |
| | | | | when we're looking up the profile... | ||||
* | * Change simple asset cache test to manually pump the asset server rather ↵ | Justin Clarke Casey | 2009-04-14 | 2 | -16/+28 |
| | | | | than relying on another thread | ||||
* | Changing the CAP seed to be the string representation of a full UUID, ↵ | diva | 2009-04-14 | 1 | -1/+4 |
| | | | | instead of a trunkated UUID. | ||||
* | * Explicitly start the asset server thread so that unit tests can run single ↵ | Justin Clarke Casey | 2009-04-14 | 8 | -37/+36 |
| | | | | rather than multi-threaded (which may be behind the occasional test freezes) | ||||
* | * refactor: rename AssetCache.Initialize() to AssetCache.Reset() to avoid ↵ | Justin Clarke Casey | 2009-04-14 | 3 | -51/+48 |
| | | | | having Initialise() and Initialize() in the same class - very difficult to read. | ||||
* | Formatting cleanup. | Jeff Ames | 2009-04-14 | 9 | -19/+19 |
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* | Add copyright headers. | Jeff Ames | 2009-04-14 | 8 | -8/+224 |
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* | Update svn properties. | Jeff Ames | 2009-04-14 | 18 | -960/+960 |
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* | * Adding some organization of vehicle type stuff in the ODEPlugin. | Teravus Ovares | 2009-04-14 | 3 | -183/+535 |
| | | | | | * Vehicles do NOT work. This is just organization and a bit of logical code to make doing vehicles easier | ||||
* | Thank you, Fly-Man, for a patch that adds the stub to handle the | Melanie Thielker | 2009-04-14 | 6 | -0/+20 |
| | | | | | | avatar interests update. | ||||
* | Add the RegionLoaded(Scene) API to the new region module interface to allow | Melanie Thielker | 2009-04-14 | 3 | -0/+37 |
| | | | | | | | region modules to use another region module's interfaces and events in a scene context | ||||
* | This was needed for the prior commit. | diva | 2009-04-14 | 1 | -0/+24 |
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* | Making OGS1UserServices friendly to subclassing. | diva | 2009-04-14 | 1 | -29/+45 |
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* | Cleaning up old circuit upon client close. | diva | 2009-04-14 | 1 | -0/+2 |
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* | * Commit a variety of fixes to bugs discovered while trying to fix the NaN ↵ | Teravus Ovares | 2009-04-14 | 6 | -34/+150 |
| | | | | | | | | | singularity. * WebStatsModule doesn't crash on restart. GodsModule doesn't crash when there is no Dialog Module. LLUDPServer doesn't crash when the Operation was Aborted. * ODEPlugin does 'Almost NaN' sanity checks. * ODEPlugin sacrifices NaN avatars to the NaN black hole to appease it and keep it from sucking the rest of the world in. | ||||
* | * Set eol-style: native on J2KImage.cs | Teravus Ovares | 2009-04-13 | 1 | -2/+2 |
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* | - Moved TerrainModule to the new region-module system. | Homer Horwitz | 2009-04-13 | 3 | -37/+70 |
| | | | | | | - Fixed some locking issues. Either lock, or don't (if you don't have to). Only locking access half of the time won't work reliably. - Had to adapt test helpers that use the "old" IRegionModule. TerrainModule isn't one anymore. | ||||
* | Remove m_moduleCommands. It wasn't used anywhere; probably a left-over from ↵ | Homer Horwitz | 2009-04-13 | 1 | -31/+8 |
| | | | | before ICommander times | ||||
* | Fix ordering of operations: First initialize everything, then add regions | Homer Horwitz | 2009-04-13 | 1 | -0/+6 |
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* | make the asserts spit out messages about their test names | Sean Dague | 2009-04-13 | 5 | -378/+378 |
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* | * Changed all privates to m_ scheme | lbsa71 | 2009-04-13 | 1 | -100/+100 |
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* | * Some more experimental work on distributed assets. Nothing hotwired yet. | lbsa71 | 2009-04-13 | 12 | -153/+241 |
| | | | | | | | | | * Introduced preprocess step in FetchAsset (Might revert this later) * Some minor CCC * Added actual implementation of GetUserProfile( uri ) and the corresponding handler to OGS1. * Introduced non-functioning GetUserUri( userProfile) awaiting user server wireup (this might move elsewhere) | ||||
* | * Remove null reference exception in the J2KDecoderModule's J2K repair ↵ | Teravus Ovares | 2009-04-13 | 1 | -2/+14 |
| | | | | routine for when the asset we're looking up isn't an image at all. (did someone set the texture on the side of a primitive to some other kind of asset with the script engine?) | ||||
* | *Bypass J2kDecoder when asset is null | Teravus Ovares | 2009-04-13 | 1 | -0/+4 |
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* | if Data is null, shortcut to client.SendImageNotFound, as any other | Sean Dague | 2009-04-13 | 1 | -3/+10 |
| | | | | | option at this point is going to give us a NullReferenceException | ||||
* | scream out a bit warning if we failed to set default image | Sean Dague | 2009-04-13 | 1 | -0/+2 |
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* | catch for a null asset so we don't get an exception here, though this | Sean Dague | 2009-04-13 | 1 | -1/+7 |
| | | | | | probably just makes the decoder break somewhere else. | ||||
* | put J2KImage into it's own file, please no doubling up on classes in | Sean Dague | 2009-04-13 | 2 | -316/+354 |
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