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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
Files
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...
*
setup test tables function which lets us make sure that everything
Sean Dague
2007-08-22
1
-111
/
+28
*
Bit of refactoring of the sqlite storage code to build the
Sean Dague
2007-08-22
1
-50
/
+187
*
Debug shows how many bytes (total) a script (assembly) uses after compile and...
Tedd Hansen
2007-08-22
1
-4
/
+4
*
GC.GetTotalMemory(true) was blocking.
Tedd Hansen
2007-08-22
4
-12
/
+17
*
Added OnRemoveScript event handler to ScriptEngine. Fixed event queuing of em...
Tedd Hansen
2007-08-22
3
-2
/
+8
*
Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a scri...
MW
2007-08-22
10
-2
/
+73
*
(Untested) Scripts are individually loaded into objects (on rez), and event f...
Tedd Hansen
2007-08-22
8
-141
/
+161
*
Added Scene.GetSceneObjectPart(uint localID)
MW
2007-08-22
1
-0
/
+17
*
Made SceneObjectGroup.GetChildPrim() public, for now so that script engine ca...
MW
2007-08-22
7
-20
/
+35
*
A little bit of cleaning up.
MW
2007-08-22
4
-7
/
+5
*
A case of 'while I was working someone set me up the bomb'.
lbsa71
2007-08-22
1
-1
/
+2
*
* Added stub OnRezScript handler with plentiful of comments
lbsa71
2007-08-22
1
-0
/
+11
*
added ParentPartID to TaskInventoryItem class to make it easier to store them...
MW
2007-08-22
1
-4
/
+4
*
Fixed typo.
MW
2007-08-22
4
-6
/
+6
*
Added forgotten file.
MW
2007-08-22
3
-5
/
+147
*
Start of Task Inventory (ie prim's inventory). For now, you can only move scr...
MW
2007-08-22
9
-57
/
+203
*
Fix for un-encrypted master avatar password in user database
Brian McBee
2007-08-22
1
-1
/
+2
*
auto create sqlite database if it doesn't exist. This works, but needs some
Sean Dague
2007-08-21
1
-85
/
+161
*
Added OnRezScript event to Scene.EventManager.Which the script engine should ...
MW
2007-08-21
9
-2
/
+73
*
Hopefully fixed the problem of users avatars not always showing up when eithe...
MW
2007-08-21
2
-6
/
+19
*
Old group is now deleted from datastore when you link groups/prims, so that t...
MW
2007-08-21
2
-3
/
+2
*
Think linking prims should now work correctly (if its not then please someone...
MW
2007-08-21
1
-1
/
+2
*
A bit more work on prim building related code. Think most of the building too...
MW
2007-08-21
2
-8
/
+7
*
Shift and Drag copying should now work correctly. [This was one of those stup...
MW
2007-08-21
6
-18
/
+60
*
Can now turn on/off server side permission checking (on prim editing etc) fro...
MW
2007-08-21
12
-275
/
+378
*
Added Property to SceneObjectGroup to allow the UUID of the region it is in t...
MW
2007-08-20
1
-0
/
+10
*
The regionUUID is now being passed to the datastore calls.
MW
2007-08-20
9
-34
/
+65
*
Instant Messages between users in the same region should actually now work.
MW
2007-08-20
11
-55
/
+38
*
Some minor changes + krinkec's updates to ll* functions.
Tedd Hansen
2007-08-20
3
-11
/
+68
*
Added "StopScriot()" to ScriptManager. Stops Executor from executing events i...
Tedd Hansen
2007-08-19
2
-34
/
+53
*
small clean up.
MW
2007-08-19
7
-14
/
+44
*
Sqlite datastore should now save the textures and extraparams data (used by s...
MW
2007-08-19
17
-120
/
+537
*
Code comments on recent changes in EventQueueManager
Tedd Hansen
2007-08-19
2
-12
/
+48
*
Sped up EventQueueManager response time (scripts now respond quickly). Added ...
Tedd Hansen
2007-08-19
1
-39
/
+117
*
Added event method invoke cache to Executor. "Bind once, Invoke multiple time...
Tedd Hansen
2007-08-19
3
-39
/
+70
*
Moved script loading from ScriptManager to AppDomainManager. Now increases sc...
Tedd Hansen
2007-08-19
2
-33
/
+36
*
More prep work for adding prims to ODE physics
Brian McBee
2007-08-19
4
-33
/
+96
*
Did I forget to add IScript.cs? Yes I did...
Tedd Hansen
2007-08-18
1
-0
/
+12
*
Moved in-AppDomain event execution from Script to OpenSim.Region.ScriptEngine...
Tedd Hansen
2007-08-18
8
-137
/
+107
*
starting to add bits and pieces to physics prims that we will eventually need...
Brian McBee
2007-08-18
4
-11
/
+33
*
Added (theoretical) AppDomain cleanup code.
Tedd Hansen
2007-08-18
1
-17
/
+89
*
Scripts are working again. Scripts are now loaded into limited AppDomains (no...
Tedd Hansen
2007-08-18
4
-53
/
+98
*
Script loads into separate AppDomain without errors. Events and llFunctions n...
Tedd Hansen
2007-08-18
3
-4
/
+5
*
Moved OpenSim.Region.ScriptEngine.Common.dll from bin\ScriptEngine\ to bin\ f...
Tedd Hansen
2007-08-18
2
-4
/
+7
*
LSL Compiler now only referring required assemblies (DotNetEngine and Common)...
Tedd Hansen
2007-08-18
7
-277
/
+341
*
Working on AppDomains. Scripting is now officially broken. :]
Tedd Hansen
2007-08-18
8
-60
/
+64
*
Moved LSL_BuiltIn_Commands_Interface.cs to a separate library (OpenSim.Region...
Tedd Hansen
2007-08-18
7
-14
/
+534
*
Started on AppDomains for ScriptEngine. Moved llFunctions in LSL_BaseClass.cs...
Tedd Hansen
2007-08-18
9
-457
/
+563
*
When teleporting to distant region, you can now go to the point you want to g...
Brian McBee
2007-08-18
1
-1
/
+2
*
llstrenglength (thanks ldvoipeng!)
Brian McBee
2007-08-18
1
-1
/
+13
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