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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
Files
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implemented
SignpostMarv
2012-08-17
3
-0
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+64
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attempt to handle InvalidCastException in a manner similar to Second Life
SignpostMarv
2012-08-17
2
-2
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+17
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BulletSim: Properly regenerate hulls when objects made physical.
Robert Adams
2012-08-17
2
-17
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+33
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-08-17
6
-278
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+146
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BulletSim: restore most of the Detail logging statements. Will have
Robert Adams
2012-08-17
4
-40
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+51
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Modify order of code so SOP doesn't set the physics actor flying
Robert Adams
2012-08-17
1
-7
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+12
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BulletSim: add parameters and functionality to specify the mesh
Robert Adams
2012-08-17
3
-48
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+34
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BulletSim: comments and parameter changes in dynamics engine.
Robert Adams
2012-08-17
2
-26
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+30
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BulletSim: in BSDynamics, merge 'flags' and 'hoverFlags' as they are defined ...
Robert Adams
2012-08-17
1
-158
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+20
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*
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minor: Make xengine debug message on script load a scripting loading message ...
Justin Clark-Casey (justincc)
2012-08-17
1
-7
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+9
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-08-17
4
-3
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+28
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Correct an exception report in SceneObjectPart so it outputs the stack.
Robert Adams
2012-08-15
1
-1
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+1
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BulletSim: make it so objects in a linkset do not generate collisions with ea...
Robert Adams
2012-08-15
3
-2
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+27
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*
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adding a clip method to handle Vector3 objects to enable a minor amount of re...
SignpostMarv
2012-08-17
2
-6
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+11
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enables configurable minimum sizes for physical & non-physical prims
SignpostMarv
2012-08-15
6
-42
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+141
*
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Do a proper null check to avoid the overloaded operator == trap
Melanie
2012-08-16
1
-1
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+1
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-08-15
13
-222
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+465
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Don't enable the thread watchdog until all regions are ready.
Justin Clark-Casey (justincc)
2012-08-15
2
-7
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+33
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adding ATTACH_*_PEC constants
SignpostMarv
2012-08-15
1
-0
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+2
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BulletSim: add hinge constraint.
Robert Adams
2012-08-15
3
-6
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+126
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BulletSim: add locking to constraintCollection and rename some of the public ...
Robert Adams
2012-08-15
2
-147
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+197
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BulletSim: clean up detail logging by adding many more debug log statements a...
Robert Adams
2012-08-15
5
-34
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+44
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BulletSim: don't recreate mesh unless it needs it when rebuilding the hull. M...
Robert Adams
2012-08-15
1
-15
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+15
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BulletSim: fix problem of a null reference exception on shutdown if there wer...
Robert Adams
2012-08-15
1
-12
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+13
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BulletSim: Refactor BSConstraintCollection to add a new RemoveAndDestroyConst...
Robert Adams
2012-08-15
1
-4
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+12
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BulletSim: add BSConstraint.RecomputConstraintVariables for the recomputation...
Robert Adams
2012-08-15
1
-0
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+17
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BulletSim: Add the class BSCharacter to the DetailLog output
Robert Adams
2012-08-15
1
-6
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+10
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BulletSim: rework physics FPS calculation to make a more realistic number.
Robert Adams
2012-08-15
1
-3
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+8
*
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Implementing PRIM_LINK_TARGET in a non-recursive fashion
SignpostMarv
2012-08-15
1
-49
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+74
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Let the temp attachment module add a command to allow attaching without permi...
Melanie
2012-08-15
2
-34
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+77
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Add support for the extra params to scene and the event manager
Melanie
2012-08-15
2
-0
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+62
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Fix and finish the extra parameters storage system for MySQL
Melanie
2012-08-15
1
-1
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+57
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Add a skeleton for a name value storage associated with regions
Melanie
2012-08-15
10
-0
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+113
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Actually add the module
Melanie
2012-08-14
1
-0
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+234
*
Allow the use of the region debug console found in recent viewers. This console
Melanie
2012-08-14
6
-3
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+60
*
Prevent race conditions when one thread removes an NPC SP before another thre...
Justin Clark-Casey (justincc)
2012-08-14
2
-39
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+50
*
Perform ownership transfer and permission propagation as well as needed
Melanie
2012-08-14
1
-0
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+28
*
Move inititalization to RegionLoaded to avoid a module loading order issue
Melanie
2012-08-14
1
-8
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+8
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Implement the temp attachments. UNTESTED
Melanie
2012-08-14
1
-0
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+44
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As per lindn spec, disable detach and drop for temp attachments
Melanie
2012-08-14
1
-0
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+8
*
Add the skeleton for the temp attachments module
Melanie
2012-08-14
1
-0
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+82
*
Exclude temp attachemnts from being sent to the avatar service
Melanie
2012-08-14
1
-1
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+2
*
Lay some groundwork for temp attachments. Decouple attachments from inventory.
Melanie
2012-08-14
5
-20
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+33
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attempt at replicating behaviour of llList2thing functions in SL
SignpostMarv
2012-08-13
1
-7
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+69
*
BulletSim: many, many detailed logging messages for physical linkset
Robert Adams
2012-08-10
7
-44
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+78
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BulletSim: Add module names to DetailLog output. Fix some problems with links...
Robert Adams
2012-08-10
3
-63
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+71
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BulletSim: add an identifier to the TaintObject call so exceptions that happe...
Robert Adams
2012-08-09
4
-52
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+57
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BulletSim: separate out the constraints by type. The linksets use
Robert Adams
2012-08-09
6
-94
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+146
*
BulletSim: add avatar code to keep avatars from ending up trapped under the t...
Robert Adams
2012-08-08
4
-53
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+46
*
BulletSim: Added avatar capsule scaling for size of avatar.
Robert Adams
2012-08-07
4
-14
/
+47
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