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* * Delete currently unrun TestInventory.cs superseded by BasicInventoryTestsJustin Clarke Casey2008-12-112-1068/+0
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* * Fold mock classes into existing OpenSim/Tests/Common assembly rather than ↵Justin Clarke Casey2008-12-1112-12/+12
| | | | sprouting another one
* * Extend test to probe for user details that should existJustin Clarke Casey2008-12-111-2/+8
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* * test: Add simple user profile test that checks for non-existing usersJustin Clarke Casey2008-12-112-4/+20
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* * minor: Move mock test classes into mock namespaceJustin Clarke Casey2008-12-1111-11/+11
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* Reimplemented running of ShutdownCommandFile. Mantis #2800MW2008-12-111-0/+9
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* Update svn properties, minor formatting cleanup.Jeff Ames2008-12-112-18/+18
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* Make object return actually use the CanReturnObject permission, rather thanMelanie Thielker2008-12-111-9/+3
| | | | | | the CanDelete one.
* * Committing a slightly distilled version of nlin's ODECharacter race ↵Teravus Ovares2008-12-102-45/+139
| | | | | | | condition eliminator. * The modifications that I made were only so that it didn't require changes to the public physics api.
* * refactor: Move test infrastructure code to its own package so that it can ↵Justin Clarke Casey2008-12-1011-8/+13
| | | | | | | | be reused by more than Environment tests * This shuffles the test packages in prebuild.xml below it so they can all potentially reference it
* * refactor: Move inventory handlers out from UserProfileCacheServiceJustin Clarke Casey2008-12-104-288/+291
| | | | | | | | * This means that UserProfileCacheService no longer needs to know about IClientAPI and can leave it to callers to do their own error logging * This is also more consistent with the way that item inventory manipulation is handled * I don't really think Scene.PacketHandlers.cs should be a permanent home for these handlers - this is just for convenience
* * Establish OpenSim.Framework.Communications.Tests beachheadJustin Clarke Casey2008-12-102-6/+49
| | | | | | * No valid tests yet
* * Apply the other patch from http://opensimulator.org/mantis/view.php?id=2315Justin Clarke Casey2008-12-103-8/+10
| | | | | | | | | | | | | | * This means that LL RAW terrains (one source being the upload/download buttons on the estate dialog in the viewer) are now imported the 'right' way around rather than being flipped on the y axis * Existing RAW terrains before this patch will need to be flipped with the "terrain flip y" command from the console after import * More details on the mailing lists soon. -This line, and those below, will be ignored-- M OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/LLRAW.cs M OpenSim/Framework/Communications/Cache/CachedUserInfo.cs M OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
* Applying diva's revert patch. Reverts closing child agents and makesMelanie Thielker2008-12-103-31/+6
| | | | | | TP more reliable again.
* * Enable agent to agent transfer of inventory foldersJustin Clarke Casey2008-12-091-5/+0
| | | | | | * It should now be possible to give an entire folder to another avatar instead of just single items at a time
* * Actually update subfolders of parent folders in the inventory cache when a ↵Justin Clarke Casey2008-12-093-9/+65
| | | | | | | | folder gets moved * This was causing inventory folder transfer code to not work properly (this is still temporarily disabled)
* * Apply terrain flip patch from http://opensimulator.org/mantis/view.php?id=2315Justin Clarke Casey2008-12-091-0/+46
| | | | | | | | | * This allows terrain to be flipped on the x or y axis with the command "terrain flip x" (or y) * See terrain help from the command prompt * This is in anticipation of change the way around in which terrain raw files are imported to match that of Second Life (to reduce user confusion and improve useability) * Thanks jonc!
* * Fixes a few instances of llSetStatus with Axis lock gone wrong. Teravus Ovares2008-12-091-4/+46
| | | | | * Sums up the masses of the objects within a physical linkset
* * minor: remove some old logging messagesJustin Clarke Casey2008-12-093-9/+6
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* From: Christopher Yeoh <yeohc@au1.ibm.com>Sean Dague2008-12-091-4/+15
| | | | | | | | | | | | The attached patch ads an OpenSim.ini option (AutomaticLinkPermission) which when enabled makes PERMISSION_CHANGE_LINKS to be granted to scripts by default. When enabled llGetPermissions will always return it as granted and llCreateLink//llBreakLink will succeed without doing llRequestPermissions. ONLY ENABLE THIS IN TRUSTED ENVIRONMENTS. The patch also fixes a minor bug in llCreateLink related to a potential dereference of a null client object.
* Minor formatting cleanup.Jeff Ames2008-12-091-2/+2
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* * Gerhard's patch m2781. Does some initial work for setting up llVolumeDetect.Teravus Ovares2008-12-0911-2/+63
| | | | | | * Warning! Physics API change. This means that the NBodySimulation needs to be updated! * PhysicsActor -> void SetVolumeDetect(int) needs to go into classes that use PhysicsActor as their base class.
* clean up some old debugging codeDahlia Trimble2008-12-091-43/+0
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* * Added primitive exception logging capabilities.Adam Frisby2008-12-092-9/+48
| | | | | | | * Disabled by default (see OpenSim.ini.example for how to enable) * Saves exceptions to a folder on disk (default "crashes") when enabled. * These reports can then be uploaded or posted to help debug an error.
* Remove null checks on structsidb2008-12-091-6/+6
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* Reinstate setting timeout to never, the default 30 second timeout was ↵idb2008-12-081-1/+1
| | | | causing problems with big migrations
* change a UUID cast to an actual new UUID call to be consistant withSean Dague2008-12-081-1/+1
| | | | | the rest of the assignments here.
* fix an issue I found where primshapes weren't every being removedSean Dague2008-12-081-9/+82
| | | | | | | | because of a logic error. attempt to speed up deletes a bit by batching up all the primitem deletes and primshape deletes into single delete statements. This removes the lock/release/lock/release/lock/release for loop.
* * Killed off OpenSimExport. One project less to maintain.lbsa712008-12-081-112/+0
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* * Adds some rudimentary error handling to the physics debug drawstuff tool.Teravus Ovares2008-12-081-6/+16
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* * Fixes control issue at the root of the boat turning problem.Teravus Ovares2008-12-081-0/+18
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* Allow empty statements in LSL (; followed by ;). Fixes Mantis#2320Homer Horwitz2008-12-071-7665/+7735
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* * Tweaks physics so that linked prim are a single body. This will make ↵Teravus Ovares2008-12-075-83/+697
| | | | | | | | linked prim more stable and probably the last obstacle to vehicles physics wise. * Fixed a bug that caused physics proxies to be scattered when you link an object. * Single physical prim work exactly the same as before, just linked physical prim will have changed.
* Send the creation-date of items to the viewer. This fixes Mantis#2769.Homer Horwitz2008-12-062-3/+3
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* Change AllowScriptCrossings to be AllowScriptCrossing to match theMelanie Thielker2008-12-061-1/+1
| | | | | | .ini files already out there
* Fix an ArgumentNullException when moving a DotNet scripted object to the ↵idb2008-12-061-2/+2
| | | | next region
* Add copyright headers.Jeff Ames2008-12-062-3/+56
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* GUI for launching grids. Early version, but should work fine.Tedd Hansen2008-12-0634-0/+4274
| | | | | | | | | | | | | | Will execute all OpenSim services redirect their input/output/errors to the selected "GUI module". This version has following "GUI modules": * Windows Forms * Windows Service (doesn't work yet) * Console * TCP daemon This means that OpenSim can now run in a single console for those who want that. Console functionallity is not too rich yet, but code/framework is there... more to come. :)
* Minor formatting cleanup.Jeff Ames2008-12-061-7/+7
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* Committing the missing bits to enable script crossing. Disabled by default.Melanie Thielker2008-12-052-1/+81
| | | | | | | | | For a script to successfully cross, both source and destination region must enable the feature. WARNING: Trusting binaries from other sims allows ARBITRARY REMOTE CODE EXECUTION for ANYONE! Please do not use except in ultimate trust scenarios!
* - Use the http-port that is now provided by the grid-server. If it isn't ↵Homer Horwitz2008-12-051-0/+5
| | | | | | | (because GridServer is too old), complain. Not used yet, but will be necessary for crossing regions correcly.
* - Fixed missing ToString() in map_blocks response in grid-serverHomer Horwitz2008-12-051-1/+4
| | | | | | | - Added remoting_port to the non-fast if-branch, too - Added httpPort field to map_blocks response. This isn't needed yet, but will be for correct crossing between regions. Note: This touches the GridServer.
* Implementation of the llDetectedTouch* functionsidb2008-12-058-22/+129
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* Fixed Mantis #2756Tedd Hansen2008-12-051-1/+1
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* killing warnings, reformatting RemoteAdminPluginDr Scofield2008-12-054-19/+23
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* save file before commit is often usefulTedd Hansen2008-12-051-1/+1
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* Fix: removed m_log.InfoFormat("[OPENSIM MAIN]: GC Latency Mode: {0}", ↵Tedd Hansen2008-12-051-1/+2
| | | | GCSettings.LatencyMode.ToString());
* Garbage CollectorTedd Hansen2008-12-051-0/+4
| | | | | | * Enabled GC server * Enabled concurrent collections
* Mantis #2350idb2008-12-052-4/+6
| | | | | Move the DotNetEngine Unloading script debug message
* some small refactoring of the LoginService to allow sub classes to override ↵MW2008-12-051-11/+18
| | | | the LLSD login authentication