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My fork of OpenSim for IG and MG, called SledjChisl.
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*
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For the GetTexture capability, if a data range is requested that covers the w...
Justin Clark-Casey (justincc)
2011-12-05
1
-14
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+25
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/
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HG: Added HEAD method to Helo service. This is the preferred method, but its ...
Diva Canto
2011-12-04
2
-1
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+35
*
HG: Renamed one method
Diva Canto
2011-12-04
5
-5
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+5
*
Split up test SceneHelpers to provide an AddChildScenePresence() call
Justin Clark-Casey (justincc)
2011-12-03
2
-10
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+26
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Remove T012_TestAddNeighbourRegion() and T013_TestRemoveNeighbourRegion() sin...
Justin Clark-Casey (justincc)
2011-12-03
1
-70
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+5
*
Extend TestCreateChildScenePresence to make assertions both at CreateAgent st...
Justin Clark-Casey (justincc)
2011-12-03
1
-0
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+16
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Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence()
Justin Clark-Casey (justincc)
2011-12-03
7
-29
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+85
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Improve locking in AgentCircuitManager
Justin Clark-Casey (justincc)
2011-12-03
1
-25
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+41
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Use GetAgentCircuits() to receive a copy of the AgentCircuitsByUUID dictionar...
Justin Clark-Casey (justincc)
2011-12-03
3
-42
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+57
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Add agent circuit number checks to TestCloseAgent()
Justin Clark-Casey (justincc)
2011-12-03
1
-0
/
+4
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Correct SOP.GetNumberOfSides() to return 8 for meshes rather than 7
Justin Clark-Casey (justincc)
2011-12-03
1
-7
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+5
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Workaround for mesh to correct the number of faces in GetNumberOfSides(). Mes...
marc
2011-12-03
1
-1
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+9
*
Update SP.PhysicsCollisionUpdate() doc.
Justin Clark-Casey (justincc)
2011-12-03
1
-2
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+5
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Add method doc to SP.PhysicsCollisionUpdate() to make it clear that it's call...
Justin Clark-Casey (justincc)
2011-12-03
1
-0
/
+4
*
Add basic TestFlyingAnimation() regression test
Justin Clark-Casey (justincc)
2011-12-03
2
-2
/
+75
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Stop calling Animator.UpdateMovementAnimations() at the end of HandleAgentUpd...
Justin Clark-Casey (justincc)
2011-12-03
1
-2
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+2
*
For now, disable mechanism to limit avatar animation updates since this cause...
Justin Clark-Casey (justincc)
2011-12-03
2
-23
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+28
*
refactor: Use just ScenePresenceAnimator.CurrentMovementAnimation rather than...
Justin Clark-Casey (justincc)
2011-12-03
1
-14
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+12
*
Use agent.Animator.CurrentMovementAnimation in llGetAgentInfo() rather than a...
Justin Clark-Casey (justincc)
2011-12-03
1
-1
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+1
*
Do a cagent.Anims != null check in SP.CopyFrom()
Justin Clark-Casey (justincc)
2011-12-03
1
-1
/
+3
*
Rename ScenePresenceAnimator.GetMovementAnimation() -> DetermineMovementAnima...
Justin Clark-Casey (justincc)
2011-12-03
2
-4
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+9
*
Stop SP.HandleAgentUpdate() and PhysicsCollisionUpdate() from being processed...
Justin Clark-Casey (justincc)
2011-12-03
2
-12
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+13
*
Stop some places where we're trying to reset animations in child agents where...
Justin Clark-Casey (justincc)
2011-12-02
4
-116
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+133
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Remove pointless Animator.TrySetMovementAnimation("STAND") in ScenePresnece c...
Justin Clark-Casey (justincc)
2011-12-02
1
-3
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+0
*
Stop performing the asset save part of baked texture uploading on the UploadB...
Justin Clark-Casey (justincc)
2011-12-01
1
-5
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+9
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refactor: Separate the upload baked texture handler out from BunchOfCaps
Justin Clark-Casey (justincc)
2011-12-01
4
-125
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+293
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Provide more user feedback when "debug http" is set
Justin Clark-Casey (justincc)
2011-11-29
1
-1
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+4
*
On "show caps", stop excluding the seed cap but do exclude it elsewhere
Justin Clark-Casey (justincc)
2011-11-29
4
-18
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+21
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With "debug http 1", show the path with the query string instead of just the ...
Justin Clark-Casey (justincc)
2011-11-29
1
-21
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+21
*
Improve some of the debug help messages
Justin Clark-Casey (justincc)
2011-11-29
3
-6
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+6
*
minor: remove mono compile warning, a Vector3 can never be null since it's a ...
Justin Clark-Casey (justincc)
2011-11-29
1
-9
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+6
*
tabulate "show caps" output for easier readability
Justin Clark-Casey (justincc)
2011-11-29
1
-5
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+10
*
Correct mistake in "debug eq" help
Justin Clark-Casey (justincc)
2011-11-29
1
-1
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+1
*
Add "debug http" command for currently simple extra debug logging of non-even...
Justin Clark-Casey (justincc)
2011-11-29
2
-14
/
+67
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
BlueWall
2011-11-26
13
-205
/
+133
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\
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*
When removing an LSL sensor for a script (e.g. through llResetScript() or sta...
Justin Clark-Casey (justincc)
2011-11-26
1
-1
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+1
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*
minor: formatting changes in Scene.PacketHandlers.cs
Justin Clark-Casey (justincc)
2011-11-26
1
-5
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+5
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*
minor: remove mono compiler warning
Justin Clark-Casey (justincc)
2011-11-26
1
-1
/
+1
|
*
Rip out unused Scene.HandleFetchInventoryDescendentsCAPS().
Justin Clark-Casey (justincc)
2011-11-26
3
-59
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+13
|
*
Use the same web fetch handler for every request from every avatar, since it ...
Justin Clark-Casey (justincc)
2011-11-26
1
-3
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+11
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*
Stop locking the requests coming in to WebFetchInvDecHandler.
Justin Clark-Casey (justincc)
2011-11-26
1
-8
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+8
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*
Fix config so that you can have both WebFetchInventoryDescendents and FetchIn...
Justin Clark-Casey (justincc)
2011-11-25
1
-1
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+2
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*
Resolve error where an unknown asset type would cause the fetch inventory des...
Justin Clark-Casey (justincc)
2011-11-25
2
-44
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+44
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*
Implement the FetchInventoryDescendents2 capability using the same code as We...
Justin Clark-Casey (justincc)
2011-11-25
2
-18
/
+39
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*
remove some mono compiler warnings
Justin Clark-Casey (justincc)
2011-11-25
5
-10
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+10
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*
Use the more extensive Utils.AssetTypeToString()/InventoryTypeToString() conv...
Justin Clark-Casey (justincc)
2011-11-25
3
-61
/
+5
*
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Add missing property to llGetLinkPrimitiveParams
BlueWall
2011-11-26
2
-0
/
+4
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/
*
Fix WebFetchInventoryDescendents cap to use Utils.AssetTypeTostring/Inventory...
Justin Clark-Casey (justincc)
2011-11-25
2
-8
/
+17
*
Adding missing CrossBehaviour.cs file to fix build
Justin Clark-Casey (justincc)
2011-11-24
1
-0
/
+169
*
Remove bizarre call to PhysicsScene.Simulate(0) in Scene.GetNearestAllowedPos...
Justin Clark-Casey (justincc)
2011-11-24
1
-4
/
+2
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