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| | | * Setting changeY in border crossing.Diva Canto2009-10-141-0/+1
| | | * Enable LSL dialogs to display group names properlyMelanie2009-10-141-0/+10
| | * | * minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2009-10-142-4/+4
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* | | Allow the LLUDP server to run in either synchronous or asynchronous mode with...John Hurliman2009-10-142-6/+29
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* | * Clean up the SetThrottle() code and add a maxBurstRate parameter to allow m...John Hurliman2009-10-144-102/+161
* | * Switched to a plain lock for the ClientManager collections and protected th...John Hurliman2009-10-143-71/+85
* | * Added the "show connections" command to print out all of the currently trac...John Hurliman2009-10-141-1/+23
* | * Read scene_throttle_bps from the config file and use itJohn Hurliman2009-10-142-10/+5
* | Merge branch 'htb-throttle' of ssh://opensimulator.org/var/git/opensim into h...John Hurliman2009-10-1417-129/+603
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| * \ Merge branch 'master' into htb-throttleMelanie2009-10-1417-129/+603
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| | * Set the estate owner to be the master avatar if it's not set.Melanie2009-10-141-0/+6
| | * * Fixes some prim crossings on megaregions with regions beyond the 512m markTeravus Ovares (Dan Olivares)2009-10-132-25/+99
| | * Better handling of missing assets.Diva Canto2009-10-131-9/+16
| | * Better handling of missing assets.Diva Canto2009-10-121-9/+23
| | * Stop the recurring texture requests for textures that truly don't exist.Diva Canto2009-10-121-2/+2
| | * Added this one file for the previous commit to work.Diva Canto2009-10-121-0/+37
| | * * Fixes http://opensimulator.org/mantis/view.php?id=4225Diva Canto2009-10-1211-62/+162
| | * 0004246: [Patch] FlotsamAssetCache deep scan & cacheMelanie2009-10-121-37/+270
| | * Stop null values from being returned on database queriesMelanie2009-10-121-1/+4
* | | * Minimized the number of times textures are pulled off the priority queueJohn Hurliman2009-10-148-73/+152
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* | * Split Task category into Task and StateJohn Hurliman2009-10-133-34/+59
* | Optimized heartbeat by calling Update() only on updated objects.Dan Lake2009-10-133-73/+52
* | * Copied LocklessQueue.cs into OpenSim.Framework and added the .Count propert...John Hurliman2009-10-137-94/+242
* | * Consolidated adding / removing ClientManager IClientAPIs to two places in S...John Hurliman2009-10-1310-77/+38
* | * Fixed a bug where clients were being added to ClientManager twiceJohn Hurliman2009-10-135-59/+54
* | * Rewrote ClientManager to remove Lindenisms from OpenSim core, improve perfo...John Hurliman2009-10-1320-329/+310
* | * Unregister event handlers in LLUDPServer when a client logs out and disconn...John Hurliman2009-10-138-410/+262
* | Avoid checking m_clients collection twice when a UseCircuitCode packet is rec...John Hurliman2009-10-132-28/+30
* | * Broke the circular reference between LLClientView and LLUDPClient. This sho...John Hurliman2009-10-132-59/+77
* | * Eliminated unnecessary parameters from LLUDPServer.SendPacketData()John Hurliman2009-10-132-6/+9
* | Merge branch 'master' into htb-throttleMelanie2009-10-127-84/+845
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| * Optimize ODE mesh by removing sleep. On a region with 100,000 prims and ODE e...unknown2009-10-121-1/+1
| * Fixed tree crossing. This will alleviateDiva Canto2009-10-111-56/+54
| * * Changed logic of enabling LLProxyLoginModule to follow the new style -- tru...Diva Canto2009-10-112-4/+6
| * sync PrimMesher with r46dahlia2009-10-112-19/+782
| * disambiguate System.Path (preparation for new PrimMesher)dahlia2009-10-111-1/+1
| * Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensimDiva Canto2009-10-104-10/+31
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| * | Use Util.UTF8 instead of creating a new heap object every time.Diva Canto2009-10-101-5/+5
* | | Merge branch 'master' into htb-throttleMelanie2009-10-105-33/+43
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| * | Fix selling objectsMelanie2009-10-101-4/+3
| * | * comment out the velocity test, using updates every 500 ms as set in ScenePr...Teravus Ovares (Dan Olivares)2009-10-102-2/+7
| * | Merge branch 'master' of ssh://MyConnection/var/git/opensimTeravus Ovares (Dan Olivares)2009-10-101-1/+1
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| | * | Adjust velocity threshold for triggering flailing. Thanks to KittoFlora for r...dahlia2009-10-101-1/+1
| * | | * Make ODECharacter respect the scene's requested collision update timeTeravus Ovares (Dan Olivares)2009-10-103-3/+15
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| * | * Fix incorrect math on the Velocity check in PhysicsCollisionUpdate. This ...Teravus Ovares (Dan Olivares)2009-10-101-1/+1
| * | * Move the 'On Collision Update Movement Animation' routine to above the 'm_i...Teravus Ovares (Dan Olivares)2009-10-101-3/+8
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| * Slight variation on the locking scheme: now locking always, except the ForEac...Diva Canto2009-10-091-9/+9
| * A slight improvement on name fetching -- using the local name cache, since it...Diva Canto2009-10-091-0/+6
| * This is to *try* to avoid the exception we are seeing repeatedly:Diva Canto2009-10-091-0/+4
| * Use the cache, Luke!Diva Canto2009-10-091-25/+8