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* Have osAvatarName2Key check the cache first, even for foreign usersOren Hurvitz2015-08-072-23/+47
| | | | Another change: removed the second call to userManager.AddUser(). UserManagementModule won't modify an existing record.
* max-agent-groups supportCinder2015-08-072-2/+19
| | | | | | | | Robust now tells viewers what the maximum number of groups is. Viewers show this limit to the users, and enforce it. The default is 42, which is what viewers had assumed was the maximum number before this update. Signed-off-by: Oren Hurvitz <orenh@kitely.com>
* BulletSim: clean up some code for axis locking. No functional change.Robert Adams2015-08-061-74/+13
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* BulletSim: rearrange code and add some tests to try and resolve theRobert Adams2015-08-062-6/+7
| | | | | | | | initialization race conditions reported in Mantis 6792. When a region is initializing it seems that the prim initialization code can be interrupted part way through then taints are processed for prims that are not completely there.
* create osGetAvatarHomeURIChristopher2015-08-043-0/+40
| | | | Signed-off-by: Melanie Thielker <melanie@t-data.com>
* Make osAvatarName2Key() able to get names from unknown HG usersChristopher2015-08-041-4/+40
| | | | Signed-off-by: Melanie Thielker <melanie@t-data.com>
* In the AgentCircuitData of HG users, set the last name to include the portOren Hurvitz2015-08-031-1/+1
| | | | E.g., instead of "first.last @grid.example.com", the name is now "first.last @grid.example.com:8002"
* Merged the two "Version 2" migrations in PGSQLOren Hurvitz2015-08-031-6/+0
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* PGSL Presence migration to correct a double version 2 migration that existedGeir Nøklebye2015-08-031-0/+10
| | | | | | | | | The migration file had a version 2 migration defined twice and therefore the LastSeen field most likely never was defined in the presence file. This migration adds the field and migrates the table to version 4. Signed-off-by: Oren Hurvitz <orenh@kitely.com>
* Removed unused variableOren Hurvitz2015-08-031-2/+0
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* Add an option to processes physics collisions using FireAndForget.Robert Adams2015-08-022-3/+48
| | | | | | | | | | | Off by default but set with [Startup]ShouldUseFireAndForgetForCollsions=true There is a problem with physics colliions sometimes stopping. One suspicion is that the long callback path from the physics engine into the script engine is causing problems. Enabling this feature passes the collision into the script engine on a separate thread and not the main simulation thread. Tester can enable this and see if the collsions stay around. If they still fail, this commit should be reverted and another solution looked for.
* Add HGFSAssetService to the HypergridService to provide HG support for FSAssets.AliciaRaven2015-08-022-5/+194
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* osKey2Name returns now correct values for HG users who are not on the region.Christopher2015-08-021-10/+18
| | | | Signed-off-by: Oren Hurvitz <orenh@kitely.com>
* Mantis #7657: similar fixes for FSAssets.Diva Canto2015-08-011-1/+28
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* Mantis #7657 and #7514. This should alleviate the problem of bad object ↵Diva Canto2015-08-014-4/+47
| | | | | | | | | | | assets being passed around via HG and archives. No guarantees that all the leaks have been found, but at least it detects and fixes these bad assets upon: (1) storing and getting assets over HG -- assuming the core HG asset service is being used (not the case with OSGrid!) (2) importing assets via OAR and IAR Instantiation of bad assets now should also work, instead of producing an exception, but the bad assets themselves aren't being fixed in the DB. That should be done with a cleaning tool -- see Perl script in Mantis #7657. Virus!
* Mantis #7664: Added IHypergridLinker interface to establish a contract about ↵Diva Canto2015-08-012-2/+8
| | | | what implementers need to provide publicly. This is used by 3rd-party addons such as Wifi.
* Show last online status of group members from the PresenceService in group ↵Cinder2015-07-313-48/+80
| | | | | | profiles Signed-off-by: Oren Hurvitz <orenh@kitely.com>
* Eliminated several warningsOren Hurvitz2015-07-317-3/+15
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* XMLRPCModule now actually aborts the worker thread when requestedOren Hurvitz2015-07-311-2/+6
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* PGSQL migrations for IM_Store, UserProfiles, removal of casting exception ↵Geir Nøklebye2015-07-314-1/+33
| | | | | | | | | | | | for UserProfiles and adding double precision to PGSQL Manager PGSQL migrations for IM_Store, UserProfiles, removal of casting exception for UserProfiles and adding double precision to PGSQL Manager. Fixes the Offline IM to Email toggle and prepares for fixing Offline IM. Signed-off-by: Oren Hurvitz <orenh@kitely.com>
* Fixed bad log messageOren Hurvitz2015-07-311-1/+1
| | | | This fixes http://opensimulator.org/mantis/view.php?id=7661
* Fixed bug introduced in 4735514. The project didn't compile.Oren Hurvitz2015-07-261-1/+1
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* Update PGSQL groups handler to accept search queries from the viewerGeir Nøklebye2015-07-263-17/+26
| | | | | | | Update PGSQL groups handler to accept search queries from the viewer. Fixed malformed query strings. Signed-off-by: Oren Hurvitz <orenh@kitely.com>
* Fixed not being charged to create classifeids on money enabled regionsQuill Littlefeather2015-07-261-2/+14
| | | | Signed-off-by: Melanie Thielker <melanie@t-data.com>
* Removed unused code related to DNS lookupsOren Hurvitz2015-07-232-38/+0
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* Add quotes aroung LandFlags as PGSQL seems to choke on the word whenMelanie Thielker2015-07-231-1/+1
| | | | it's bare.
* Added locking to HypergridLinker, to prevent problems if multiple linking ↵Oren Hurvitz2015-07-221-6/+14
| | | | requests for the same region are handled simultaneously
* Added logging in places where regions are searched for by their locationOren Hurvitz2015-07-225-20/+60
| | | | This commit also fixes the log message "Region already exists in coordinates <{0},{1}>": it was actually showing the *requested* coordinates, instead of the coordinates of the previously-existing link.
* BulletSim: fix cut-and-paste typo in constraint frame setting.Robert Adams2015-07-211-1/+1
| | | | | This code is in the XNA module so it does not affect the normal Bullet configuration .
* Prevent two maptiles being generated at startup, one for v1 and another for ↵AliciaRaven2015-07-212-1/+9
| | | | | | v2-3 service. * v1 Service (WorldMapModule) is called directly by scene on startup. This patch moves the initial map registration of the v2-3 service (MapImageServiceModule) to that point so they can share the bitmap instead of doubling the work of Warp3D and exasperate its memory leak issues. Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
* Correcting errors in previous change: MySQL needs int unsigned, notMelanie Thielker2015-07-142-3/+3
| | | | unsigned int. PGSQL has no unsigned types, changing to bigint.
* Mantis #7629: Change LandFlags column to unsigned. Thanks, Jim!Melanie Thielker2015-07-142-0/+16
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* Prevent multiple instances of the FSAssets service causing problems. Protect ↵AliciaRaven2015-07-131-33/+46
| | | | | | against secondary instances registering duplicate console commands Also prevents multiple instances each starting a writer thread which will cause major file access exceptions as they fight over the contents of the spool directory. Signed-off-by: Melanie Thielker <melanie@t-data.com>
* Fixed the whitespace in Scene.csOren Hurvitz2015-07-131-515/+515
| | | | The whitespace in this file was fubared recently
* Bringing FSAssets more inline with current OpenSim standards. * If no ↵AliciaRaven2015-07-124-54/+198
| | | | | | connection string found in assets config, fallback to using default database config * Create database storage interface to allow other db connectors to be written at some point * Add MySQL migrations file to create the initial db table * Added new config option named DaysBetweenAccessTimeUpdates to reduce db load by only updating access times when fetching assets if the last access time was over the threshold. This idea was taken from XAssets service. * Change log message headers to indicate FS assets is the source not just assets Signed-off-by: Melanie Thielker <melanie@t-data.com>
* More cleanup, add missing refs to prebuild, remove refs to stuff notMelanie Thielker2015-07-111-3/+0
| | | | used. Will NOT compile.
* Some cleanup, add prebuild project, correct pathMelanie Thielker2015-07-112-4/+0
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* Rename for uniformity, add data moduleMelanie Thielker2015-07-112-1/+362
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* Add main FSAssetsServiceMelanie Thielker2015-07-111-0/+664
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* Applying Gavin Hird's patch to correct PGSQL group notices. Thatk you,Melanie Thielker2015-06-261-1/+11
| | | | Gavin
* BulletSim: fix two compiler warnings.Robert Adams2015-06-252-5/+0
| | | | Mostly code left over from things that are not done that way anymore.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2015-06-252-126/+127
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| * Thanks Gavin Hird for a fix for Mantis 0007604: DeleteClassifiedRecord ↵dahlia2015-06-241-123/+124
| | | | | | | | exception PGSQL
| * Thanks Gavin Hird for a fix for an exception when requesting an Estate Ban ↵dahlia2015-06-241-3/+3
| | | | | | | | when using PGSQL.
* | Fixed bad-ish code in login patchDiva Canto2015-06-251-5/+6
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* | Changes to Welcome Message sent to clients.Quill Littlefeather2015-06-251-11/+21
|/ | | | | | | | .gitignore | 1 + OpenSim/Services/LLLoginService/LLLoginService.cs | 32 +++++++++++++++-------- 1 files changed, 22 insertions(+), 11 deletions(-) Signed-off-by: Diva Canto <diva@metaverseink.com>
* FetchInventoryDescendents2: Signal to the viewer that folder with UUID.Zero ↵Diva Canto2015-06-232-1/+37
| | | | is a bad folder. Don't even go to the backend to ask for it, because that will likely kill the sim. Apparently Firestorm requests folder Zero quite often.
* Guard against null AgentPrefs service in llGetAgentLanguage()Cinder2015-06-211-3/+10
| | | | Signed-off-by: Diva Canto <diva@metaverseink.com>
* Add MaxMaterialsPerTransaction to SimFeaturesCinder2015-06-191-0/+14
| | | | Signed-off-by: Diva Canto <diva@metaverseink.com>
* Warp3DImageModule. Reduce workload by not calling to render the root prim ↵AliciaRaven2015-06-191-1/+0
| | | | | | twice. When loading prims to draw the map, the Warp3D system first calls to load the root prim, followed by all the prims in the SOG. The initial call to load the root prim is not required because it is also in the parts list. The result of this was that all root prims were being loaded twice. Signed-off-by: Diva Canto <diva@metaverseink.com>