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* Update svn properties, minor formatting cleanup.Jeff Ames2008-10-061-8/+8
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* cleaning up OSHttpResponse: note that read access to extra headerDr Scofield2008-10-064-200/+101
| | | | | | | | | | | | | | | fields is GONE (HttpServer does not support that), you can read the "normal" HTTP headers available via properties, and you can add headers. also, it is now possible to set a timeout for KeepAlive (for those clients that pay attention to it). this also fixes the broken REST inventory/assets/appearance services, they should be working again. testcase for OSHttpResponse will follow.
* oops. forgot testcaseDr Scofield2008-10-061-0/+249
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* * Stop the sim stats reporter reusing the same SimStatsPacket for all clientsJustin Clarke Casey2008-10-068-55/+155
| | | | | | | * I believe this was the cause of the remaining packet_out_of_order messages in the Linden client logs * There were race conditions where multiple clientstacks would overwrite each other's sequence numbers
* cleaning up OSHttpRequest removing old Http stuff. also adding testDr Scofield2008-10-063-317/+92
| | | | | | | case for OSHttpRequest (not very fancy yet, but still).
* * Made Mapitems more failure friendlyTeravus Ovares2008-10-061-10/+86
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* * restore Header.Resent field setting for resent packetsJustin Clarke Casey2008-10-061-0/+4
| | | | | | * without this, the client appears to reset the sequence of packets its expecting
* * Change interpretation of asset throttle values to bits per second rather ↵Justin Clarke Casey2008-10-062-37/+42
| | | | | | | | than bytes per second * Changing network bandwidth in the preferences will now have a much more noticeable effect - a user may want to increase this if data is being slow to download from opensim
* Mantis#2342. Thank you kindly, Ralphos for a patch that solves:Charles Krinke2008-10-061-78/+10
| | | | | | | llSetLinkApha is not fully implemented and has not been updated to use the recently added GetLinkParts and associated implementation pattern as per llSetLinkColor and llSetLinkPrimitiveParams.
* Mantis#2340. Thank you kindly, Sacha Magne for a patch that:Charles Krinke2008-10-062-6/+16
| | | | | | adding default_loginLevel in USerServer.xml to set a default login level to acces to the grid. Fixing one bug in login_reset
* adds admin_exists_user XmlRpc call.Dr Scofield2008-10-061-0/+74
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* Implement Parcel -> ForceOwnerToMe god mode packetMelanie Thielker2008-10-065-0/+30
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* Exclude attachments from parcel prim countsMelanie Thielker2008-10-061-1/+1
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* Implement ForceOwnerPermissive and God TakeCopyMelanie Thielker2008-10-063-0/+23
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* Cause inventory items to also be sold when a prim is soldMelanie Thielker2008-10-061-4/+1
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* Fix a number of errors in transfer of objectsMelanie Thielker2008-10-063-5/+16
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* Remove an unnecessary perms check. This caused prim movement to be disabledMelanie Thielker2008-10-061-14/+1
| | | | | | | on parcels that had prim entry turned off. This needs to be reintroduced with proper parcel boundary checks.
* MapItems/Green DotsTeravus Ovares2008-10-061-19/+63
| | | | | | * Fixes 1 too large count in region you're in (Region no longer reports the green dot about yourself to you) * For all local requests, the region will check itself instead of going to it's web service. (optimization)
* Fix a nullrefMelanie Thielker2008-10-061-1/+1
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* One should not commit even the smallest fox without compile. Fix build breakMelanie Thielker2008-10-061-6/+6
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* More perms fixes. Reinstate the move flagMelanie Thielker2008-10-061-6/+10
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* Fix a privilege escalation with linked setsMelanie Thielker2008-10-061-3/+6
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* Revert r6697 patch as the build fails.Charles Krinke2008-10-0619-178/+118
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* Mantis#2336. Thank you kindly, Ralphos for a patch that:Charles Krinke2008-10-061-3/+8
| | | | | | | | Prevent EventAbortException inner exceptions of TargetInvocationException being re-thrown from OpenSim.Region.ScriptEngine.Shared.ScriptBase. Executor.ExecuteEvent
* Mantis#1207. Thank you, TGlion for a patch that addresses:Charles Krinke2008-10-0619-118/+178
| | | | | | | | | | Implementation of llModifyLand() and There is a bug on permission-check of land-terraforming: x an y-coordinates are interchanged on function-call ExternalChecksCanTerraformLand. Correct: x is west, and y is north. 2) Missing check of "Other allow to terraform-flag" (Parcel.ParcelFlags.AllowTerraform)
* Patch by Fly-Man, with modifications. Add more fields to DataSnapshot.Melanie Thielker2008-10-061-11/+36
| | | | | | This changes yes/no to true/false. Will likely break Metaverseink in some way.
* Implements ObjectOwner god mode packet (Set Owner To Me admin option)Melanie Thielker2008-10-066-0/+38
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* * Green dots on the mainmap for avatar.Teravus Ovares2008-10-066-0/+265
| | | | | | * Initial implementation * You'll only be able to seen green dots on regions on the map that have been updated.
* For symmetry reasons, I think this probably is a bug.Homer Horwitz2008-10-051-1/+1
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* Small optimization: Don't ask gridserver about regions on the local instance.Homer Horwitz2008-10-051-0/+7
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* * Fix sitting avatar showing up properly on the minimapTeravus Ovares2008-10-051-1/+18
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* Fixed small coordinate issue: The center is (min+max)/2, not (max-min)/2Homer Horwitz2008-10-051-1/+1
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* Fix a problem with land-search and non-convex parcels.Homer Horwitz2008-10-051-2/+39
| | | | | | You'll need to update your snapshots.
* * Fixes the last snag with the EventQueue. The situation where the seedcap ↵Teravus Ovares2008-10-052-1/+4
| | | | gets lost on teleport.
* Revert the packet resend timing changes. They caused login issues in primmyMelanie Thielker2008-10-051-2/+2
| | | | | | regions.
* Add parcel info "UUID" to snapshotMelanie Thielker2008-10-051-0/+6
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* Craters, take 2. Remove old discard logic and absolute discard timer. Melanie Thielker2008-10-051-47/+27
| | | | | | | | | Introduce a resend counter on the ack queue. The header "Resent" field is now obsolete. Implement 3 resends on reliable packets, variable. Increase default resend timeout to 3000ms and default silence threshold to 350ms.
* Update svn properties, minor formatting cleanup.Jeff Ames2008-10-0511-58/+58
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* * An update to the UDP Packet handler which might make the giant sized ↵Teravus Ovares2008-10-051-1/+1
| | | | craters go away.
* Remove a console debug outputMelanie Thielker2008-10-051-1/+1
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* Change category in snapshot to a number, to match the one in searchMelanie Thielker2008-10-051-1/+1
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* Add a dummy "dwell" value to the data snapshotMelanie Thielker2008-10-051-1/+5
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* Small bug fixMelanie Thielker2008-10-051-0/+1
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* Plumb in the DirPlacesReply packetMelanie Thielker2008-10-054-0/+50
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* Fix Mantis #2281: touch events in non-default states in DNE work again.Homer Horwitz2008-10-041-1/+1
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* Plumb packet DirPlacesQuery for search moduleMelanie Thielker2008-10-044-0/+29
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* * Tidy up configuration stuff, eliminated default setting duplication along ↵Justin Clarke Casey2008-10-042-59/+46
| | | | | | | | | the way * This revision also makes the exception catcher of last resort print to the log instead of just the console * This means logs should now capture sim crashing exceptions, though not those which are caused by a crash of the virtual machine itself
* * minor: both OpenSimBase and the Voice and RemoteAdmin modules were ↵Justin Clarke Casey2008-10-041-18/+0
| | | | | | | | checking whether any config was set * Resolve redundancy by removing the OpenSimBase check - if modules are recieve nini config directly they should probably be the ones to do the checking
* Mantis#2316. Thank you kindly, CMickeyb for a patch that:Charles Krinke2008-10-042-7/+31
| | | | | | | | | | | | Addresses llDie issues. The attached patch catches run time exceptions that occur during method invocation (of type TargetInvocationException) and exposes the internal exception. This makes it possible to pass out the SelfDeleteException. Also added handlers in a couple places to make sure that exception was being passed out far enough to be handled correctly. Tested on DNE.
* Remove two warnings by assigning string provider = ""Charles Krinke2008-10-041-2/+2
| | | | | | and string type = "". Currently we are down to 14 warnings in the VS2005 C# build which is pretty good.