| Commit message (Collapse) | Author | Age | Files | Lines |
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contain an unmanaged resource that will not automatically be disposed when they are GCed), and commenting out some ManualResetEvents that are not in use yet
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(immutable != concurrent write safety)
* Allow the UDP server to bind to a user-specified port again
* Updated to a newer version of OpenSimUDPBase that streamlines the code even more. This also reintroduces the highly concurrent packet handling which needs more testing
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will prevent any potential problems from inconsistency between the internal collections
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#2009-10-08 12:58:34,462 ERROR - OpenSim.Application [APPLICATION]:
#APPLICATION EXCEPTION DETECTED: System.UnhandledExceptionEventArgs
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#Exception: System.Exception: Object reference not set to an instance of an object. ---> System.NullReferenceException: Object reference not set to an instance of an object.
# at OpenSim.Region.ClientStack.LindenUDP.J2KImage.SendFirstPacket(LLClientView client) in c:\Opensim\OpenSim\Region\ClientStack\LindenUDP\J2KImage.cs:line 230
# at OpenSim.Region.ClientStack.LindenUDP.J2KImage.SendPackets(LLClientView client, Int32 maxpack) in c:\Opensim\OpenSim\Region\ClientStack\LindenUDP\J2KImage.cs:line 84
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tracker now uses the system thread list
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one was too lax and made the important login packets fail.
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exceptions.
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to occur.
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This reverts commit 832cc685138b2244529f10b54b373c34adb4a633.
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numbers to .NET defaults of 500/1000 if need be
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SortedDictionary
* Changed the order of a log line from DotNetEngine so you can tell whether or not it is actually loading
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htb-throttle
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tests until a new test harness is written
* Clients are no longer disconnected when a packet handler crashes. We'll see how this works out in practice
* Added documentation and cleanup, getting ready for the first public push
* Deleted an old LLUDP file
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exceptions thrown in the async method
* Added packet stats handling to the new LLUDP implementation
* Attempting to avoid a race condition when creating a new LLUDPClient
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although not everything is reimplemented yet
* Replaced logic in ThreadTracker with a call to System.Diagnostics that does the same thing
* Added Util.StringToBytes256() and Util.StringToBytes1024() to clamp output at byte[256] and byte[1024], respectively
* Fixed formatting for a MySQLAssetData error logging line
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htb-throttle
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* More streams close on finally
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objects. This is about half of the code base reviewed."
This reverts commit e992ca025571a891333a57012c2cd4419b6581e5.
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is about half of the code base reviewed.
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* Make these use existing constants rather than hardcoding
* These will probably go away soon anyway once all services are under ROBUST
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* Restored HG inventory access which had been lost upon adding a 3rd argument to inventory and asset server handlers
* Fixed a stupid bug in the InventoryConnector which was making move items do things twice
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