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* * minor: remove some mono compiler warningsJustin Clarke Casey2009-03-065-9/+8
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* * refactor: Remove GetLandOwner function from SceneJustin Clarke Casey2009-03-063-42/+34
| | | | | | * Simplify since the land is never null
* * Improve memory usage when writing OARsJustin Clarke Casey2009-03-066-76/+68
| | | | | | | | * This should make saving large OARs a somewhat better experience * However, the problem where saving an archive pulls large numbers of assets into the asset cache isn't yet resolved * This patch also removes lots of archive writing spam that crept in
* * Protects RestClient from crashing with dictionary exception, which leads ↵Sean Dague2009-03-061-2/+24
| | | | to the client thread crashing if uncaught.
* Added a output message to CreateCommsManagerPlugin for when a user tries to ↵MW2009-03-061-36/+46
| | | | run with both -hypergrid=true and -background=true command line arguments. As these two don't work together as they initialise different root OpenSim classes. I was going to change it back to the old behaviour where in that usecase it would just startup in the background but without hyerpgrid enabled. But think its better to give a error about this and then exit, so the user knows to change their settings. Rather than later wondering why hypergrid isn't working.
* Add missing parameter to m_log.DebugFormat().Mike Mazur2009-03-061-1/+1
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* * Fixing a few mass calculation errors suggested by jhurlimanTeravus Ovares2009-03-051-2/+2
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* * Add more status information when an oar is being savedJustin Clarke Casey2009-03-052-0/+23
| | | | | | * Among other messages, a log entry is posted for every 50 assets added to the archive
* Prevent ICommander-generated subcommand trees from generating an exceptionMelanie Thielker2009-03-051-1/+6
| | | | | | | when the tree root command is executes without another verb following it. Fixes Mantis #3258
* * Replace Scene.GetLandHeight() with a straight query to Scene.Heightmap ↵Justin Clarke Casey2009-03-055-20/+13
| | | | (which is used in other contexts)
* * refactor: move media and music url setting from scene into LandObjectJustin Clarke Casey2009-03-055-20/+38
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* * simplify media and music url setting since we never get back a null land ↵Justin Clarke Casey2009-03-053-31/+22
| | | | object
* * Replace some string to byte conversions for object/item name/description ↵Justin Clarke Casey2009-03-055-26/+33
| | | | fields with the LLUtil function that prevents the max string size from being breached
* * remove now unused serialization codeJustin Clarke Casey2009-03-056-676/+32
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* Make DeserializeUUID explicitly private.Mike Mazur2009-03-051-1/+1
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* Made the OpenSimInventoryFrontendPlugin.DeserializeUUID(Stream stream) ↵MW2009-03-051-1/+1
| | | | method static to get past the build errors. Mikem really needs to check this change over to see its the right approach for what he wanted.
* Fix moving folders.Mike Mazur2009-03-052-4/+9
| | | | | | | Casting from base class to inherited class is a no-no, and we must preserve the folder type when moving folders, otherwise it gets set to a Texture folder (type 0).
* Fix creating inventory items and folders.Mike Mazur2009-03-052-6/+9
| | | | | | The order of deserialization needed to be changed. Also corrected a bug that caused no inventory items to be returned on login.
* Implemented all Inventory frontend handlers.Mike Mazur2009-03-053-512/+719
| | | | | | This doesn't mean they all work as expected, though. More changes to come as testing unveils bugs.
* Implementing more inventory storage methods.Mike Mazur2009-03-052-314/+134
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* Use Inventory{Item,Folder}Base in AssetInventoryServer.Mike Mazur2009-03-056-268/+235
| | | | | Also the first inventory storage methods are implemented.
* A couple cosmetic changes in inventory storage plugin.Mike Mazur2009-03-051-2/+5
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* Fixes Mantis #3255. Thank you kindly, MCortez, for a patch that:Charles Krinke2009-03-053-15/+41
| | | | | | | | | | Changes to IWindModule interface: Change from assuming a single array of 256 Vector2 values to a lookup function that takes region x, y, z and returns a Vector3 * Changed llWind() to use new lookup method of IWindModule * Moved logic for determining the wind at a given point in the data array from llWind() to the Wind Module itself.
* Fixes Mantis #3194. Thank you kindly, Godfrey for a patch that:Charles Krinke2009-03-051-1/+19
| | | | | | fixes llSetLinkPrimitiveParams() - PRIM_ROTATION rotates the prim containing the script, rather than the specified child prim
* Fixes Mantis #3253. Thank you kindly, Godfrey, for a patch that:Charles Krinke2009-03-051-1/+1
| | | | | | Corrects the incomplete implementation of llXorBase64StringsCorrect() so that it returns the proper reversible result.
* MRM Scripting ChangesAdam Frisby2009-03-053-8/+8
| | | | | | * Renames MiniRegionModule to MRMModule to make it more distinct from the actual Mini Region Module[s] executed in Scene. * Renames MiniRegionModuleBase to MRMBase for convenience. MRM's need to be adjusted to inherit from MRMBase.
* * Implements a number of members on SOGObject for use with the MRM Script ↵Adam Frisby2009-03-052-15/+166
| | | | | | | Engine API. * It's lag-tacular! :D
* * Fleshed out the MRM Module a little.Adam Frisby2009-03-045-44/+84
| | | | | * Please don't use this yet, it represents a very heavy security risk if you enable it.
* * For now, restore file extension for default oar name I accidentally ↵Justin Clarke Casey2009-03-041-1/+1
| | | | removed on the last commit
* * Add the abilty to load and save iar item nodes where folders have ↵Justin Clarke Casey2009-03-046-49/+161
| | | | identical names
* * Whoops. Left MiniModule enabled to anyone. (potential security risk). ↵Adam Frisby2009-03-041-0/+3
| | | | Disabled - edit code to load.
* * More work on MiniRegionModule module.Adam Frisby2009-03-045-0/+275
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* * Add gnu tar format long file name support to tar reading and writing.Justin Clarke Casey2009-03-043-85/+126
| | | | | | * Not actually tested yet though existing code which doesn't require long file names looks fine
* IObjectFace needs to be public to compile.Mike Mazur2009-03-041-1/+1
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* * More work on MiniRegionModule module.Adam Frisby2009-03-048-3/+254
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* * Implementing some interfaces for aformentioned script engine. Ignore this.Adam Frisby2009-03-044-0/+136
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* Avoid NRE if client sends unrecognized packet type.Jeff Ames2009-03-031-1/+8
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* Renamed ILoginRegionsConnector to ILoginServiceToRegionsConnector and moved ↵MW2009-03-034-7/+6
| | | | it from OpenSim.Client.Linden to OpenSim.Framework.
* forgotten filesMW2009-03-032-2/+302
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* Moved Linden protocol login handling to modules in OpenSim.Client.Linden. ↵MW2009-03-039-42/+919
| | | | | | | | There are two region modules in there LLStandaloneLoginModule (for standalone mode) and LLProxyLoginModule (for grid mode which just handles incoming expect_user and logoff_user messages from the remote login server) Changed OpenSim.Framework.Communications.Tests.LoginServiceTests to use the LLStandaloneLoginService (from the LLStandaloneLoginModule) rather than LocalLoginService. Really these login tests should most likely be somewhere else as they are testing specific implementations of login services. Commented out the old LocalLoginService as its no longer used, but want to check there are no problems before it gets deleted.
* Refactoring of CreateCommsManagerPlugin.MW2009-03-034-70/+34
| | | | | Plus some general cleanup of a few other files (deleting excess blank lines etc)
* Renamed OpenSimBase m_autoCreateLindenStack to m_autoCreateClientStackMW2009-03-021-4/+4
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* Added more error info to CreateCommsManagerPlugin.MW2009-03-021-0/+1
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* Added some debug output to CreateCommsManagerPluginMW2009-03-021-1/+11
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* Added OpenSim.Client.Linden which is a (non shared) region module that ↵MW2009-03-021-0/+81
| | | | creates and initialises the LindenClientStack (or actually whatever client stack was set in opensim.ini) for that region. Currently this module is still at a early stage so just for testing, so its hardcoded to be disabled. To enable first turn off auto creation of the client stack in opensimbase (see last revision) and then in OpenSim.Client.Linden.LLClientStackModule change bool m_createClientStack = false; to true.
* Moved the SetupScene methods from RegionApplicationBase to OpenSimBase [Do ↵MW2009-03-023-95/+100
| | | | | | | | | we really still need RegionApplicationBase?] Added a flag (bool m_autoCreateLindenStack = true) which says if the ClientStack will be autocreated and initialised when creating regions. This helps with moving ClientStacks to Region modules. Currently this flag is hardcoded to true, as it is only for testing at the moment, so you need to change the value in the code if you want to turn off auto creating.
* Changed IClientNetworkServer.AddScene method from void AddScene(Scene x) to ↵MW2009-03-022-3/+2
| | | | void AddScene(IScene x). As there should be no need for the client view to have a reference to Scene. IScene should be all it needs.
* Removed the commented out InitialiseStandaloneServices and ↵MW2009-03-022-103/+0
| | | | InitialiseGridServices (which are now preformed in CreateCommsManagerPlugin) methods from OpenSimBase and HGOpenSimNode. As if we decided to swap back to the old methods we can always re-add them, rather than leave them commented out.
* After another heroic and bloody battle, OpenSim Dino Expedition 1, killed ↵MW2009-03-024-40/+0
| | | | off OsSetParcelMediaTime, which was only ever added for testing. And all the logic code of it has been commented out for a long time.
* As part of a dinosaur hunting expedition, IScenePresenceBody.cs was ↵MW2009-03-021-37/+0
| | | | terminated. The expedition leader, MW, believes it never lead a meaningful life, and is sure it hasn't contributed anything in the last 500,000 years (or 2 years).