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* From: Christopher Yeoh <cyeoh@au1.ibm.com>Dr Scofield2008-11-063-1/+60
| | | | | | The following patch implements osMakeNotecard as specified on the OpenSim website
* - create entries in avatarattachments table when first attaching an object; ↵Mike Mazur2008-11-062-2/+46
| | | | | | | | | fix issue 2512 - correct attachment offset; fix issue 2513 - thanks Thomas for the patches
* Thanks Diva for a patch that makes WorldMapModule friendly to subclassing.Jeff Ames2008-11-061-43/+32
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* Update svn properties.Jeff Ames2008-11-062-356/+356
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* * Fix capitalization typoes in packet throttle that happened to be the name ↵Justin Clarke Casey2008-11-051-2/+2
| | | | | | | | | of existing fields * This should (hopefully) allow TestClient and stuff built on top of it to work again * Will probably come back later and change variable names to stop this happening again
* * Properly use the default value if the LindenUDP.ClientStack section exists ↵Justin Clarke Casey2008-11-052-6/+5
| | | | | | | | | by the client throttle setting does not * Old behaviour was to throw an exception on startup * Print out client stack setting temporarly for debug purposes
* moved the initial loading/setting of the config settings to its own class, ↵MW2008-11-055-176/+216
| | | | ConfigurationLoader. To make it easier to customise the loading of those settings and possible in the future move it to a plugin.
* * Zap the letters that accidentally crept in to the license in ↵Justin Clarke Casey2008-11-051-1/+1
| | | | | | | | EventQueueThreadClass * (damn, Teravus spotted my plan to slowly change all the licenses in OpenSim letter by letter)
* fixed/refactored the Get/Set Config console commands.MW2008-11-051-10/+15
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* * Set default client throttle multiplier to 2 (old value was effectively 8). ↵Justin Clarke Casey2008-11-053-6/+8
| | | | | | | | | | | See OpenSim.ini.example for details as to what this means * Really this should be 1, but I think that this would be too slow compared to a Second Life server until we improve our ability to send textures of variable quality * This may improve one aspect of sim performance where there are many avatars. However, there are still other performance problems that are unrelated to this change * Value may be further tuned * Removed temporary decals since the multipler setting will stick around now
* Moved a couple of more configuration fields to ConfigSettingsMW2008-11-053-10/+29
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* more startup/initialisation refactoringMW2008-11-054-47/+64
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* Moved most of the configuration fields from Opensimbase to their own ↵MW2008-11-054-68/+193
| | | | Class... Framework/ConfigSettings.
* * Apply second patch in http://opensimulator.org/mantis/view.php?id=2561Justin Clarke Casey2008-11-052-5/+9
| | | | | | | * Inserts proper animation state names into data/avataranimations.xml file so that llGetAnimation() works as one would expect. * Thanks StrawberryFride!
* Update svn properties, minor formatting cleanup.Jeff Ames2008-11-052-25/+19
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* * Apply http://opensimulator.org/mantis/view.php?id=2561Justin Clarke Casey2008-11-051-1/+14
| | | | | | | | * This is a partial implementation of llGetAnimation that returns the name of the animation as stored in data/avataranimations.xml but not its state name (since we don't yet have these). * Thanks StrawberryFride
* add a test that ensures that databases work if email is null.Sean Dague2008-11-051-0/+4
| | | | | From: Sean Dague <sdague@gmail.com>
* added missing file from mantis #2555Dahlia Trimble2008-11-051-0/+5
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* Add more vertex normals and UV coordinates. Sync with primmesher.dll forge ↵Dahlia Trimble2008-11-051-49/+123
| | | | project.
* Mantis#2557. Thank you kindly, Diva for a patch that:Charles Krinke2008-11-051-1/+1
| | | | | | | This patch changes a method from private to public. Will make life easier for the asset mapper for the hypergrid.
* * Apply http://opensimulator.org/mantis/view.php?id=2555Justin Clarke Casey2008-11-041-4/+7
| | | | | | | * Add new e-mail field to users table for MSSQL * Thanks StrawberryFride
* * Correct build break from last commit - how on earth did it compile last ↵Justin Clarke Casey2008-11-041-0/+5
| | | | time? Bizarre
* * Stop an exception in the thread tracker cleanup loop from terminating the simJustin Clarke Casey2008-11-041-4/+13
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* * Stop an exception in the Content Management module main loop from crashing ↵Justin Clarke Casey2008-11-041-34/+44
| | | | the whole sim
* * Prevent texture sender thread termination from immediately crashing the simJustin Clarke Casey2008-11-042-20/+28
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* * Stop an exception in getting assets for the archiver from crashing the simJustin Clarke Casey2008-11-041-7/+16
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* From: Rob Smart <SMARTROB@uk.ibm.com>Sean Dague2008-11-043-1/+46
| | | | | | | | | | This patch allows an object to directly message another object given its key using the method osMessageObject(key objectUUID,string message). to communicate with an object it must implement the dataserver listener method. The dataserver method is passed the key of the calling object and a string message.
* * Stop a non WebException in an XMLRPC request from bringing down the whole simJustin Clarke Casey2008-11-041-1/+1
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* * Stop a problem in the DotNetEngine event queue thread from immediately ↵Justin Clarke Casey2008-11-041-0/+8
| | | | bringing down the whole sim, though the sim will need a reboot
* * Practise some defensive programming - gracefully terminate the thread if ↵Justin Clarke Casey2008-11-042-22/+30
| | | | there is a problm in the world map module rather than bringing down the whole server.
* * Improve the previous fix by pushing the exception catching down into OGS1 ↵Justin Clarke Casey2008-11-042-18/+9
| | | | grid services
* * Temporary fix to stop a problem in getting neighbour info in the world map ↵Justin Clarke Casey2008-11-041-1/+11
| | | | module from crashing the entire server
* * minor: doc and log message tweaking for wearablesJustin Clarke Casey2008-11-041-4/+15
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* add some null protection on emailSean Dague2008-11-042-2/+3
| | | | | From: Sean Dague <sdague@gmail.com>
* - Added stronger persistence tests for BasicUserTestsSean Dague2008-11-042-13/+103
| | | | | From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
* - Stronger inventory testsSean Dague2008-11-041-5/+119
| | | | | From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
* * Stop sending wearables back to the client on set appearanceJustin Clarke Casey2008-11-041-6/+1
| | | | | | * Now I've had time to analyze this, the Second Life grid doesn't appear to send this to the client (which in principle should know what wearables it has already)
* * minor: appearance related doc and log message tweakingJustin Clarke Casey2008-11-041-5/+11
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* Added a (xmlIgnored) SitAnimation property to SceneObjectPart. That allows ↵MW2008-11-042-2/+66
| | | | | | | | | the setting of the name of the animation to be used when a avatar sits on that object. At some point in the future this should be persisted. So basically simplifies what a lsl script that detects a avatar sitting on a prim, then stopping the sit animation and playing a custom animation, does. Also added another ScenePresence.HandleAgentRequestSit() method , that accepts the name of the sit animation. So that modules can override the animation used, when they are doing a server controlled sit. Started some work on making the stand pose be played as soon as a user logs into a region. Rather than them starting with their arms stretched. This still needs more work
* fix: ArchiveReadRequest.URIFetch stumbles over absent content length fieldDr Scofield2008-11-042-1/+3
| | | | | | fix: region parameter in IRCBridgeModule XmlRpc was check for presence but not actually used...
* implement email field for MySQL and SQLiteSean Dague2008-11-047-17/+37
| | | | | From: Sean Dague <sdague@gmail.com>
* Prefix LSL variables which are C# keywords with @ instead of _ when ↵Mike Mazur2008-11-041-1/+1
| | | | translating from LSL to C#. Thanks idb for the patch. Fix issue 2546.
* Update svn properties, minor formatting cleanup.Jeff Ames2008-11-041-2/+2
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* add email field to UserProfileData objectSean Dague2008-11-041-32/+43
| | | | | | | | remove virtual setting from properties, as that was legacy that I put in there a while back From: Sean Dague <sdague@gmail.com>
* * Apply http://opensimulator.org/mantis/view.php?id=2535Justin Clarke Casey2008-11-031-8/+37
| | | | | | | * Catch and report deserialization exceptions on rest handlers * Thanks Diva!
* Small fix for a possible NRE in standalone mode, killing theHomer Horwitz2008-11-031-2/+2
| | | | | | client-thread. Will hopefully fix Mantis#2536.
* * Expose a client_throttle_multiplier setting in OpenSim.ini. This ↵Justin Clarke Casey2008-11-034-20/+36
| | | | | | | | | | | | multiplier is applied to all the client throttle settings received by the client * This should probably be 1, but currently by default it is 8, to reflect what was being eon3 in OpenSim before this revision. So if the client requested a maximum throttle of 1500 kilobits per second, we would actually send out 1500 kilobytes per second * Adjusting this multiplier down towards 1 may improve your OpenSim experience, though in other situations it may degrade (e.g. if you're using a standalone over high bandwidth links) * This is currently a user setting because adjusting it down may currently reveal other OpenSim bugs.
* * mionr: correct CONTRIBUTORS file for PlughJustin Clarke Casey2008-11-031-2/+2
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* * minor: fussy little change to put colons in some log outputJustin Clarke Casey2008-11-031-12/+12
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* On TP, child-agents weren't closed down properly, as the list of child-regionsHomer Horwitz2008-11-031-0/+4
| | | | | | was cleared before using it to find the children.