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* Fixed the struct and null compare bug.MW2007-06-211-1/+1
* Some refactoring.MW2007-06-219-283/+373
* * Attempted fix for Mono bug.Adam Frisby2007-06-211-3/+3
* Very Preliminary teleporting between regions added. MW2007-06-211-1/+14
* Fixed problem of not being able to move out of the first 3X3 block of regions...MW2007-06-216-24/+19
* * Terrain modification more robust, uses area sizes matching those employed b...Adam Frisby2007-06-204-15/+136
* * Bonus commit: "terrain save" now supports a 'PNG' method.Adam Frisby2007-06-201-1/+5
* * Added support for "revert" and "bake" commands on terrain consoleAdam Frisby2007-06-201-1/+30
* Protip: don't commit when you have debug in ClientView set to true. MW2007-06-202-5/+5
* Renamed Avatar to ScenePresence to avoid clash with libsl Avatar class.MW2007-06-2022-97/+107
* * Replaced old logging mechanism with new shiny logging mechanismAdam Frisby2007-06-2021-133/+219
* * Removed ClientThreads from avatarlbsa712007-06-2018-556/+73
* * re-added SimpleApp projectslbsa712007-06-207-39/+76
* Made a base class from the Grid mode UserServer.UserManager and included that...MW2007-06-1915-118/+88
* *Added some missing files from last commitmingchen2007-06-194-5/+79
* *Updated/Added the base classes and interfaces for user and login serversmingchen2007-06-182-16/+35
* * example soft logger by delegatelbsa712007-06-181-1/+1
* Fixed the flashing when crossing a border.MW2007-06-185-58/+67
* Fixed inverted map texture problem.MW2007-06-174-8/+32
* Each Region will now generate a texture image of their terrain and this will ...MW2007-06-1712-70/+83
* * SimpleApp: lbsa712007-06-176-12/+0
* * Added the two Sample Apps to the solutionlbsa712007-06-1717-136/+366
* Very Preliminary local teleporting added (currently only can teleport within...MW2007-06-1713-144/+348
* * Added 'LogFilename' attribute to simconfig.xml - in order to specify log namelbsa712007-06-171-100/+102
* Some Rearranging of CommsManager.MW2007-06-1611-8/+446
* Very Preliminary border crossing added to sugilite. (Note: Sugilite doesn't h...MW2007-06-158-37/+197
* Preliminary movement added to sugilite, forwards walking only and no animations.MW2007-06-1513-93/+215
* and some moreMW2007-06-158-1282/+16
* some more rearrangingMW2007-06-158-22/+1288
* trying to clean up the namespaces.MW2007-06-1418-45/+2961
* trying to clean up the namespaces.MW2007-06-1421-2968/+57
* Deleted IGridServer interface (and classes implementing that).MW2007-06-149-381/+20
* * Applied Prebuild fixes to Sugilitelbsa712007-06-1428-168/+168
* Commented out the Scene.Backup method for now as there isn't really anything ...MW2007-06-1425-2389/+4
* Fixed the bug that makes a region use its water height as its name (in region...MW2007-06-144-187/+222
* * Applying patches to sugilite too.Adam Frisby2007-06-131-3/+6
* (no commit message)MW2007-06-1212-25/+24
* Renamed World class to Scene classMW2007-06-1214-55/+55
* Renamed OpenSim.Region/World folder to Scene (classes renaming will follow)MW2007-06-1219-43/+74
* some more rearranging. MW2007-06-123-0/+0
* (no commit message)MW2007-06-126-179/+32
* Deleted files under OpenSim.Framework/Interfaces/Remoting/ as they are curren...MW2007-06-122-32/+26
* Deleted ClientView.Grid.cs (Unused).MW2007-06-124-63/+29
* Work on Primitive class.MW2007-06-124-29/+51
* Deleted old AssetCache.cs file.MW2007-06-123-47/+0
* Namespace of asset cache changed from OpenSim.Assets to OpenSim.Caches.MW2007-06-128-578/+8
* Created OpenSim.Caches project and moved the assetcache to that. MW2007-06-128-1/+766
* did I say I was doing some rearranging? MW2007-06-123-29/+32
* And some more!MW2007-06-128-2113/+23
* More rearranging.MW2007-06-1210-261/+2354