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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
Files
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Merge branch 'master' into careminster
Melanie
2012-03-07
24
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+453
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Stop individually deleting objects at the end of each ObjectTortureTest.
Justin Clark-Casey (justincc)
2012-03-07
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Add documentation to make more explicit the difference between OnRezScript an...
Justin Clark-Casey (justincc)
2012-03-07
1
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Remove static m_MainInstance in LocalGridServiceConnector.
Justin Clark-Casey (justincc)
2012-03-06
1
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Add sensor, dataserver requests, timer and listener counts to "xengine status...
Justin Clark-Casey (justincc)
2012-03-06
8
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Remove unnecessary explicit ElapsedEventHandler in SimReporter
Justin Clark-Casey (justincc)
2012-03-06
1
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Explictly close down the StatsReporter so that we can shutdown its timer
Justin Clark-Casey (justincc)
2012-03-06
2
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+8
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Fix TestSyntaxError() and TestSyntaxErrorDeclaringVariableInForLoop()
Justin Clark-Casey (justincc)
2012-03-06
1
-8
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+14
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Get all test methods in OpenSim.Region.ScriptEngine.Tests.dll to report that ...
Justin Clark-Casey (justincc)
2012-03-06
8
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+228
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Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ...
Melanie
2012-03-07
10
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+871
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Prevent scripted region crossings from crashing with prim limits enabled
Melanie
2012-03-06
1
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Null PhysActor on SOP.Copy() to prevent clobbering the original one
Melanie
2012-03-06
1
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Removed some whitespace errors - don't be naughty, don't use hard tabs!
Melanie
2012-03-06
1
-11
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make copied parts have diferent LocalIds than original. More building control...
UbitUmarov
2012-03-06
2
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+74
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Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork
UbitUmarov
2012-03-06
3
-7
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+27
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update ubitOde
UbitUmarov
2012-03-05
4
-78
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+297
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Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork
UbitUmarov
2012-03-05
2
-3
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+15
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update UbitOde
UbitUmarov
2012-03-04
5
-65
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+69
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Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork
UbitUmarov
2012-03-04
1
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update UbitODE
UbitUmarov
2012-03-04
3
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+55
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Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork
UbitUmarov
2012-03-03
1
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+3
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update ubitODE
UbitUmarov
2012-03-02
1
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+45
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ubitODE bug fix
UbitUmarov
2012-02-29
1
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+1
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update ubitODE to current working state
UbitUmarov
2012-02-29
2
-113
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+199
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fix
UbitUmarov
2012-02-29
1
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+3
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Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork
UbitUmarov
2012-02-29
3
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+28
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chODE: bad meshs get a a basic box or sphere geom with setted prim size. They...
UbitUmarov
2012-02-29
2
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+148
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Merge branch 'master' into careminster
Melanie
2012-03-06
2
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+57
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Fix off by one error in script error reporting.
Justin Clark-Casey (justincc)
2012-03-06
1
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Simplify NPCModuleTests code by putting the NPCModule in an instance variable...
Justin Clark-Casey (justincc)
2012-03-06
1
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+56
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Merge branch 'master' into careminster
Melanie
2012-03-06
2
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+57
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Go back to setting appearance directly in NPCModule.SetAppearance() to fix ma...
Justin Clark-Casey (justincc)
2012-03-06
2
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+57
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Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ...
Melanie
2012-03-06
4
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+42
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Allow NPC to be removed by the owner of the parcel they're over.
Melanie
2012-03-05
1
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+9
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Teleport users to the cornfield when they are teleported with
Melanie
2012-03-05
1
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llListSort SL compatibility: When sorting strided list and the list
Melanie
2012-03-05
1
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SL compatibility - return only points on segemtn, not ray in llCastRay
Melanie
2012-03-05
1
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+5
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A stab at making llEjectFromLand work in all cases
Melanie
2012-03-05
1
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Merge branch 'master' into careminster
Melanie
2012-03-06
4
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+169
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Updates to MSSQL store for 0.7.3 to include:
Chris Hart
2012-03-06
4
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+169
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Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ...
Melanie
2012-03-04
24
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+1338
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Zero velocity when drag-copying
Melanie
2012-03-04
1
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This still causes terrain artefacts
Melanie
2012-03-02
1
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This still causes terrain artefacts
Melanie
2012-03-02
1
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Fix and hook up llTeleportAgent
Melanie
2012-02-28
3
-1
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+7
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Implement llTeleportAgent
Melanie
2012-02-28
1
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+22
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made box a little larger
UbitUmarov
2012-02-28
1
-6
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+6
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A few blind changes to go try to go around bad mesh little box replacement fail
UbitUmarov
2012-02-28
1
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+50
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Really dirty hack to make sims start. Causes errors but the ting runs. Remove
Melanie
2012-02-28
1
-1
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+5
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Let inworld meshs colide as such and not as basic prim all the time. Removed...
UbitUmarov
2012-02-27
2
-5
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+10
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