Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * refactor: rename object inventory permission checks to distinguish between ↵ | Justin Clarke Casey | 2008-11-13 | 3 | -39/+53 |
| | | | | task inventory and agent inventory | ||||
* | Make scripts in objects rezzed from script compile synchronously to close | Melanie Thielker | 2008-11-13 | 3 | -37/+15 |
| | | | | | | a timing gap. Still not 100%, but getting there | ||||
* | * First part of a series of patches | Justin Clarke Casey | 2008-11-13 | 3 | -21/+36 |
| | | | | | | | * Intension is to provide a way to lock down script creation to administrators/gods only * Defaults will remain as they are at the moment | ||||
* | * Attempt to make OpenSim.ini.example a bit more readable by | Justin Clarke Casey | 2008-11-13 | 1 | -506/+506 |
| | | | | | | | | * Some rearrangement within sections * Indenting section contents * Also, correct indentation levels in PermissionsModule | ||||
* | Mantis#2597. Thank you kindly, Idb for a patch that: | Charles Krinke | 2008-11-13 | 1 | -0/+10 |
| | | | | | | | Solves the problem of changes to objects not persisted on server shutdown. | ||||
* | Update avatar picker search to work with OpenSearch people search | Melanie Thielker | 2008-11-13 | 1 | -2/+2 |
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* | * Rename scene tests to scene object tests since that is what they are ↵ | Justin Clarke Casey | 2008-11-12 | 1 | -2/+2 |
| | | | | actually concerned with | ||||
* | * test: Add basic synchronous object remove test | Justin Clarke Casey | 2008-11-12 | 3 | -7/+15 |
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* | * refactor: as per a recent opensim-dev thread, rename InnerScene to ↵ | Justin Clarke Casey | 2008-11-12 | 9 | -107/+119 |
| | | | | SceneGraph to make it more descriptive of its intended function | ||||
* | * Stop the pointless passing of a scene's own region handler back to it in ↵ | Justin Clarke Casey | 2008-11-12 | 7 | -166/+167 |
| | | | | | | | | region comms * Some scene methods ignored it, others did nothing if the region handler given did not match their own (which would never be triggered) | ||||
* | Change HTTP server backlog/acceptors to 64, per Adam Z | Melanie Thielker | 2008-11-12 | 1 | -1/+1 |
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* | * Stop locking the scene presences dictionary for the entire agent crossing ↵ | Justin Clarke Casey | 2008-11-12 | 2 | -14/+20 |
| | | | | | | | | | part of the login sequence * This may alleviate a little the freezing experienced by existing avatars when a new client logs in * Race condition risks look minimal since one wouldn't expect another thread to start fiddling with that presence | ||||
* | From: Alan Webb (alan_webb@us.ibm.com) | Dr Scofield | 2008-11-12 | 1 | -1/+1 |
| | | | | | | | | Fix the broken llSetTimerEvent implementation (sec == 0 was not possible anymore). | ||||
* | Revamp inventory transfer module, step 1. Inventory will now be saved if | Melanie Thielker | 2008-11-12 | 2 | -109/+138 |
| | | | | | | | | destination user is offline/out of range. No more eternal cache is needed for tracking IDs. Code cleanup. Removed some casts from IScene to Scene. Decline now properly places item in trash rather than deleting it outright. | ||||
* | * Set defaults on the allowed LSL Compilers to 'lsl' unless you've specified ↵ | Teravus Ovares | 2008-11-12 | 1 | -1/+1 |
| | | | | otherwise. | ||||
* | Add the missing bits that got lost in the prim clamping commit. This should | Melanie Thielker | 2008-11-12 | 1 | -0/+17 |
| | | | | | | actually make it work | ||||
* | * Create TestScene to get at the async object deleter for use in a future test | Justin Clarke Casey | 2008-11-11 | 3 | -3/+58 |
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* | * Put an Enabled switch on the async object deleter for future testing purposes | Justin Clarke Casey | 2008-11-11 | 3 | -3/+21 |
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* | Prevent pieces from other people's HUDs from displaying at the center of | Melanie Thielker | 2008-11-11 | 5 | -9/+16 |
| | | | | | | every user's HUD | ||||
* | minor: refactor some SceneTests code for future tests | Justin Clarke Casey | 2008-11-11 | 1 | -7/+24 |
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* | * minor: remove log message that gives wrong user server 'version' | Justin Clarke Casey | 2008-11-11 | 1 | -2/+0 |
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* | * Restore storing null to represent 'missing asset' requests in the AssetCache | Justin Clarke Casey | 2008-11-11 | 1 | -6/+9 |
| | | | | | | * If we don't do this then callers to the polling GetAsset wait the full polling time before returning | ||||
* | * Minor typing fixes in AssetCache - now uses base types for nearly everything. | Adam Frisby | 2008-11-11 | 2 | -85/+56 |
| | | | | | | * Code Cleanliness Fixes in LLClientView * Using field instead of local variable for handlerUpdatePrimGroupRotation (if you notice any new oddities with prim group rotation after this patch, please mantis) | ||||
* | * Implement basic region filtering as described in ↵ | Justin Clarke Casey | 2008-11-11 | 7 | -29/+83 |
| | | | | | | | | | | | | https://lists.berlios.de/pipermail/opensim-dev/2008-November/003468.html * This is done by sending a 'major interface version' number on sim registration. Developers must increment this every time they make a change that would make the previous OpenSim revision failure incompatible with the new one (non-fatal incompatibilities are fine). * This number resides in OpenSim.Framework.Servers.VersionInfo.MajorInterfaceVersion * This allows the grid service to stop older, incompatible regions from connecting | ||||
* | Mantis#2604. Thank you kindly, Diva for a patch that: | Charles Krinke | 2008-11-11 | 1 | -4/+10 |
| | | | | | | | | | | This patch changes a couple of methods in Scene.Inventory to virtual, so they can be overridden in subclasses. DeleteToInventory now returns the UUID of the newly created asset, so that further actions on it can be pursued in subclasses. This will make my life easier for making inventory accessible in the hypergrid. | ||||
* | If the proxy is on, we need to ignore the extra 6 bytes in the packet. | Mike Mazur | 2008-11-11 | 1 | -0/+1 |
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* | Add ClampPrimSize option to ensure no prim can exceed the set size. This | Melanie Thielker | 2008-11-11 | 1 | -0/+2 |
| | | | | | | | | will allow people who don't want megaprims in their sim to prevent them from being created. Any prim rezzed or pulled across the border will be clamped to the size specified in OpenSim.ini if this option is set. | ||||
* | Fix a nullref in attachment packing | Melanie Thielker | 2008-11-11 | 1 | -0/+7 |
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* | Allow gods to terraform without limits. Respect the Allow Others To | Melanie Thielker | 2008-11-11 | 5 | -10/+12 |
| | | | | | | Terraform flag in land. | ||||
* | Fix llList2Integer to have the same semantics as an (integer) cast. Handle | Melanie Thielker | 2008-11-11 | 1 | -4/+2 |
| | | | | | | mixed number/letter content properly. | ||||
* | Update svn properties, minor formatting cleanup. | Jeff Ames | 2008-11-11 | 3 | -8/+9 |
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* | * Commit allows downloading of the .raw terrain from the estate tools. | Teravus Ovares | 2008-11-10 | 6 | -6/+76 |
| | | | | | | | * Implements the SendInitiateDownload method in IClientAPI * Uses the ITerrainModule Interface to write a terrain file to disk then uses a FileStream to read the binary file from the disk and put it in a byte array. and save to the xFer list. * It then tells the client to download the file and the client initiates an Xfer request. | ||||
* | * Remove mono warnings | Justin Clarke Casey | 2008-11-10 | 1 | -32/+9 |
| | | | | | | * Remove duplicate test part | ||||
* | * refactor: clean up SOG xml2 reloading to reuse more code | Justin Clarke Casey | 2008-11-10 | 2 | -13/+4 |
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* | Restore the independent LocalID numbering for avatars. Fixes an issue where | Melanie Thielker | 2008-11-10 | 3 | -1/+13 |
| | | | | | | | it becomes impossible to cross back into a region you came from, or freeze several seconds after region crossings. | ||||
* | * refactor: Make xml (orig format) loading method reuse existing set root ↵ | Justin Clarke Casey | 2008-11-10 | 1 | -9/+15 |
| | | | | | | | | part method * miscellaneous doc/log message changes | ||||
* | fix unit tests use SetRootPart now | Sean Dague | 2008-11-10 | 1 | -3/+3 |
| | | | | | From: Sean Dague <sdague@gmail.com> | ||||
* | make things compile, but the test still fails because of the root part | Sean Dague | 2008-11-10 | 1 | -3/+0 |
| | | | | | changes | ||||
* | Lock tests on EntityList.cs, multithreaded object addition | Sean Dague | 2008-11-10 | 2 | -1/+290 |
| | | | | | | | and removal. From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com> | ||||
* | * minor: remove useless exception catch | Justin Clarke Casey | 2008-11-10 | 2 | -10/+2 |
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* | * refactor: Expose SOG.SetRootPart for outsiders to use rather than setting ↵ | Justin Clarke Casey | 2008-11-10 | 9 | -29/+19 |
| | | | | | | | | RootPart and adding the part separately * Make RootPart read only | ||||
* | Removed some debug output I forgot to remove... | Homer Horwitz | 2008-11-10 | 1 | -13/+0 |
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* | * Take out the 1 second sleep debugging line in ScenePresence | Justin Clarke Casey | 2008-11-10 | 1 | -1/+0 |
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* | * Refactor the callers of SOG.SetPartAsRoot() to use common code | Justin Clarke Casey | 2008-11-10 | 1 | -31/+18 |
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* | * minor: Remove old dead and buried datastore code | Justin Clarke Casey | 2008-11-10 | 3 | -1288/+0 |
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* | minor: remove mono compiler warnings | Justin Clarke Casey | 2008-11-10 | 7 | -16/+16 |
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* | * Extend basic scene test to retrieve the object from the scene and match uuids | Justin Clarke Casey | 2008-11-10 | 6 | -72/+37 |
| | | | | | | | * Decouple sog and sop by removing the need to pass the sog to the sop when it is created - most of the code was doing this operation (and hence duplicating it) anyway * Remove unused constructors | ||||
* | this changeset adds an option to RemoteAdmin to limit the number of | Dr Scofield | 2008-11-10 | 1 | -0/+7 |
| | | | | | | | | | regions that XmlRpcCreateRegion will create: if region_limit is != 0 then XmlRpcCreateRegion will only create a new region if the number of regions already existing is below region_limit. | ||||
* | Keep dropped prims from being temp-on-rez and getting cleaned up | Melanie Thielker | 2008-11-10 | 1 | -0/+1 |
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* | another small bit of startup refactoring | MW | 2008-11-10 | 1 | -0/+5 |
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