aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Merge branch 'master' into vehiclesMelanie2009-10-0227-1402/+814
|\
| * Merge branch 'master' into diva-texturesMelanie2009-10-0227-396/+477
| |\
| * \ Merge branch 'diva-textures-osgrid' into diva-texturesMelanie2009-10-023-59/+19
| |\ \
| | * | * Changed the flush logic to drop packets in non-transactional streams, and ↵John Hurliman2009-10-023-59/+19
| | | | | | | | | | | | | | | | | | | | | | | | to not fire any "put more data in the queues" callbacks * Minor tweaks to code formatting to make the callback chain for packet queuing easier to follow
| * | | Merge branch 'master' into diva-texturesMelanie2009-10-02341-5746/+8101
| |\ \ \ | | |/ / | |/| |
| * | | Restore the missing image handling to the image manager. The missingMelanie2009-10-023-71/+92
| | | | | | | | | | | | | | | | image packet crashes Hippo without a message.
| * | | Merge branch 'diva-textures-osgrid' into texturetestMelanie2009-10-021-7/+28
| |\ \ \
| | * | | Locking the priority queue to see if it gets pass that exception.Diva Canto2009-10-011-7/+28
| | | | |
| * | | | Change texture sending to be driven by the queue empty event from theMelanie2009-10-024-90/+60
| |/ / / | | | | | | | | | | | | packet queue, rather than a timer
| * | | Removing console debug spewJohn Hurliman2009-10-011-7/+7
| | | |
| * | | Merge branch 'diva-textures-osgrid' of ↵John Hurliman2009-10-014-2/+137
| |\ \ \ | | | | | | | | | | | | | | | ssh://opensimulator.org/var/git/opensim into diva-textures-osgrid
| | * | | Add a method to determine the count of packets in a throttleMelanie2009-10-013-0/+27
| | | | |
| | * | | Add "dump asset" command to remote asset connector (the only one that uses aMelanie2009-10-011-0/+44
| | | | | | | | | | | | | | | | | | | | cache at all)
| | * | | Add OnQueueEmpty event to the packet layers. No user functinality yetMelanie2009-10-013-2/+66
| | | | |
| * | | | * Rewrote LLImageManager to use a real priority queue and hold minimal stateJohn Hurliman2009-10-013-449/+331
| |/ / / | | | | | | | | | | | | | | | | * Rewrote the logic in J2KImage.RunUpdate() * Added a default avatar texture (I made it myself)
| * | | Fixing LLClientView memory leakJames J Greensky2009-10-016-10/+33
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Fixing LLClientView memory leak by disposing of all timers utilized in LLClientView as they contain references to the callback method. This required the use of the Terminate and Close infrastructure that was already in place but was not being utilized.
| * | | Create j2k cache directory if it doesn't exist. The Meshmerizer needs it there.Diva Canto2009-09-301-0/+14
| | | |
| * | | * Change the signature of the agent set appearance callback to prevent ↵John Hurliman2009-09-308-41/+51
| | | | | | | | | | | | | | | | | | | | | | | | | | | | unnecessary serialization/deserialization of TextureEntry objects and allow TextureEntry to be inspected for missing bakes * Inspect incoming TextureEntry updates for bakes that do not exist on the simulator and request the missing textures * Properly handle appearance updates that do not have a TextureEntry set
| * | | Prevent null data being sent to the decoderMelanie2009-09-301-2/+5
| | | |
| * | | Limit the number of packet data blocks to 50, as packets are already limitedMelanie2009-09-301-1/+2
| | | | | | | | | | | | | | | | | | | | This is enough to prevent the fast back and forth of allocation and release the pool is meant to prevent, but not too much so we don't hog memory
| * | | Add RebakeAvatarTexturesPacket to the client viewMelanie2009-09-308-0/+36
| | | |
| * | | Remove predecode-j2k and it's assoaciated logicMelanie2009-09-302-142/+0
| | | |
| * | | Squelch the debug noise from diva's patchMelanie2009-09-301-1/+1
| | | |
| * | | Attempting to improve the robustness of texture decoding by always ignoring ↵John Hurliman2009-09-305-534/+165
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug Replacing openjpeg-dotnet decoding with managed CSJ2K decoding. Should be much more reliable, faster, and use less memory * Re-added openjpeg-dotnet files since they are used elsewhere in OpenSim * Updated prebuild.xml with a reference to CSJ2K * Renamed IJ2KDecoder and J2KDecoder member names to follow standard naming conventions * Removed j2kDecodeCache cruft and replaced it with the OpenSim cache system * Rewrote the default layer boundary algorithm to use percentages instead of an exponent * Switched from an infinite in-memory cache to an expiring cache (10 minute timeout) * Slightly quieted logging errors for failed texture decodes
| * | | Revert "Attempting to improve the robustness of texture decoding by always ↵Melanie2009-09-301-68/+168
| | | | | | | | | | | | | | | | | | | | | | | | ignoring LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug" This reverts commit 22cc31135e2989df28e0756eb3b03f85530d5555.
| * | | Remove more tests that don't apply to this buildMelanie2009-09-301-80/+0
| | | |
| * | | Remove some tests that no longer applyMelanie2009-09-304-413/+0
| | | |
| * | | Attempting to improve the robustness of texture decoding by always ignoring ↵John Hurliman2009-09-301-168/+68
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug Replacing openjpeg-dotnet decoding with managed CSJ2K decoding. Should be much more reliable, faster, and use less memory * Re-added openjpeg-dotnet files since they are used elsewhere in OpenSim * Updated prebuild.xml with a reference to CSJ2K
| * | | This releases the texture assets from LLImageManager cache, and re-requests ↵Diva Canto2009-09-302-12/+48
| | | | | | | | | | | | | | | | them later if the client asks for them again. Needs more testing in texture-rich sims.
* | | | Merge branch 'master' into vehiclesMelanie2009-10-0233-450/+647
|\ \ \ \ | | |_|/ | |/| |
| * | | reducing script engine log spamdr scofield (aka dirk husemann)2009-10-021-4/+4
| | | |
| * | | reducing region DB log spamdr scofield (aka dirk husemann)2009-10-022-2/+2
| | | |
| * | | fixing TestLandChannel to let it return empty List<ILandObject>() (asdr scofield (aka dirk husemann)2009-10-022-6/+42
| | | | | | | | | | | | | | | | does the real LandChannel), percolating to SceneSetupHelpers.
| * | | - cleaning up LandData/ILandObject capitalization issuesdr scofield (aka dirk husemann)2009-10-0224-384/+429
| | |/ | |/| | | | | | | - adding LandDataSerializer to OAR mechanics
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimAdam Frisby2009-10-026-46/+28
| |\ \
| | * \ Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensimMelanie2009-10-022-14/+21
| | |\ \
| | * | | Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization ↵Melanie2009-10-026-46/+28
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | of EntityBase.Rotation * Removed SceneObjectGroup.GroupRotation and added overrides for Scale/Rotation/Velocity" This reverts commit 39842eb4af3b5a8c52d56c0f7f05ad54f0651bb0.
| * | | | * Attempting to fix a issue with console commands & the estate module. Again.Adam Frisby2009-10-021-4/+52
| | |/ / | |/| |
| * | | Added messages to assertions in the failing tests, so that we know which ↵Diva Canto2009-10-011-12/+19
| | | | | | | | | | | | | | | | ones are failing.
| * | | Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensimDiva Canto2009-10-011-0/+44
| |\ \ \ | | |/ /
| | * | Add "dump asset" command to remote asset connector (the only one that uses aMelanie2009-10-011-0/+44
| | | | | | | | | | | | | | | | cache at all)
| * | | Switched log level of an annoying message in SQLite to Debug, and commented ↵Diva Canto2009-10-011-2/+2
| |/ / | | | | | | | | | it too.
| * | Catch and print exceptions in MessagingService, to diagnose mysterious ↵Diva Canto2009-10-011-35/+51
| | | | | | | | | | | | disappearances of the Messaging server.
* | | Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization ↵Melanie2009-10-026-46/+27
| | | | | | | | | | | | | | | | | | of EntityBase.Rotation * Removed SceneObjectGroup.GroupRotation and added overrides for Scale/Rotation/Velocity" This reverts commit 39842eb4af3b5a8c52d56c0f7f05ad54f0651bb0.
* | | Fix a merge conflictMelanie2009-10-011-1/+1
| | |
* | | Merge branch 'master' into vehiclesMelanie2009-10-01294-5286/+2849
|\ \ \ | |/ /
| * | - adding new LandDataSerializer testcase to "test-xml" target as welldr scofield (aka dirk husemann)2009-10-012-14/+52
| | | | | | | | | | | | - adding another LandDataSerializer testcase
| * | fixing LandDataSerializer (yeah! for testcases)dr scofield (aka dirk husemann)2009-10-012-19/+29
| | |
| * | Merge branch 'oar-parcel' into x-opensimdr scofield (aka dirk husemann)2009-10-011-1/+4
| |\ \
| | * | adding meat to the LandDataSerializerTest cases.dr scofield (aka dirk husemann)2009-10-011-1/+4
| | | |