| Commit message (Expand) | Author | Age | Files | Lines |
* | That such a trivial change can be so difficult to get right. Fix it this time. | Melanie | 2011-11-07 | 1 | -1/+1 |
* | Fix build break | Melanie | 2011-11-07 | 1 | -1/+1 |
* | Fix up failing test to compensate for changed sit target offset | Melanie | 2011-11-06 | 1 | -2/+2 |
* | Make the AsyncSceneObjectDeleter send a list of kills. This will make large | Melanie | 2011-11-06 | 1 | -1/+7 |
* | Convert SendKillObject to take a list of uint rather than sending one | Melanie | 2011-11-06 | 10 | -51/+52 |
* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2011-11-06 | 2 | -2/+19 |
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| * | HUD attachments: Removes some more messages sent to wrong clients. | Snoopy Pfeffer | 2011-11-06 | 1 | -1/+10 |
| * | Damaged assets, especially appearance textures, could crash the region server... | Snoopy Pfeffer | 2011-11-06 | 1 | -1/+9 |
* | | Allow HG and other scene presences not linked to a user account to function. | Melanie | 2011-11-06 | 1 | -1/+4 |
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* | Fix build break | Melanie | 2011-11-05 | 1 | -1/+1 |
* | Remove spammy autopilot debug | Melanie | 2011-11-05 | 1 | -3/+3 |
* | Remove some left over debug and reverse experimental reordering of ifs | Melanie | 2011-11-05 | 1 | -4/+2 |
* | Remove enableprejump config option and associated code as this is now | Melanie | 2011-11-05 | 1 | -3/+0 |
* | Porting the ScenePresenceAnimator from Avination. Jump and fall anims now work | Melanie | 2011-11-05 | 2 | -87/+136 |
* | Change puvlic m_ variable to a getter property | Melanie | 2011-11-05 | 1 | -1/+5 |
* | ScenePresence part of the Avination animator fixes. | Melanie | 2011-11-05 | 1 | -3/+58 |
* | Chnaging the sit target adjustment to a more precise approximation of SL. Som... | Melanie | 2011-11-05 | 1 | -24/+35 |
* | Fix avatar height, removes the hip offset hack | nebadon | 2011-11-05 | 2 | -27/+12 |
* | Multiple lines in welcome message use '\n' in the welcome message to | nebadon | 2011-11-05 | 1 | -0/+3 |
* | Don't rotate child prims, if only the root prim is rotated. | nebadon | 2011-11-05 | 1 | -2/+2 |
* | refactor: In sit code, compare against Vector3.Zero and Quaternion.Identity i... | Justin Clark-Casey (justincc) | 2011-11-05 | 1 | -12/+12 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2011-11-05 | 2 | -36/+12 |
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| * | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2011-11-05 | 2 | -1/+4 |
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| * | | Replacing te linking code with the code from Avination. Link sets prims are now | Melanie | 2011-11-05 | 2 | -36/+12 |
* | | | Fix NPC sitting for prims without a sit target. | Justin Clark-Casey (justincc) | 2011-11-05 | 4 | -14/+61 |
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* | | Add comment for experimental effect of removing the Thread.Sleep(20) in ODEPr... | Justin Clark-Casey (justincc) | 2011-11-04 | 2 | -1/+4 |
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* | On standup, trigger the changed link script event after the avatar has been f... | Justin Clark-Casey (justincc) | 2011-11-04 | 1 | -2/+3 |
* | Stop llPushObject() from causing problems by adding force via a taint rather ... | Justin Clark-Casey (justincc) | 2011-11-04 | 1 | -2/+25 |
* | Rename ForEachAvatar back to ForEachScenePresence. The other changes | Dan Lake | 2011-11-03 | 16 | -35/+35 |
* | Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to | Dan Lake | 2011-11-03 | 23 | -154/+121 |
* | remove the pointless check of the face texture struct against null in Bot.Obj... | Justin Clark-Casey (justincc) | 2011-11-03 | 1 | -3/+1 |
* | actually remove the sleep from PhysicsBehaviour that I shifted to Bot a coupl... | Justin Clark-Casey (justincc) | 2011-11-03 | 1 | -2/+0 |
* | Rename PhysicsBot => Bot since it doesn't just exercise physics anymore | Justin Clark-Casey (justincc) | 2011-11-03 | 5 | -12/+12 |
* | Move one of the old physics sleeps out into the main bot loop, so leaving out... | Justin Clark-Casey (justincc) | 2011-11-03 | 1 | -0/+2 |
* | Add click/grab behaviour to pCampbot, which gets bots to randomly click things. | Justin Clark-Casey (justincc) | 2011-11-03 | 5 | -8/+105 |
* | Move PhysicsBehaviour into a spearate behaviours folder | Justin Clark-Casey (justincc) | 2011-11-03 | 3 | -3/+2 |
* | Separate out physics testing actions into a separate PhysicsBehaviour class | Justin Clark-Casey (justincc) | 2011-11-03 | 5 | -95/+221 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2011-11-03 | 16 | -116/+115 |
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| * | Drop the CopyTo parameter from Int32.MaxValue to 4096. This is a buffer size | Mic Bowman | 2011-11-02 | 1 | -1/+1 |
| * | Revert "fix CopyTo call that was breaking under mono 2.10" | Melanie | 2011-11-03 | 1 | -1/+1 |
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Mic Bowman | 2011-11-02 | 4 | -23/+37 |
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| | * | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2011-11-02 | 15 | -107/+117 |
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| | * | | Port the Avination offline messaging system to Core | Melanie | 2011-11-02 | 4 | -23/+37 |
| * | | | fix CopyTo call that was breaking under mono 2.10 | Mic Bowman | 2011-11-02 | 1 | -1/+1 |
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| * | | Merge branch 'master' of git://opensimulator.org/git/opensim | Dan Lake | 2011-11-02 | 6 | -330/+402 |
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| * | | | Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL. | Dan Lake | 2011-11-02 | 11 | -92/+77 |
* | | | | Change default say distance to 20m from 30m, the same as on the big grid. Th... | Justin Clark-Casey (justincc) | 2011-11-02 | 2 | -2/+2 |
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* | | | Get some hopefully more useful exception information when OpenJPEG.EncodeFrom... | Justin Clark-Casey (justincc) | 2011-11-02 | 2 | -5/+8 |
* | | | Fix race condition that would sometimes send or save appearance for the wrong... | Justin Clark-Casey (justincc) | 2011-11-02 | 2 | -9/+24 |
* | | | Catch any exceptions exiting the top of the robust console, as we already do ... | Justin Clark-Casey (justincc) | 2011-11-02 | 1 | -1/+8 |
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