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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
Files
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Merge branch 'master' into careminster
Melanie
2013-01-31
23
-166
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+974
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Add JsonTestStore to determine if a JsonStore is associated with
Mic Bowman
2013-01-30
3
-0
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+25
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* This adds a bit more to the previous flying roll effect by adding additiona...
teravus
2013-01-30
1
-10
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+50
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* Adds a satisfying angular roll when an avatar is flying and turning. (Gene...
teravus
2013-01-30
2
-1
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+82
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Add JsonDestroyStore() basic regression test
Justin Clark-Casey (justincc)
2013-01-30
1
-0
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+15
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refactor: Make invocations of json store functions from the regression test s...
Justin Clark-Casey (justincc)
2013-01-30
1
-42
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+17
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Add regression test for script func JsonRemoveValue()
Justin Clark-Casey (justincc)
2013-01-30
1
-0
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+52
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Fix issue where lsl -> c# generation in co-operative termination mode did not...
Justin Clark-Casey (justincc)
2013-01-30
2
-22
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+171
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BulletSim: fix physics repositioning when under ground to only happen
Robert Adams
2013-01-29
3
-15
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+50
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minor: change name of json script tests to JsonStoreScriptModuleTests instead...
Justin Clark-Casey (justincc)
2013-01-29
1
-1
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+1
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minor: remove EnableLogging() left over in CoopTerminationTests
Justin Clark-Casey (justincc)
2013-01-29
1
-1
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+1
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Try ignoring json tests if they can't be run due to being on <=.net 3.5
Justin Clark-Casey (justincc)
2013-01-29
1
-6
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+17
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minor: Tidy up disabled logging on AssetTransactionModule for future use. Ma...
Justin Clark-Casey (justincc)
2013-01-29
1
-8
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+10
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2013-01-29
15
-103
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+529
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BulletSim: enable angular vertical attraction.
Robert Adams
2013-01-28
2
-3
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+3
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BulletSim: first unit test: vehicle angular attraction
Robert Adams
2013-01-28
5
-79
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+150
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BulletSim: do not zero an avatar's standing velocity if it is standing
Robert Adams
2013-01-28
3
-96
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+118
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BulletSim: rename 'uint' to 'UInt32' to make clear the type that is passed to...
Robert Adams
2013-01-28
1
-14
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+14
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BulletSim: fix the trimming of colliders so only the top 25 are returned.
Robert Adams
2013-01-28
2
-4
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+4
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BulletSim: simplify the initialization of some of the parameters.
Robert Adams
2013-01-27
2
-32
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+23
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BulletSim: reinstate the supression of rotational velocity for vehicles
Robert Adams
2013-01-27
1
-1
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+1
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BulletSim: add framework for BulletSim unit tests. No tests yet.
Robert Adams
2013-01-27
3
-0
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+193
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BulletSim: disable center-of-mass computation because it does not work yet
Robert Adams
2013-01-27
1
-1
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+1
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BulletSim: fix compile error from last commit
Robert Adams
2013-01-27
1
-2
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+2
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BulletSim: parameterize the value for gravity reduction for ground vehicles o...
Robert Adams
2013-01-27
3
-11
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+18
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BulletSim: first attempt at reporting top colliders
Robert Adams
2013-01-27
5
-11
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+43
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BulletSim: parameterize several vehicle debugging values: physical linear and...
Robert Adams
2013-01-27
3
-9
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+57
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BulletSim: finish the post step event for physical object actions. Modify veh...
Robert Adams
2013-01-27
3
-13
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+73
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minor: remove some mono compile warnings in XEngine.cs
Justin Clark-Casey (justincc)
2013-01-29
1
-2
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+0
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Merge branch 'avination' into careminster
Melanie
2013-01-27
4
-44
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+318
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Prevent items being destroyed by rename operations. Renaming of a wearable also
Melanie
2013-01-27
2
-7
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+9
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Reinstate cleaning objects from parcel when avatars sit on them. Instead do it
Melanie
2013-01-26
2
-2
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+2
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Stop temp-on-rez object from being deleted while an avatar sits on them
Melanie
2013-01-26
1
-1
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+1
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Merge branch 'teravuswork' into avination
Melanie
2013-01-26
2
-7
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+277
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* This update is ugly as sin, but it 'fills in the blanks' of your appearance...
teravus
2013-01-26
1
-4
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+259
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Merge remote-tracking branch 'remotes/origin/avination' into teravuswork
teravus
2013-01-26
8
-51
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+90
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* Handle a NRE with Baked Textures that may result in a failed appearance. ...
teravus
2013-01-22
1
-3
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+18
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bug fix: crash when too many collisions on a ode step
UbitUmarov
2013-01-26
1
-36
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+40
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Merge branch 'master' into careminster
Melanie
2013-01-27
2
-7
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+9
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Prevent items being destroyed by rename operations. Renaming of a wearable also
Melanie
2013-01-27
2
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+8
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Merge branch 'master' into careminster
Melanie
2013-01-26
4
-6
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+71
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Fix issue where the "set terrain texture" console command did not tell the vi...
Justin Clark-Casey (justincc)
2013-01-26
1
-1
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+1
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Add OnScriptMovingStartEvent and OnScriptMovingEndEvent to EventManager so th...
Justin Clark-Casey (justincc)
2013-01-26
2
-2
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+60
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2013-01-26
1
-86
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+116
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Mantis 6343: Turn a prim to flexy to OFF don't work llSetPrimParams
Talun
2013-01-26
1
-3
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+10
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Merge branch 'master' into careminster
Melanie
2013-01-26
9
-119
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+521
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* This adds llVolumeDetect functionality to the C# implementation of BulletSim.
teravus
2013-01-25
1
-86
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+116
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minor: Fix full scene part console report to show proper Light* names rather ...
Justin Clark-Casey (justincc)
2013-01-26
1
-5
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+5
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minor: Call down to base OpenSimTestCase.SetUp() in NPCModuleTests to disable...
Justin Clark-Casey (justincc)
2013-01-26
1
-0
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+2
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Disable json tests for now - I see this is failing on jenkins because mono 2....
Justin Clark-Casey (justincc)
2013-01-25
2
-32
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+29
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