Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge branch 'avination' into ubitwork | UbitUmarov | 2012-10-04 | 1 | -1/+12 |
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| * | Fix a viewer crash issue | Melanie | 2012-10-03 | 1 | -1/+12 |
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* | | more changes. Most code not in use | UbitUmarov | 2012-10-04 | 5 | -23/+615 |
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* | | missing changed file | UbitUmarov | 2012-10-03 | 1 | -1/+1 |
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* | | meshworker basic replacement of SOP CheckSculptAndLoad ( for now disabled | UbitUmarov | 2012-10-03 | 2 | -4/+41 |
| | | | | | | | | for all physics engines) | ||||
* | | making meshworker have more work.. | UbitUmarov | 2012-10-03 | 2 | -4/+23 |
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* | | introduce a ODEMeshWorker class, should be pure cosmetic changes for now | UbitUmarov | 2012-10-03 | 7 | -163/+262 |
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* | Attempt to fix Mantis #6311. Honor a destination folder if one is given | Melanie | 2012-10-02 | 1 | -0/+39 |
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* | Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork | Melanie | 2012-09-28 | 4 | -57/+147 |
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| * | make some forgotten changes be done by simulation thread not by caller | UbitUmarov | 2012-09-27 | 2 | -34/+126 |
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| * | Update the Http server with a few additional properties. Adapt the test | Melanie | 2012-09-27 | 1 | -0/+4 |
| | | | | | | | | server code to match. | ||||
| * | Merge branch 'ubitwork' into avination | Melanie | 2012-09-26 | 1 | -5/+1 |
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| * | | Streamline and improve llGetMass | Melanie | 2012-09-26 | 1 | -23/+17 |
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* | | | Fix a possible NRE | Melanie | 2012-09-28 | 1 | -3/+10 |
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* | | create a new PollServiceHttpRequest req per loop since they can be sent to | UbitUmarov | 2012-09-27 | 1 | -5/+1 |
|/ | | | | another working thread | ||||
* | don't send a partial contents report if we are sending all data | UbitUmarov | 2012-09-26 | 1 | -10/+15 |
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* | add assettype mesh to list of binary assets | UbitUmarov | 2012-09-26 | 1 | -1/+2 |
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* | fix GetTextureHandler range | UbitUmarov | 2012-09-26 | 1 | -1/+5 |
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* | missing file | UbitUmarov | 2012-09-26 | 1 | -1/+1 |
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* | just remove the damm thing | UbitUmarov | 2012-09-26 | 7 | -29/+7 |
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* | Seems nothing actually need the request body for getevents. so change | UbitUmarov | 2012-09-26 | 5 | -15/+12 |
| | | | | control flag to false | ||||
* | UriModule GetEvents also doesn't need a request body | UbitUmarov | 2012-09-26 | 1 | -0/+1 |
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* | keep watchdog happy using it to kill his threads | UbitUmarov | 2012-09-26 | 1 | -9/+1 |
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* | more changes to PollService | UbitUmarov | 2012-09-26 | 4 | -25/+25 |
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* | fix priorityQueue to correctly use the fairness counts starting at 8 for | UbitUmarov | 2012-09-26 | 1 | -10/+10 |
| | | | | | nonimediate queues. Imediate queues where not taken into account so it was unused. | ||||
* | missed change | UbitUmarov | 2012-09-25 | 1 | -1/+2 |
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* | do the same to webFecthInvDescModule | UbitUmarov | 2012-09-25 | 1 | -33/+25 |
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* | change GetTextureModule processing | UbitUmarov | 2012-09-25 | 1 | -29/+31 |
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* | Text changes for upload messages | Melanie | 2012-09-24 | 1 | -4/+4 |
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* | more upload changes (plus untouch prebuild.xml) | UbitUmarov | 2012-09-24 | 2 | -68/+128 |
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* | add missing transactionID in SendInventoryItemCreateUpdate. and make use | UbitUmarov | 2012-09-24 | 7 | -7/+38 |
| | | | | | of it on inventoryAccessModule, etc. Most likelly it's needs where there is a transactionID not zero | ||||
* | Merge branch 'ubitwork' into avination | Melanie | 2012-09-24 | 4 | -37/+38 |
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| * | If an asset upload transaction doesn't exist for a CreateInventory request, | Melanie | 2012-09-24 | 4 | -37/+38 |
| | | | | | | | | simply process it as if UUID.Zero had been given. | ||||
* | | Protect the responses map with a lock. Also remove ugly "this." type of | Melanie | 2012-09-23 | 2 | -18/+24 |
| | | | | | | | | member notation. | ||||
* | | Merge branch 'ubitwork' into avination | Melanie | 2012-09-23 | 1 | -7/+38 |
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| * | Change the poll service to use a thread pool for replies to make sure the | Melanie | 2012-09-23 | 1 | -7/+38 |
| | | | | | | | | event queues aren't blocked by other traffic. | ||||
* | | Comment out asset error for sculpts/meshes. If an asset is missing it's missing. | Melanie | 2012-09-23 | 1 | -4/+4 |
| | | | | | | | | We can't put it back so we don't need to know. | ||||
* | | Merge branch 'ubitwork' into avination | Melanie | 2012-09-23 | 6 | -203/+390 |
|\ \ | |/ | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs | ||||
| * | try to allow free uploads for testing, if users prefix names with "TEST-". Let | UbitUmarov | 2012-09-23 | 3 | -41/+211 |
| | | | | | | | | | | | | | | textures get into inventory again. Both features under config control. Have direct warnings to client, including a final one on upload complete since i see nothing. problems: textures don't showup in inventory til relog, also issues with permitions. A few more changes | ||||
| * | report asset upload errors the right away | UbitUmarov | 2012-09-22 | 4 | -29/+87 |
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| * | removed AssetUploaderWithCost, fixing AssetUploader. add parsing of some | UbitUmarov | 2012-09-22 | 2 | -42/+28 |
| | | | | | | | | more needed fields in request | ||||
| * | removed unused data in MeshUploadFlag response | UbitUmarov | 2012-09-22 | 1 | -8/+8 |
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| * | read model upload cost parameters from config [Economy] section | UbitUmarov | 2012-09-21 | 2 | -4/+23 |
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| * | Fix model upload rotations and offsets ( i hope ) | UbitUmarov | 2012-09-20 | 1 | -103/+56 |
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* | | refix prior commit | Melanie | 2012-09-20 | 1 | -1/+1 |
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* | | Make uploads free for now - we will have to announce this | Melanie | 2012-09-20 | 1 | -3/+6 |
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* | | Change texture price back to 10 C$ | Melanie | 2012-09-19 | 1 | -3/+2 |
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* | be more tolerant to small prims, skipping them, only failing if they are | UbitUmarov | 2012-09-19 | 2 | -16/+82 |
| | | | | | more than half of total. Add a state control to NewFileAgentInventory to avoid more than one at a time per client. ( Incomplete and possible not that good) | ||||
* | create a single ModelCost provider for the caps instance. Let it know and | UbitUmarov | 2012-09-19 | 2 | -14/+56 |
| | | | | check scene prim size limits. | ||||
* | coment out mesh model upload code to add textures and individual meshs | UbitUmarov | 2012-09-19 | 2 | -204/+255 |
| | | | | | | assets to inventory, since it may actually be a bad ideia since good model textures are deply related to it and there is no current use for independent mesh assets. Added the option to have a reduced free for textures (2.5 C$ as is, total textures cost rounded to nearest int) compensating for the fact that they can't be used outside the model or its parts. |