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My fork of OpenSim for IG and MG, called SledjChisl.
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Author
Age
Files
Lines
*
BulletSim: update TODO list. Rearrange code for readability. Add per object f...
Robert Adams
2012-03-21
2
-17
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+17
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BulletSim: Add AvatarRestitution parameter. Centralize computation of buoyanc...
Robert Adams
2012-03-21
2
-3
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+9
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BulletSim: set buoyancy in only one place
Robert Adams
2012-03-21
1
-5
/
+3
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BulletSim: add some new runtime setable parameters to match the dll.
Robert Adams
2012-03-21
2
-7
/
+16
*
BulletSim: Update list of TODO tasks
Robert Adams
2012-03-21
1
-0
/
+13
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Updated the UserAccountsClient a little bit, plus some more sanity checks on ...
Diva Canto
2012-03-21
2
-22
/
+53
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HG Friends: reroute the status notifications to the HGFriends service, so tha...
Diva Canto
2012-03-21
9
-8
/
+248
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HG Friends: pulled sim-bound notification code to HGStatusNotifier, so that w...
Diva Canto
2012-03-21
3
-20
/
+58
*
Removed extraneous debug message
Diva Canto
2012-03-21
1
-1
/
+0
*
Removed extraneous debug message
Diva Canto
2012-03-21
1
-3
/
+0
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2012-03-20
5
-60
/
+143
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If "debug scene updates true" then print out to log when a garbage collection...
Justin Clark-Casey (justincc)
2012-03-21
2
-0
/
+65
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*
Add Scene.DebugUpdates switch which, if turned on, will print out a warning w...
Justin Clark-Casey (justincc)
2012-03-21
1
-10
/
+32
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*
Incorporate scene teleporting debugging into "debug scene teleport true|false...
Justin Clark-Casey (justincc)
2012-03-21
3
-18
/
+6
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*
Replace "scene debug true false true" console command with "scene debug scrip...
Justin Clark-Casey (justincc)
2012-03-21
3
-37
/
+45
*
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Removed extraneous debug messages. Added a check for UUID.Zero.
Diva Canto
2012-03-20
1
-16
/
+23
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/
*
Refix the fixed fix!
Melanie
2012-03-21
1
-2037
/
+2037
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2012-03-20
1
-1
/
+1
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*
fix compile error from last commit
Justin Clark-Casey (justincc)
2012-03-21
1
-1
/
+1
*
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Fixed borkness with map search introduce by my last changes to it.
Diva Canto
2012-03-20
1
-1
/
+1
*
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2012-03-20
1
-18
/
+7
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refactor: simplify EstateManagementModule.handleEstateDebugRegionRequest()
Justin Clark-Casey (justincc)
2012-03-21
1
-18
/
+7
*
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Fixed borkness with previous merge.
Diva Canto
2012-03-20
1
-16
/
+1
*
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Line endings
Diva Canto
2012-03-20
1
-89
/
+89
*
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2012-03-20
25
-308
/
+509
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Add ability to log warn if a frame takes longer than twice the expected time....
Justin Clark-Casey (justincc)
2012-03-21
1
-7
/
+14
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*
Add prim name to "[MESH]: No recognized physics mesh..." log message
Justin Clark-Casey (justincc)
2012-03-20
1
-1
/
+1
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*
remove some mono compiler warnings
Justin Clark-Casey (justincc)
2012-03-20
1
-2
/
+0
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*
remove unnecessary tmpFrameMS, use maintc instead for frame time calculation
Justin Clark-Casey (justincc)
2012-03-20
1
-3
/
+2
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*
minor: remove some mono compiler warnings
Justin Clark-Casey (justincc)
2012-03-20
2
-2
/
+2
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*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-03-20
1
-1
/
+1
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*
slight increase in jump power to make running jump slightly better.
nebadon
2012-03-20
1
-1
/
+1
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*
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Move frame loop entirely within Scene.Update() for better future performance ...
Justin Clark-Casey (justincc)
2012-03-20
8
-179
/
+213
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*
reduce avatar verticle jump from the absurd 5 meter jump to a less
nebadon
2012-03-20
1
-1
/
+1
|
*
refactor: precalculate the fixed movement factor for avatar tilting (sqrt(2))...
Justin Clark-Casey (justincc)
2012-03-20
2
-8
/
+16
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*
refactor: Eliminate unnecessary duplicate avCapsuleTilted
Justin Clark-Casey (justincc)
2012-03-20
1
-3
/
+7
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*
Remove pointless ThreadAbortException catching in a test that isn't run anyway.
Justin Clark-Casey (justincc)
2012-03-20
1
-11
/
+5
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*
Remove some pointless catching/throwing in the scene loop.
Justin Clark-Casey (justincc)
2012-03-20
1
-7
/
+0
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*
Fix small typo
Justin Clark-Casey (justincc)
2012-03-20
1
-1
/
+1
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*
Fix crash where two scene loop threads could changes m_MeshToTriMeshMap at th...
Justin Clark-Casey (justincc)
2012-03-20
1
-10
/
+16
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*
Add some doc about the EventManager.OnLoginsEnabled event.
Justin Clark-Casey (justincc)
2012-03-19
1
-0
/
+7
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*
Fix a bug where logins to standalones would fail if the RegionReady module wa...
Justin Clark-Casey (justincc)
2012-03-19
1
-7
/
+2
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*
Stop console command "xengine status" throwing an exception if there are no s...
Justin Clark-Casey (justincc)
2012-03-19
1
-4
/
+4
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*
Fix configuration problems where XAssetDatabasePlugin was picked up accidenta...
Justin Clark-Casey (justincc)
2012-03-19
4
-12
/
+153
*
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HG Friends: allow the establishment of HG friendships without requiring co-pr...
Diva Canto
2012-03-20
13
-2189
/
+2785
*
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Added GetUUID(first, last) on UserAgentsService so that we can finally make d...
Diva Canto
2012-03-17
6
-10
/
+136
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/
*
Amend to previous commit: normalize strings ToLower.
Diva Canto
2012-03-17
1
-2
/
+6
*
More on HG access control. This commit splits the UserManagementModule into t...
Diva Canto
2012-03-17
3
-40
/
+182
*
Moved HandleAvatarPickerRequest from the generic Scene.PacketHandlers to the ...
Diva Canto
2012-03-17
3
-55
/
+62
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2012-03-17
3
-0
/
+30
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