Commit message (Collapse) | Author | Age | Files | Lines | |
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* | *Removed SimProfile.cs as it is no longer needed (in favor of SimProfileData) | mingchen | 2007-07-05 | 36 | -266/+261 |
| | | | | | | *Added simulator_data_request XMLRPC method to request data from the grid server about a sim instead of faking its login *Login is progressing, now just getting an XML error (http://pastebin.com/942515) -- if you can fix this, throw MingChen in IRC a Private Message | ||||
* | * Tweaks to Java engine (uses less threads). Added support for OnFrame and ↵ | Adam Frisby | 2007-07-05 | 1 | -70/+78 |
| | | | | OnNewPresence events. | ||||
* | * Java engine fully back in Sugilite | Adam Frisby | 2007-07-05 | 5 | -48/+75 |
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* | * Added Java support back into Sugilite (although it still needs a calling ↵ | Adam Frisby | 2007-07-05 | 30 | -43/+2044 |
| | | | | host to be added). | ||||
* | A bit more work on Building tools/support. | MW | 2007-07-04 | 16 | -67/+276 |
| | | | | | updated Axiom.MathLib.dll. | ||||
* | * re-fixed the utf-16 bug in xmlRpcResponse serialization | lbsa71 | 2007-07-04 | 15 | -320/+123 |
| | | | | | | | * added LLSDStreamHandler.cs to Caps (Haven't enabled it yet, though) * removed last traces of old rest handling | ||||
* | * Removed AssetHttpServer, using BaseHttpServer instead | lbsa71 | 2007-07-04 | 14 | -335/+341 |
| | | | | | | | | | * Removed legacy REST handling * Created two custom IStreamHandlers for asset up/download * Removed quite a lot of double and triple encodings, trying to work towards binary only and direct write into storage. * Introduced BaseStreamHandler with GetParam() and some other goodies | ||||
* | * Added StreamHandler support | lbsa71 | 2007-07-04 | 7 | -89/+143 |
| | | | | | | | | | * Implemented RestStreamHandler * Some caps functions now use it * Moved out RestMethodEntry from httpserver * The IStreamHandler interface now reports required method and Content-Type | ||||
* | Grid Servers: | Adam Frisby | 2007-07-04 | 4 | -13/+18 |
| | | | | | | | | | * Sugilite grid server now works with older regions properly (using it on deepgrid for testing) * Sugilite user server still broken with sugilite region server * Reduced the number of compiler warnings to zero Region Servers: * Added debug information to OGS1 Comms to help debug user server connectivity issues. | ||||
* | * More cleaning - Sugilite now only has build errors for "value is never ↵ | Adam Frisby | 2007-07-04 | 6 | -5/+21 |
| | | | | used" properties (which I presume will be filled in over time) | ||||
* | * Cleaning - attempting to get compiler warnings back down to zero. | Adam Frisby | 2007-07-04 | 6 | -15/+18 |
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* | * Started work on converting BaseHttpServer to a stream dispatcher | lbsa71 | 2007-07-04 | 4 | -76/+155 |
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* | Today's work on Building support/tools. Think I am slowly getting there. | MW | 2007-07-03 | 13 | -60/+327 |
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* | *Fixed storage issue as noted in last commit of the OGS1 GridServer | mingchen | 2007-07-03 | 5 | -10/+11 |
| | | | | | *Reverted the default remote grid server port back to 8001 (from a port change to debug a previous issue) | ||||
* | *Removed GridInfo class as it has been previously replaced with the much ↵ | mingchen | 2007-07-03 | 9 | -29/+47 |
| | | | | | | | | | better NetworkServersInfo class *Got the GridServer in OGS1 to go through with registering the region, but the actual storage of the region isnt working right now. **After this is fixed, grid mode should work! | ||||
* | *Renamed OGS1 XmlRpcLoginToSimulatorMethod to the more appropriate ↵ | mingchen | 2007-07-03 | 3 | -67/+114 |
| | | | | | | | XmlRpcSimulatorLoginMethod *Attempt to fix the "sim not found" issue by adding sim if...well...not found (OGS1) | ||||
* | * Optimized usings (the 'LL ate my scripts' commit) | lbsa71 | 2007-07-03 | 184 | -1195/+693 |
| | | | | | * added some licensing info | ||||
* | * Completed conceptual LlsdMethod - everything resides in SimpleApp pending ↵ | lbsa71 | 2007-07-03 | 9 | -24/+87 |
| | | | | guru approval. | ||||
* | You can now substitute %name% in the filename argument for terrain save & ↵ | Adam Frisby | 2007-07-02 | 2 | -2/+4 |
| | | | | load commands to input the sims name. Useful for sugilite regions where you are running multiple sims in a single instance and need to get them to load or save in a pattern. (Needs cleaning & expansion) | ||||
* | Attempted workaround for Mono's insistence on compiling BasicTerrain incorrectly | Adam Frisby | 2007-07-02 | 2 | -21/+13 |
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* | *OGS1 Key2Name/Name2Key works | mingchen | 2007-07-02 | 3 | -12/+13 |
| | | | | | *OGS1 doesnt crash on startup anymore | ||||
* | * Added conceptual LlsdMethod Demo to SimpleApp (work in progress) | lbsa71 | 2007-07-02 | 7 | -25/+40 |
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* | Applied Darok's PhysicsVector ToString patch | MW | 2007-07-02 | 1 | -0/+5 |
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* | * Added "HiRAW" mode export for generating as precise outputs as possible in ↵ | Adam Frisby | 2007-07-02 | 1 | -1/+80 |
| | | | | the .RAW format. Ideal for exporting a heightmap to a simulator only capable of reading the RAW format. If you are exporting between OpenSim regions, use F64 instead. | ||||
* | * Started working on LlsdMethod for BaseHttpServer | lbsa71 | 2007-07-02 | 6 | -25/+44 |
| | | | | | *Renamed IRestHandler.cs to RestMethod.cs which is the correct name. | ||||
* | * Added support for SL-style RAW export similar to the official simulators ↵ | Adam Frisby | 2007-07-02 | 1 | -0/+68 |
| | | | | operation (low resolution) | ||||
* | * Fixed Issue #161 by using PhysicsScene.Null instead of BasePhysicsScene | lbsa71 | 2007-07-02 | 6 | -48/+41 |
| | | | | | | | * Hid NullPhysicsScene for great justice * Fixed broken Grid build | ||||
* | * Applied Weathros/tedd's IP v6 patch | lbsa71 | 2007-07-02 | 1 | -1/+19 |
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* | * worked some more on the RegionInfo attr fuggliness | lbsa71 | 2007-07-02 | 1 | -61/+15 |
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* | Just committing this because I want my commit to be on the front page of ↵ | MW | 2007-07-01 | 3 | -8/+18 |
| | | | | www.opensimulator.org rather than lbsa71's being there. | ||||
* | * removed try-catchall from scene constructor | lbsa71 | 2007-07-01 | 4 | -39/+52 |
| | | | | | | | * added reference server-side addnewprim prototype to Scene - not implementet yet though. | ||||
* | More work on SceneObject/Primitive and building (Linking is a work in ↵ | MW | 2007-07-01 | 7 | -23/+129 |
| | | | | progress as is all). Committing now as I've finished for the night and will be continued tomorrow. | ||||
* | * replaced some more of those butt-fuggly attr constructs with nice Get<> ↵ | lbsa71 | 2007-07-01 | 1 | -80/+4 |
| | | | | calls; somebody should finish the job. | ||||
* | Can change the name and description of a prim. | MW | 2007-07-01 | 10 | -10/+112 |
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* | Started change to having SceneObject and then that having child Primitives ↵ | MW | 2007-07-01 | 23 | -673/+1168 |
| | | | | which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it. | ||||
* | * now saves ExternalHostName in config | lbsa71 | 2007-07-01 | 2 | -8/+13 |
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* | MAJOR IP RESTRUCTURING | lbsa71 | 2007-07-01 | 13 | -155/+271 |
| | | | | | | * moving towards IPEndPoints all over the place * trying to make the internal/external division | ||||
* | Fixed SimpleApp - aka thankgoditssundaycommit | lbsa71 | 2007-07-01 | 55 | -338/+392 |
| | | | | | | | | | | | | | | * Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins | ||||
* | * Project files fixed for OGS. | Adam Frisby | 2007-07-01 | 1 | -15/+22 |
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* | * Fixed scripting engine with a few minor updated namespace issues. | Adam Frisby | 2007-07-01 | 2 | -0/+2 |
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* | * Small bugfix comparing equal UUIDs | Adam Frisby | 2007-06-29 | 1 | -2/+2 |
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* | * Created new "UUID" class to override LLUUID in general. (Unable to inherit ↵ | Adam Frisby | 2007-06-29 | 2 | -15/+153 |
| | | | | from LLUUID, so written as a wrapper + extra functions), 1:1 Feature compatible with LLUUID designed as "Drop In" replacement. | ||||
* | * Experimental patch: Replaced IPAddress.Any with IPAddress.Parse("0.0.0.0") ↵ | Adam Frisby | 2007-06-29 | 2 | -6/+6 |
| | | | | to force IPv4 | ||||
* | * Applying Danx0r's BasicPhysics update. | Adam Frisby | 2007-06-29 | 1 | -16/+23 |
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* | *Deleted Logger.cs from OpenSim.Framework | mingchen | 2007-06-29 | 35 | -252/+163 |
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* | * just making sure build files are latest | lbsa71 | 2007-06-29 | 7 | -21/+21 |
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* | *Hopefully fixed the empty dialog box error on client when logging in on ↵ | mingchen | 2007-06-29 | 7 | -7/+7 |
| | | | | sandbox mode | ||||
* | * Removed J# language support because it has issues with Mono. | Adam Frisby | 2007-06-28 | 41 | -307/+191 |
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* | *Added UUIDNameRequest packet support (untested, but should work -- at least ↵ | mingchen | 2007-06-28 | 20 | -64/+89 |
| | | | | | | | in sandbox mode) *Various small renamings | ||||
* | enabled physics plugin flying flags. | MW | 2007-06-28 | 2 | -2/+3 |
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