index
:
opensim-SC_OLD
master
My fork of OpenSim for IG and MG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
remove creative hack and try to fix
UbitUmarov
2014-08-13
1
-100
/
+92
*
Merge branch 'master' into ubitworkmaster
UbitUmarov
2014-08-13
3
-20
/
+31
|
\
|
*
Merge branch 'ubitworkmaster'
Melanie Thielker
2014-08-13
2
-63
/
+68
|
|
\
|
*
|
Revert "make HandlerRegionHandshakeReply processing async and delay it a bit....
Melanie Thielker
2014-08-13
1
-6
/
+2
|
*
|
Merge branch 'ubitworkmaster'
Melanie Thielker
2014-08-12
3
-56
/
+86
|
|
\
\
|
*
\
\
Merge branch 'ubitworkmaster'
Melanie Thielker
2014-08-11
7
-96
/
+114
|
|
\
\
\
|
*
|
|
|
Fix a condition check
Melanie Thielker
2014-08-11
1
-1
/
+1
|
*
|
|
|
Make texture anims work right on singu
Melanie Thielker
2014-08-11
1
-12
/
+19
|
*
|
|
|
LSL llListFindList fix: check types as well as content. Items must be same type
Melanie Thielker
2014-08-10
1
-2
/
+10
*
|
|
|
|
remove the region where we are root from the list of Neighbours and
UbitUmarov
2014-08-13
1
-0
/
+12
*
|
|
|
|
reverted last change since it did nothing usefull
UbitUmarov
2014-08-13
1
-3
/
+0
*
|
|
|
|
TEST do a Animator.UpdateMovementAnimations() when making root ( in
UbitUmarov
2014-08-13
1
-1
/
+5
|
|
_
|
_
|
/
|
/
|
|
|
*
|
|
|
remove HandleCompleteMovementIntoRegion delay hack from llUDPserver. If we
UbitUmarov
2014-08-13
2
-11
/
+17
*
|
|
|
process AgentUpdates in order with rest of packets. Only give higher priority...
UbitUmarov
2014-08-13
1
-2
/
+4
*
|
|
|
take agentUpdate checks out of llUDPserver (disabling useless debug) and
UbitUmarov
2014-08-12
2
-43
/
+35
*
|
|
|
do the significance test invalidation at MoveAgentToRegion
UbitUmarov
2014-08-12
1
-4
/
+3
*
|
|
|
no need to go from cos into squared sin when just abs of cos is as good
UbitUmarov
2014-08-12
1
-5
/
+7
*
|
|
|
force AgentUpdate after CompleteAgentMovement to pass by significance test
UbitUmarov
2014-08-12
1
-5
/
+9
|
|
_
|
/
|
/
|
|
*
|
|
fix the damm thing
UbitUmarov
2014-08-12
1
-6
/
+13
*
|
|
use Vector3.normalize in place of util.GetNormalize
UbitUmarov
2014-08-12
1
-6
/
+3
*
|
|
try no send current LookAt, remove redundant incomplete position height
UbitUmarov
2014-08-12
1
-9
/
+13
*
|
|
fix VS creative indentation
UbitUmarov
2014-08-12
1
-136
/
+136
*
|
|
change XMLIrpgGroups attach to events, using the more correct
UbitUmarov
2014-08-12
2
-158
/
+180
|
|
/
|
/
|
*
|
remove a land.SendLandUpdateToClient() since its now done for all cases in
UbitUmarov
2014-08-11
1
-2
/
+2
*
|
dont do ParcelCrossCheck() on child avatars
UbitUmarov
2014-08-11
1
-0
/
+3
*
|
remove confusing defonly control
UbitUmarov
2014-08-11
1
-14
/
+4
*
|
... one day..
UbitUmarov
2014-08-11
1
-1
/
+2
*
|
will get there..
UbitUmarov
2014-08-11
1
-4
/
+3
*
|
validatebaked still not ok
UbitUmarov
2014-08-11
1
-5
/
+4
*
|
make sensors detect sitting avatars also by the distance to the root prim
UbitUmarov
2014-08-10
1
-1
/
+10
*
|
TEST move parcelRegionCross to EntityTransferModule cross so it works on
UbitUmarov
2014-08-10
2
-8
/
+14
*
|
actually let delay match throttles as original design
UbitUmarov
2014-08-10
1
-11
/
+9
*
|
OutgoingPacketHandler can not be paced by hits on SendPacket()
UbitUmarov
2014-08-10
1
-4
/
+8
*
|
Merge branch 'master' into ubitworkmaster
UbitUmarov
2014-08-10
1
-0
/
+1
|
\
\
|
|
/
|
*
Give extra info on the call stack when SQL errors happen
Melanie Thielker
2014-08-09
1
-0
/
+1
*
|
also on other case
UbitUmarov
2014-08-09
1
-0
/
+11
*
|
return even zero costs ( prims on other regions )
UbitUmarov
2014-08-09
1
-1
/
+1
*
|
move from RegisterInventoryServiceHandlers to
UbitUmarov
2014-08-09
1
-9
/
+14
*
|
dont do for children what is for growups ( root agents) ( needs check)
UbitUmarov
2014-08-09
1
-47
/
+39
*
|
explicitly force a reset to the event on creation
UbitUmarov
2014-08-09
1
-1
/
+2
|
/
*
Comment out stupid XEngine-bound message about script vs non-script startup, ...
Melanie Thielker
2014-08-09
1
-6
/
+6
*
of course.. bug..
UbitUmarov
2014-08-08
1
-1
/
+2
*
lock set appearence during ValidateBakedTextureCache there seems to be a
UbitUmarov
2014-08-08
1
-93
/
+97
*
DANGER back to right current max number of wearables ( TP out of regions
UbitUmarov
2014-08-08
1
-3
/
+3
*
Merge branch 'master' into ubitworkmaster
UbitUmarov
2014-08-08
1
-1
/
+1
|
\
|
*
Reduce delay time on regin handshake reply to speed up terrain sending.
Melanie Thielker
2014-08-07
1
-1
/
+1
*
|
back to max 15 wearables until its safe ( and before i kill other grid
UbitUmarov
2014-08-08
1
-3
/
+3
*
|
max 16 for testing
UbitUmarov
2014-08-07
1
-3
/
+4
*
|
add limites checks on wearables size, revert to max 15 for
UbitUmarov
2014-08-07
3
-6
/
+19
*
|
update the max number of texture faces and wearables to current values.
UbitUmarov
2014-08-07
3
-6
/
+12
[next]