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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
Files
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*
use SceneObjectPart instead of var
SignpostMarv
2012-08-25
1
-3
/
+3
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renaming to be similar to equivalent Set command
SignpostMarv
2012-08-25
3
-8
/
+8
*
Following on from f8a89a79, do not allow more than one 'type' folder (e.g. ca...
Justin Clark-Casey (justincc)
2012-08-25
1
-16
/
+49
*
Allow multiple calling card type inventory folders to be created.
Justin Clark-Casey (justincc)
2012-08-25
1
-0
/
+1
*
minor: Fix bad log message for failure to create an inventory folder
Justin Clark-Casey (justincc)
2012-08-25
1
-1
/
+1
*
Log initial script startup info notice when xengine actually starts to do thi...
Justin Clark-Casey (justincc)
2012-08-25
2
-3
/
+5
*
Extend "Restarting scripts in attachments" debug log message to show actual n...
Justin Clark-Casey (justincc)
2012-08-24
1
-1
/
+3
*
If a connecting scene presence is replacing an existing scene presence then b...
Justin Clark-Casey (justincc)
2012-08-24
1
-1
/
+1
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-08-24
1
-15
/
+5
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*
stripping superfluous whitespace
SignpostMarv
2012-08-24
1
-3
/
+0
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*
immediately returning the string.Join operation instead of checking if the li...
SignpostMarv
2012-08-24
1
-11
/
+5
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*
refactoring using List.ConvertAll<string>
SignpostMarv
2012-08-24
1
-6
/
+5
*
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Pass the "attachToBackup" bool given to SceneGraph.AddNewSceneObject() down i...
Justin Clark-Casey (justincc)
2012-08-24
1
-1
/
+1
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/
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-08-24
3
-3
/
+39
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*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-08-24
3
-1
/
+80
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*
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Fix bad child prim permissions that can make objects change perms after rezzing
Melanie
2012-08-24
3
-3
/
+39
*
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Revert "implementing function to allow scripts to self-replicate as if the ow...
Justin Clark-Casey (justincc)
2012-08-24
3
-62
/
+0
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*
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implementing function to allow scripts to self-replicate as if the owner dupl...
SignpostMarv
2012-08-24
3
-0
/
+62
*
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Removed land checking as suggested by SignpostMarv.
TBG Renfold
2012-08-24
1
-12
/
+2
*
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Adds osGetHealth.
TBG Renfold
2012-08-24
3
-1
/
+28
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/
*
If a script state save fails for some reason on shutdown/region removal, get ...
Justin Clark-Casey (justincc)
2012-08-23
1
-2
/
+25
*
this should be an if-else block in case the non-phys min/max are smaller than...
SignpostMarv
2012-08-22
1
-5
/
+7
*
Lock disposal of separate gdi+ objects under different threads since this pre...
Justin Clark-Casey (justincc)
2012-08-22
1
-26
/
+42
*
Fix bug in SoundModule.PlayAttachedSound() where every sound update to an ava...
Justin Clark-Casey (justincc)
2012-08-21
1
-3
/
+5
*
refactoring out SetFaceColor
SignpostMarv
2012-08-20
2
-54
/
+17
*
making use of implicit operators and Util.Clip handling of Vector3
SignpostMarv
2012-08-20
2
-22
/
+27
*
single operation for PRIM_COLOR
SignpostMarv
2012-08-20
2
-2
/
+50
*
fix typo
SignpostMarv
2012-08-20
1
-1
/
+1
*
no-op change for cia.vc test
Justin Clark-Casey (justincc)
2012-08-20
1
-0
/
+1
*
When loading an OAR, validate any group UUIDs and properly reconstruct parcel...
Justin Clark-Casey (justincc)
2012-08-20
1
-1
/
+62
*
Tighten up OpenSim.Framework.Cache locking to avoid race conditions.
Justin Clark-Casey (justincc)
2012-08-20
1
-30
/
+53
*
Add --force flag to "kick user" console command to allow bypassing of recent ...
Justin Clark-Casey (justincc)
2012-08-20
13
-22
/
+68
*
Fix scripted detach of temp attachments
Melanie
2012-08-20
1
-6
/
+2
*
Fix llDialog responses so that they can be heard throughout the region. This ...
Melanie
2012-08-19
1
-1
/
+1
*
Add a reference to OpenMetaverseType.dll to compiled script assemblies.
Melanie
2012-08-18
1
-0
/
+2
*
integrating redundant code into operator
SignpostMarv
2012-08-18
2
-14
/
+7
*
Rot2Quaternion is now redundant
SignpostMarv
2012-08-18
2
-12
/
+11
*
constructor means not having to manually refer to individual properties
SignpostMarv
2012-08-18
3
-6
/
+6
*
implicit operators mean one does not need to instantiate new objects manually
SignpostMarv
2012-08-18
2
-7
/
+5
*
adding missing refactor for LSL_Vector
SignpostMarv
2012-08-18
1
-1
/
+1
*
Implementing operators & constructors for Quaternion
SignpostMarv
2012-08-18
1
-0
/
+18
*
Fix the whitespace formatting error introduced by the last patch
Melanie
2012-08-18
1
-2
/
+2
*
refactoring for Vector3 operator & constructor tweaks
SignpostMarv
2012-08-18
9
-125
/
+119
*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-08-18
17
-345
/
+455
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*
When reporting a thread timeout, create a copy of the info rather than passin...
Justin Clark-Casey (justincc)
2012-08-18
1
-1
/
+14
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*
adding null return to fix building
SignpostMarv
2012-08-17
1
-1
/
+1
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*
fixing bug that get/set the wrong property for prim types other than sphere &...
SignpostMarv
2012-08-17
2
-3
/
+6
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*
implemented
SignpostMarv
2012-08-17
3
-0
/
+64
|
*
attempt to handle InvalidCastException in a manner similar to Second Life
SignpostMarv
2012-08-17
2
-2
/
+17
|
*
BulletSim: Properly regenerate hulls when objects made physical.
Robert Adams
2012-08-17
2
-17
/
+33
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