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* Better error messagesOren Hurvitz2014-03-247-29/+28
| | | | This resolves http://opensimulator.org/mantis/view.php?id=6936
* Removed "hacktastic" code that is no longer needed.Oren Hurvitz2014-03-241-21/+0
| | | | | | We no longer set the object's AbsolutePosition in this place, so the IsAttachment hack doesn't do anything anymore. This resolves http://opensimulator.org/mantis/view.php?id=6936
* When linking two groups, and then deleting the combined group: delete *all* ↵Oren Hurvitz2014-03-243-17/+41
| | | | | | of the combined group's prims, including those that came from the second subgroup This fixes http://opensimulator.org/mantis/view.php?id=6175
* BulletSim: fix problem where axis constraints were also constrainingRobert Adams2014-03-231-3/+5
| | | | | | | linear motion. The code was limiting linear motion to be only in the positive direction for any axis that was constrained.
* Fix negative stat for Active ScriptsDev Random2014-03-221-2/+3
| | | | Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
* Reverting "Set default name for mute list" that was pushed by mistake.Kevin Cozens2014-03-221-1/+1
| | | | This reverts commit 58def34dbe01af970ca0cbd7362aa24cd85fc43d.
* Reverting "Pass method to offline.php" commit that was pushed by mistake.Kevin Cozens2014-03-221-2/+2
| | | | This reverts commit fe16a72a9a10c5b9057351f798d9098ada3002ae.
* Pass method to offline.php using ?blah instead of /blah/. Avoids issue with ↵Kevin Cozens2014-03-221-2/+2
| | | | Apache web servers running PHP via CGI.
* Set default name for mute list module as shown in OpenSim.ini.exampleKevin Cozens2014-03-221-1/+1
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* BulletSim: Fix jumping while running. Was unintentional taking way all ↵Vegaslon2014-03-221-1/+1
| | | | | | upward target motion for avatar when running. Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2014-03-221-2/+6
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| * Rename SOG.InSceneBackup to CanBeBackedUp to reflect its actual functionality.Justin Clark-Casey (justincc)2014-03-221-2/+6
| | | | | | | | | | It does not indicate that a SOG has been set to be backed up or not. It indicates that a SOG can be backed up in principle. In practice, this was added by lbsa71 in 2007 and is set to always true, albeit as a virtual property.
* | Allow the setting from the environment to take effect if no explicit setting ↵Melanie2014-03-221-5/+19
| | | | | | | | | | | | is given. This is done by calling the constructor only with a directory if one is actually given.
* | Allow Mono Plugin Registry setting for RegionsDev Random2014-03-222-7/+11
|/ | | | Signed-off-by: Melanie <melanie@t-data.com>
* If an object has it's temporary flag unset after being set, put it back in ↵Justin Clark-Casey (justincc)2014-03-222-12/+44
| | | | | | | the persistence list. Effectively uses the patch in http://opensimulator.org/mantis/view.php?id=7060 But also adds a regression test and exposes the necessary property to allow this to work.
* rename prefix of ↵Justin Clark-Casey (justincc)2014-03-211-34/+36
| | | | | | scene-inventory.<scene-name>.ProcessedFetchInventoryRequests and QueuedFetchInventoryRequests to inventory.httpfetch.* Actual inventory processing is done with a single set of static structures rather than per scene.
* Mantis 6922: No particles are generated if their size exceeds the maximum ↵Talun2014-03-211-4/+10
| | | | | | allowed size. This patch ensures that no particle scal value can exceed 4.0
* Add monitored thread last update times as stats in "show stats all"Justin Clark-Casey (justincc)2014-03-211-0/+26
| | | | These have the format server.thread.<thread-name>
* Adding a way to disable/enable the in built Dwell ModuleH-H-H2014-03-201-3/+17
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* If we find an existing suitcase folder in ↵Justin Clark-Casey (justincc)2014-03-201-0/+4
| | | | | | | | HGSuitcaseInventoryService.GetRootFolder(), then return that as a response rather than null. Fixes a regression from commit 346644016c529db6ed63aa866c7cf91cec1b635f (Fri Nov 15 23:10:59 2013) This is actually the reverse of zadark's patch in http://opensimulator.org/mantis/view.php?id=6969 But I'm assuming that was a mistake since clearly we should be returning this data - this was original behaviour
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2014-03-203-19/+58
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| * Allow MaptileStaticFile path to be set to anywhere and not force it to ↵Michael Cerquoni2014-03-191-3/+3
| | | | | | | | bin/maptiles
| * Allow Region specific static maptiles to be loaded from file.Jak Daniels2014-03-183-19/+58
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* | Mantis 6974 PERMISSION_TRACK_CAMERA should be implicit on attach.Talun2014-03-201-0/+1
|/ | | | | http://wiki.secondlife.com/wiki/Run_time_permissions This change makes PERMISSION_TRACK_CAMERA implicit on attach
* Revert "Simplify DoubleQueue to eliminate redundant sempahore work."Justin Clark-Casey (justincc)2014-03-191-7/+27
| | | | | | This reverts commit 52b7b40034ddbb21d06b11ddc4eb6d766b0f616d. Got the semantics wrong - the sempahore is required so that the blocking thread waits for a signal.
* Simplify DoubleQueue to eliminate redundant sempahore work.Justin Clark-Casey (justincc)2014-03-191-27/+7
| | | | | Exclusion is already guaranteed by the lock on m_syncRoot. Semaphore could not allow more than one thread in these sections anyway since the underlying SDK structures are not thread-safe.
* minor: Put ProcessedFetchInventoryRequests and QueuedFetchInventoryRequests ↵Justin Clark-Casey (justincc)2014-03-191-2/+2
| | | | | | in stats category "scene-inventory" instead of "scene" To distinguish from general scene stats
* minor: Make "stats show" an alias for "show stats" command.Justin Clark-Casey (justincc)2014-03-191-2/+10
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* Rename "debug stats record" command to "stats record" for consistency. Move ↵Justin Clark-Casey (justincc)2014-03-191-3/+3
| | | | from debug to general command category
* Allow a snapshot of stats to be dumped to a file with a "stats save" commandJustin Clark-Casey (justincc)2014-03-191-3/+46
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* Add httpserver.<port>.QueuedPollResponses and ↵Justin Clark-Casey (justincc)2014-03-181-2/+24
| | | | httpserver.<port>.ProcessedPollResponses statistics
* minor: Correction to description of QueuedPollResponses since this covers ↵Justin Clark-Casey (justincc)2014-03-181-1/+1
| | | | long poll and other 'poll' types
* Add httpserver.<port-number>,QueuedPollResponses statJustin Clark-Casey (justincc)2014-03-181-0/+13
| | | | This shows the number pf poll responses queued for processing.
* Extend locking in BlockingQueue to cover operations that are not guaranteed ↵Justin Clark-Casey (justincc)2014-03-181-10/+8
| | | | to be thread-safe
* Add scene.<scene-name>.ProcessedFetchInventoryRequestsJustin Clark-Casey (justincc)2014-03-181-15/+41
| | | | | This shows the number of requests that have been processed. These have not necessarily been sent back to the request since this is done separately by the PollServiceRequestManager
* Allow "show stats" console command to take a full stat name and display only ↵Justin Clark-Casey (justincc)2014-03-181-1/+23
| | | | | | that stat. For example, scene.test.RootAgents will show only the RootAgents stat in the scene named "test"
* Add scene.<scene-name>.QueuedFetchInventoryRequests statJustin Clark-Casey (justincc)2014-03-181-0/+19
| | | | This is to aid in detecting whether there are fetch inventory requests remaining to be processed.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2014-03-183-2/+92
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| * Add delete maptile ability to MapImageService - yet untestedMelanie Thielker2014-03-183-2/+92
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* | Lock m_syncRoot on DoubleQueue.Count. This is not documented as a ↵Justin Clark-Casey (justincc)2014-03-181-1/+5
|/ | | | thread-safe operation
* Fix a bug in previous commit 01520bb where I accidentally saved ↵Justin Clark-Casey (justincc)2014-03-181-1/+1
| | | | OtherCleanTime instead of Dwell
* Save and load dwell parcel stat in MySQL DB adaptor. Field in table already ↵Justin Clark-Casey (justincc)2014-03-181-3/+4
| | | | | | exists! The SQLite database adaptor was loading and saving dwell whilst MySQL was not, even though the field already exists in the db table.
* Add regression test for http inventory fetch.Justin Clark-Casey (justincc)2014-03-1710-406/+780
| | | | Involved some restructuring to allow regression tests to dequeue inventory requests and perform poll responses synchronously rather than async
* Implement osForceBreakAllLinks().Justin Clark-Casey (justincc)2014-03-134-0/+25
| | | | Identical to llBreakAllLinks() except that it doesn't require the script to have link permissions.
* Only allow llBreakAllLinks() to work if script has received ↵Justin Clark-Casey (justincc)2014-03-122-0/+50
| | | | | | | PERMISSION_CHANGE_LINKS As per http://wiki.secondlife.com/wiki/LlBreakAllLinks Same as existing llCreateLink() and llBreakLink()
* Implement osForceCreateLink() and osForceBreakLink()Justin Clark-Casey (justincc)2014-03-124-8/+62
| | | | | | | These are identical to llCreateLink() and llBreakLink() except that they don't require script permissions. However, osForceCreateLink() still requires that linked and linkee still have the same owner. There's also an AutomaticLinkPermission setting in [XEngine] that could be set to true to prevent the LSL function checks. But this doesn't allow the finer control over which users/scripts, etc. can do this that the OSSL functions provide.
* When sending group notices through group messaging, allow the agent ID to ↵Justin Clark-Casey (justincc)2014-03-124-10/+19
| | | | | | | | use for fetching group data to be different from im.fromAgentID This is because xmlrpcgroups currently always checks visibility for the requesting agent ID (unlike Groups v2, which can accept UUID.Zero) But group notice IMs have a from agent which is the group rather than the sending agent. Further addresses http://opensimulator.org/mantis/view.php?id=7037
* Enable MapImageServiceModule with no refreshDev Random2014-03-111-12/+22
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2014-03-113-67/+144
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| * varregion: remove serialization of region terrain to floats when sending ↵Robert Adams2014-03-111-2/+6
| | | | | | | | | | | | | | | | | | | | | | | | patches. This should eliminate much memory thrashing and CPU usage while sending initial terrain. The old way of passing terrain was to convert it to an array of floats. This is really bad for large terrain (think 4096x4096 floats). This change passes a dummy float array since the real region info is used anyway and the floats are ignored. (The ignoring the terrain floats is a kludge so as to not change IClientAPI.)