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* * Trying to address TextureSender issueslbsa712008-01-026-78/+91
* * Refactored out function to load specified AssetSet Xmllbsa712008-01-024-12/+18
* * Added using as per mail to see if that does anything for Ursulas build issu...lbsa712008-01-021-0/+1
* * Fixed an issue where the RegionFlags and SimAccess settings were being save...Teravus Ovares2008-01-021-2/+2
* * Re-wrote IM that sends the friend request so that it displays the name of t...Teravus Ovares2008-01-024-7/+14
* * Updates UserServer Teravus Ovares2008-01-025-8/+277
* Fixed nant compile problemTedd Hansen2008-01-011-8/+17
* Trying to fix nant compile errorTedd Hansen2008-01-011-327/+318
* Temp removed new data types patch from Mantis #272, causing compile problems ...Tedd Hansen2008-01-011-336/+337
* Minor changes. Changed Prebuild.xml to avoid first-time-compile error because...Tedd Hansen2008-01-011-306/+330
* Adrianas 0000272 -- I think we need to implement standard string/integer/floa...Tedd Hansen2008-01-011-0/+304
* Fixed string issue in compilerTedd Hansen2008-01-012-35/+49
* * You can add and remove a friend in standalone now within the same simulator...Teravus Ovares2008-01-0116-47/+586
* Make it possible for new inventory 'libraries' to be added without changing t...Justin Clarke Casey2007-12-313-86/+122
* * Added database and UserManagerBase glue for FriendsList managementTeravus Ovares2007-12-319-7/+482
* Move unused inventory files into the atticJustin Clarke Casey2007-12-311-2/+2
* Correction of last commitTedd Hansen2007-12-313-97/+102
* Changed type comparison from String to object typeTedd Hansen2007-12-311-9/+9
* Correctly output library inventory folder type and version informationJustin Clarke Casey2007-12-312-5/+5
* Correct location of DotNetEngine. Remove some debug stuff since my addins pr...Justin Clarke Casey2007-12-311-15/+5
* Set svn:eol-style and svn:ignore.Jeff Ames2007-12-317-781/+781
* Changed from "Load all .dll's in ScriptEngine" to "Load only DotNetEngine" (t...Tedd Hansen2007-12-311-1/+3
* Standard library folders can now be configued in the xml in inventory/OpenSim...Justin Clarke Casey2007-12-316-55/+158
* * Added a catch for RemotingErrors on the TCP initTeravus Ovares2007-12-311-0/+4
* * Added graceful remote script server connection error handlingTeravus Ovares2007-12-303-46/+298
* * Fixed References in Prebuild so the project compilesTeravus Ovares2007-12-308-4/+224
* Comments + fix = in theory stand alone script server + "RemoteSevrver" Script...Tedd Hansen2007-12-305-6/+19
* server->script event path almost ready for remote scriptengine (translation t...Tedd Hansen2007-12-307-85/+179
* Add an extra check that we don't create new inventory folders for a user that...Justin Clarke Casey2007-12-302-5/+24
* Added ScriptEngine.RemoteServer moduleTedd Hansen2007-12-304-0/+424
* Shift default OpenSim library into its own directoryJustin Clarke Casey2007-12-301-1/+1
* In this commit I am using an editor feature called "Save All" before I commit.Tedd Hansen2007-12-305-1/+23
* Added comments to ScriptEngine classes that explains what their purpose isTedd Hansen2007-12-307-0/+71
* * re-applied AddNewPrim refactoring... third time now...lbsa712007-12-301-36/+34
* * Patch from Alondria that re-fixes llSetColorTeravus Ovares2007-12-301-20/+20
* * This update rolls back the packetpool and LibSL changes. Please retest and...Teravus Ovares2007-12-3011-169/+159
* * Applied Melanie's same instance IM fix. This will make IMs work within the...Teravus Ovares2007-12-303-19/+22
* * Extracted out old RezObject method placing at absolute pos without the rayt...lbsa712007-12-291-0/+5
* Make inventory items nominate explicit inventory folders rather than hardcodingJustin Clarke Casey2007-12-291-7/+12
* Allow OpenSim operators to specify their own asset sets without needing to ch...Justin Clarke Casey2007-12-292-19/+64
* * Patch from Melanie provides Util.CleanString and uses it on the prim name a...Teravus Ovares2007-12-283-8/+30
* Migrate opensim default assets up another directory in preparation for extrac...Justin Clarke Casey2007-12-281-2/+2
* Move OpenSimAssetSet assets file up into assets pending further changesJustin Clarke Casey2007-12-281-1/+1
* Remove now dead codeJustin Clarke Casey2007-12-281-44/+0
* Factor out common asset loading from AssetServerBase and Grid/AssetServer/MainJustin Clarke Casey2007-12-286-129/+174
* * applied melanie's matnis patch #255. Thanks Melanie.Teravus Ovares2007-12-281-2/+2
* Move inventory contents configuration files to bin/inventory folderJustin Clarke Casey2007-12-282-6/+6
* * Rezzing items from Inventory on top of other prim rezzes them 0.5 meters ab...Teravus Ovares2007-12-284-11/+50
* * Made a copy of parts before updating to avoid dictionary updated exceptions...lbsa712007-12-282-4/+10
* * redid the AddNewPrim refactoring as that got lost in r2855lbsa712007-12-281-35/+34