| Commit message (Expand) | Author | Age | Files | Lines |
* | When calling osNpcMoveTo(), rotate the avatar in the direction of travel. | Justin Clark-Casey (justincc) | 2011-09-21 | 3 | -6/+115 |
* | Remove vestigal OpenSim.Data mono addins extension points that don't look lik... | Justin Clark-Casey (justincc) | 2011-09-20 | 3 | -66/+0 |
* | adjust some whitespace to trigger another build, to check the last failure wa... | Justin Clark-Casey (justincc) | 2011-09-17 | 1 | -2/+2 |
* | Remove old bullet DotNET and X libraries in preparation for BulletS | Justin Clark-Casey (justincc) | 2011-09-17 | 9 | -7027/+0 |
* | On setting a new avatar appearance, if height hasn't changed then don't set t... | Justin Clark-Casey (justincc) | 2011-09-17 | 2 | -1/+7 |
* | Stop the avatar stalling on its first boarder cross when using the ODE plugin | Justin Clark-Casey (justincc) | 2011-09-16 | 2 | -6/+23 |
* | minor: I was wrong about OffsetPosition - sometimes it genuinely does return ... | Justin Clark-Casey (justincc) | 2011-09-16 | 1 | -0/+4 |
* | Remove setter from SP.OffsetPosition, since all sets should flow through SP.A... | Justin Clark-Casey (justincc) | 2011-09-16 | 2 | -5/+23 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2011-09-16 | 1 | -1/+2 |
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| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | justincc | 2011-09-16 | 1 | -1/+4 |
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| * | | Fix build errors on Windows by adding missing OpenSim.Services.Base reference | justincc | 2011-09-16 | 1 | -1/+2 |
* | | | Updated some variables to be closer to the coding standards (and easier to un... | Kevin Houlihan | 2011-09-16 | 1 | -91/+88 |
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* | | Passwords could be revealed in console by pressing backspace. | Kevin Houlihan | 2011-09-16 | 1 | -1/+4 |
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* | MSSQL Bug fix in user account retrieval, plus migrations for FriendsStore and... | Chris Hart | 2011-09-16 | 3 | -7/+71 |
* | Reattaching a region was failing if the estate name had not changed (issue 50... | Kevin Houlihan | 2011-09-16 | 8 | -146/+267 |
* | Pass any region scope through to the CreateUser() method | Justin Clark-Casey (justincc) | 2011-09-16 | 2 | -4/+14 |
* | refactor: move estate owner setup code into separate method | Justin Clark-Casey (justincc) | 2011-09-16 | 2 | -45/+52 |
* | Correctly create a freshly created estate owner's default items and avatar en... | Justin Clark-Casey (justincc) | 2011-09-16 | 4 | -94/+68 |
* | Write code to create minimum necessary body parts/clothing and avatar entries... | Justin Clark-Casey (justincc) | 2011-09-15 | 3 | -8/+147 |
* | refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to refle... | Justin Clark-Casey (justincc) | 2011-09-15 | 8 | -43/+43 |
* | Only bother to create an inventory xfer file if there are any items in a prim... | Justin Clark-Casey (justincc) | 2011-09-15 | 1 | -2/+2 |
* | Shuffle order of code in invnetory connector GetFolderContent() calls to avoi... | Justin Clark-Casey (justincc) | 2011-09-15 | 3 | -13/+19 |
* | If a prim inventory becomes empty through deletion, send an empty xfer file n... | Justin Clark-Casey (justincc) | 2011-09-15 | 1 | -20/+43 |
* | Don't try and delete attachments for child agent close | Justin Clark-Casey (justincc) | 2011-09-13 | 2 | -1/+34 |
* | Remove code from DetachSingleAttachmentToInv() that sets group changed on all... | Justin Clark-Casey (justincc) | 2011-09-13 | 1 | -11/+0 |
* | remove redunant itemID and agentID arguments from UpdateKnownItem(). | Justin Clark-Casey (justincc) | 2011-09-13 | 1 | -6/+4 |
* | Remove UpdateKnownItem() from IAttachmentsModule. | Justin Clark-Casey (justincc) | 2011-09-13 | 2 | -10/+1 |
* | minor: remove redundant grp != null check from AM.UpdateKnownItem() | Justin Clark-Casey (justincc) | 2011-09-13 | 1 | -36/+33 |
* | Stop attempts to rewear already worn items from removing and reattaching. | Justin Clark-Casey (justincc) | 2011-09-13 | 4 | -44/+97 |
* | Comment out attachments code in Scene.IncomingCreateObject(UUID userID, UUID ... | Justin Clark-Casey (justincc) | 2011-09-13 | 3 | -13/+47 |
* | stop the duplicate remove of the root part ids from the full part and local p... | Justin Clark-Casey (justincc) | 2011-09-13 | 2 | -3/+1 |
* | extend TestGetSceneObjectByPartLocalId() to test state after scene object del... | Justin Clark-Casey (justincc) | 2011-09-13 | 1 | -0/+6 |
* | In SG.AddSceneObject(), stop unnecessarily adding the root part to object ind... | Justin Clark-Casey (justincc) | 2011-09-13 | 1 | -7/+5 |
* | Add new TestGetSceneObjectByPartLocalId() for retrieving a scene object via t... | Justin Clark-Casey (justincc) | 2011-09-13 | 1 | -0/+27 |
* | improve TestAddSceneObject() to test a multi-part object rather than a single... | Justin Clark-Casey (justincc) | 2011-09-13 | 1 | -11/+14 |
* | In an object return message, send a null-terminated empty string in binary bu... | Justin Clark-Casey (justincc) | 2011-09-13 | 2 | -3/+43 |
* | eliminate redundant SP.m_regionInfo since it always has the scene. | Justin Clark-Casey (justincc) | 2011-09-12 | 1 | -8/+6 |
* | remove the unused SP.initializeScenePresence() | Justin Clark-Casey (justincc) | 2011-09-12 | 1 | -23/+2 |
* | stop the redundant passing in of RegionInfo to SceneGraph, since the Scene is... | Justin Clark-Casey (justincc) | 2011-09-12 | 3 | -10/+7 |
* | minor: if the script engine fails to find a prim for a script, also print out... | Justin Clark-Casey (justincc) | 2011-09-12 | 2 | -1/+5 |
* | comment out some recent terrain texture logging | Justin Clark-Casey (justincc) | 2011-09-12 | 2 | -5/+5 |
* | Start locking entire add/remove operations on an IScenePresence.AttachmentsSy... | Justin Clark-Casey (justincc) | 2011-09-12 | 4 | -175/+228 |
* | lock AvatarAppearance.m_attachments when we use it | Justin Clark-Casey (justincc) | 2011-09-12 | 1 | -33/+58 |
* | When creating an OAR, optionally exclude objects according to their permissions | Oren Hurvitz | 2011-09-12 | 5 | -44/+216 |
* | minor: put <remarks> tags around some method doc | Justin Clark-Casey (justincc) | 2011-09-12 | 1 | -5/+6 |
* | lock attachments when enumerating through them in ScenePresence.CopyTo(). | Justin Clark-Casey (justincc) | 2011-09-10 | 2 | -21/+24 |
* | Add extra log information when attachments fail validation | Justin Clark-Casey (justincc) | 2011-09-10 | 2 | -6/+20 |
* | reinstate the validation logging on teleport. A 'fail' of validation still d... | Justin Clark-Casey (justincc) | 2011-09-10 | 1 | -0/+2 |
* | Stop the UserManagementModule logging every user it adds for now | Justin Clark-Casey (justincc) | 2011-09-10 | 1 | -3/+3 |
* | Delay loading scripts until the scene has finished loading | Oren Hurvitz | 2011-09-09 | 4 | -2/+32 |