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* Minor formatting cleanup.Jeff Ames2008-12-091-2/+2
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* * Gerhard's patch m2781. Does some initial work for setting up llVolumeDetect.Teravus Ovares2008-12-0911-2/+63
| | | | | | * Warning! Physics API change. This means that the NBodySimulation needs to be updated! * PhysicsActor -> void SetVolumeDetect(int) needs to go into classes that use PhysicsActor as their base class.
* clean up some old debugging codeDahlia Trimble2008-12-091-43/+0
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* * Added primitive exception logging capabilities.Adam Frisby2008-12-092-9/+48
| | | | | | | * Disabled by default (see OpenSim.ini.example for how to enable) * Saves exceptions to a folder on disk (default "crashes") when enabled. * These reports can then be uploaded or posted to help debug an error.
* Remove null checks on structsidb2008-12-091-6/+6
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* Reinstate setting timeout to never, the default 30 second timeout was ↵idb2008-12-081-1/+1
| | | | causing problems with big migrations
* change a UUID cast to an actual new UUID call to be consistant withSean Dague2008-12-081-1/+1
| | | | | the rest of the assignments here.
* fix an issue I found where primshapes weren't every being removedSean Dague2008-12-081-9/+82
| | | | | | | | because of a logic error. attempt to speed up deletes a bit by batching up all the primitem deletes and primshape deletes into single delete statements. This removes the lock/release/lock/release/lock/release for loop.
* * Killed off OpenSimExport. One project less to maintain.lbsa712008-12-081-112/+0
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* * Adds some rudimentary error handling to the physics debug drawstuff tool.Teravus Ovares2008-12-081-6/+16
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* * Fixes control issue at the root of the boat turning problem.Teravus Ovares2008-12-081-0/+18
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* Allow empty statements in LSL (; followed by ;). Fixes Mantis#2320Homer Horwitz2008-12-071-7665/+7735
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* * Tweaks physics so that linked prim are a single body. This will make ↵Teravus Ovares2008-12-075-83/+697
| | | | | | | | linked prim more stable and probably the last obstacle to vehicles physics wise. * Fixed a bug that caused physics proxies to be scattered when you link an object. * Single physical prim work exactly the same as before, just linked physical prim will have changed.
* Send the creation-date of items to the viewer. This fixes Mantis#2769.Homer Horwitz2008-12-062-3/+3
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* Change AllowScriptCrossings to be AllowScriptCrossing to match theMelanie Thielker2008-12-061-1/+1
| | | | | | .ini files already out there
* Fix an ArgumentNullException when moving a DotNet scripted object to the ↵idb2008-12-061-2/+2
| | | | next region
* Add copyright headers.Jeff Ames2008-12-062-3/+56
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* GUI for launching grids. Early version, but should work fine.Tedd Hansen2008-12-0634-0/+4274
| | | | | | | | | | | | | | Will execute all OpenSim services redirect their input/output/errors to the selected "GUI module". This version has following "GUI modules": * Windows Forms * Windows Service (doesn't work yet) * Console * TCP daemon This means that OpenSim can now run in a single console for those who want that. Console functionallity is not too rich yet, but code/framework is there... more to come. :)
* Minor formatting cleanup.Jeff Ames2008-12-061-7/+7
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* Committing the missing bits to enable script crossing. Disabled by default.Melanie Thielker2008-12-052-1/+81
| | | | | | | | | For a script to successfully cross, both source and destination region must enable the feature. WARNING: Trusting binaries from other sims allows ARBITRARY REMOTE CODE EXECUTION for ANYONE! Please do not use except in ultimate trust scenarios!
* - Use the http-port that is now provided by the grid-server. If it isn't ↵Homer Horwitz2008-12-051-0/+5
| | | | | | | (because GridServer is too old), complain. Not used yet, but will be necessary for crossing regions correcly.
* - Fixed missing ToString() in map_blocks response in grid-serverHomer Horwitz2008-12-051-1/+4
| | | | | | | - Added remoting_port to the non-fast if-branch, too - Added httpPort field to map_blocks response. This isn't needed yet, but will be for correct crossing between regions. Note: This touches the GridServer.
* Implementation of the llDetectedTouch* functionsidb2008-12-058-22/+129
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* Fixed Mantis #2756Tedd Hansen2008-12-051-1/+1
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* killing warnings, reformatting RemoteAdminPluginDr Scofield2008-12-054-19/+23
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* save file before commit is often usefulTedd Hansen2008-12-051-1/+1
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* Fix: removed m_log.InfoFormat("[OPENSIM MAIN]: GC Latency Mode: {0}", ↵Tedd Hansen2008-12-051-1/+2
| | | | GCSettings.LatencyMode.ToString());
* Garbage CollectorTedd Hansen2008-12-051-0/+4
| | | | | | * Enabled GC server * Enabled concurrent collections
* Mantis #2350idb2008-12-052-4/+6
| | | | | Move the DotNetEngine Unloading script debug message
* some small refactoring of the LoginService to allow sub classes to override ↵MW2008-12-051-11/+18
| | | | the LLSD login authentication
* Actually remove the script when it's task inventory item is deleted, ratherMelanie Thielker2008-12-051-1/+1
| | | | | | than just stopping it.
* And fix it rightMelanie Thielker2008-12-051-1/+1
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* Mantis #2754Melanie Thielker2008-12-051-0/+4
| | | | | | Stop scripts that are removed from an object's inventory
* Allow no-copy attachments to be worn without losing themMelanie Thielker2008-12-051-3/+7
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* Yay for languages without default parameter valuesMelanie Thielker2008-12-051-1/+1
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* Stop trying to save attachment states on logout. That caused a predicatbleMelanie Thielker2008-12-051-10/+7
| | | | | | | loss of no copy attachments, as the client context/thread was terminating before the save could complete.
* * minor: Take out some of the test log output I accidentally left in a ↵Justin Clarke Casey2008-12-042-2/+2
| | | | couple of commits ago
* * Check in another patch from http://opensimulator.org/mantis/view.php?id=2710Justin Clarke Casey2008-12-0411-7/+693
| | | | | | | * This allows removal of the old NHiberate.Mapping.Attributes.dll * Also add in the files I forgot about last time. Doh!
* * Apply http://opensimulator.org/mantis/view.php?id=2750 with a small tweak.Justin Clarke Casey2008-12-041-2/+5
| | | | | | | * Initializes ODE only when a scene is grabbed rather than on plugin load. This means we don't initialize ode if that physics engine is not used, and it allows other ode use plugins to be used instead.
* * Put in the code necessary to allow inventory transfer of whole folders ↵Justin Clarke Casey2008-12-049-41/+380
| | | | | | | | (and their contents) between agents, not just single items * However, this is not currently activated since it's not absolutely fully tested and there's a bug lurking in there to do with the sending of the BulkInventoryUpdate packets
* Minor formatting cleanup.Jeff Ames2008-12-032-10/+10
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* Fixes Mantis#2744: Permissions returned false for resetting scripts inHomer Horwitz2008-12-031-0/+6
| | | | | non-root SOPs. Now, they will use the SOG the SOP belongs to.
* * Minor test correction, comment removalSean Dague2008-12-032-3/+1
| | | | | From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
* * Locked some RemoteAdmin methods due to racing condition bad behavior.Sean Dague2008-12-031-392/+407
| | | | | | | | | | * Methods locked: CreateRegion, DeleteRegion, CreateUser, CreateUserMethodEmail, UpdateUserAccountMethod, LoadOARMethod, LoadXMLMethod * An example of bad behavior was multiple region creation where same UUID and grid location was possible, by running multiple XMLRPC threads. From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
* Extends Avatar Appearance testsSean Dague2008-12-031-1/+109
| | | | | From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
* From: Christopher Yeoh <cyeoh@au1.ibm.com>Dr Scofield2008-12-031-1/+4
| | | | | | | | The attached patch fixes the bug where llCreateLink will cause a null dereference if the avatar who gave link permission for the object is no longer logged in.
* Reinstate closing the EQ when the UDP circuit disconnects. This will likelyMelanie Thielker2008-12-031-9/+6
| | | | | | also reinstate the texture issue, which needs ot be fixed another way.
* Make a couple log4net instances static readonly.Jeff Ames2008-12-032-2/+2
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* Update svn properties.Jeff Ames2008-12-032-2511/+2511
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* Remove a line of debug info in XEngine that i missedMelanie Thielker2008-12-031-1/+1
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