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* BulletSim: reduce avatar walking stopped threshold.Robert Adams2013-09-202-0/+4
* BulletSim: zero velocity when avatar not moving.Robert Adams2013-09-201-0/+1
* Make new regions PG by default instead of Mature.Justin Clark-Casey (justincc)2013-09-201-1/+1
* UUID Gatherer: find assets used in Light Projection, Particle Systems, and Co...Oren Hurvitz2013-09-191-1/+14
* For debug purposes, allow simulators to force use of earlier SIMULATION/0.1 t...Justin Clark-Casey (justincc)2013-09-192-5/+50
* minor: Make SP.MakeRootAgent() private - no external code has any business ca...Justin Clark-Casey (justincc)2013-09-191-1/+1
* minor: Make log message at top of ScenePresence.CompleteMovement info level a...Justin Clark-Casey (justincc)2013-09-191-5/+5
* minor: Stop debug logging whenever an npc is moved, other npc log related for...Justin Clark-Casey (justincc)2013-09-191-16/+15
* Revert "Also check user authorization if looking to upgrade from a child to a...Justin Clark-Casey (justincc)2013-09-191-13/+0
* Create regression TestCrossOnSameSimulatorNoRootDestPerm() to check that avat...Justin Clark-Casey (justincc)2013-09-192-1/+88
* minor: correct method name in commentJustin Clark-Casey (justincc)2013-09-181-1/+1
* refactor: rename *ChildAgentDataUpdate() methods to *UpdateChildAgent()Justin Clark-Casey (justincc)2013-09-183-9/+10
* minor: Make log message when Scene.IncomingChildAgentDateUpdate() more explic...Justin Clark-Casey (justincc)2013-09-182-4/+12
* Double the time spent waiting for a UseCircuitCode packet in LLUDPServer.Hand...Justin Clark-Casey (justincc)2013-09-181-1/+1
* Change logging to provide more information on LLUDPServer.HandleCompleteMovem...Justin Clark-Casey (justincc)2013-09-181-10/+39
* Reinstate insertion of "Unknown UserUMMAU4" now, as naive removing may be gen...Justin Clark-Casey (justincc)2013-09-171-35/+31
* Comment out warning about no grid user found in UMM.TryGetUserNamesFromServic...Justin Clark-Casey (justincc)2013-09-171-4/+4
* Fix issue in recent 3f0fa9f7 where the code start adding unknown user cache e...Justin Clark-Casey (justincc)2013-09-171-2/+3
* Reinsert comments about possible race conditions when sending bulk inventory ...Justin Clark-Casey (justincc)2013-09-161-0/+3
* Fix bug where using PRIM_LINK_TARGET with only two remaining list items (e.g....Justin Clark-Casey (justincc)2013-09-162-2/+16
* Make llGetLinkPrimitiveParams() abort and return existing list of params when...Justin Clark-Casey (justincc)2013-09-163-239/+397
* To avoid viewers (particularly on the Hypergrid) from permanently caching a U...Justin Clark-Casey (justincc)2013-09-161-35/+42
* 6762: llList2Key fails to convert a string in a list to a keyTalun2013-09-121-1/+1
* Allow setting the EntityTransfer-max_distance to 0 to override distance check...BlueWall2013-09-121-0/+3
* BulletSim: remove collision cache clearing logic for physical objects.Robert Adams2013-09-111-2/+5
* Change handling of the FetchInventoryDescendents2 capability configuration to...Mic Bowman2013-09-111-23/+36
* BulletSim: add ClearCollisionProxyCache function to API.Robert Adams2013-09-114-2/+35
* BulletSim: add LSL function and plumbing for setting a springRobert Adams2013-09-114-3/+40
* BulletSim: add extended physics LSL constants for axis specification.Robert Adams2013-09-113-37/+74
* BulletSim: ability to specify groups of axis to modify in constraint paramete...Robert Adams2013-09-112-9/+56
* BulletSim: add axis parameter for specifying enable, damping, and stiffness f...Robert Adams2013-09-114-21/+44
* BulletSim: implementation of setting spring specific physical parameters. Add...Robert Adams2013-09-114-36/+81
* BulletSim: add requestor's ID to post taint detail log message.Robert Adams2013-09-111-2/+3
* BulletSim: remove chatty debug message from previous commit.Robert Adams2013-09-111-3/+3
* BulletSim: add position and rotation update for child prim physics update eve...Robert Adams2013-09-111-0/+20
* BulletSim: pass both root and child BSPhysObjects to Extension function. Upda...Robert Adams2013-09-113-35/+41
* BulletSim: add ID parameter to TaintedObject calls so logging will include Lo...Robert Adams2013-09-118-70/+89
* BulletSim: Extension parameters passed through the classes made to pass just ...Robert Adams2013-09-115-35/+98
* BulletSim: adjust avatar capsule height calculation to be closer to defined S...Robert Adams2013-09-112-7/+12
* BulletSim: add extended physics function physGetLinkType(linkNum). Add implem...Robert Adams2013-09-114-23/+163
* BulletSim: change ExtendedPhysics constants to 'const' so they can be used as...Robert Adams2013-09-112-28/+50
* BulletSim: add physChangeLinkParams to set individual parameters on link cons...Robert Adams2013-09-116-167/+324
* BulletSim: update C++ HACD parameters to values that handle enclosed hollow s...Robert Adams2013-09-111-8/+8
* BulletSim: add physChangeLinkSpring to change linkset link to be a spring con...Robert Adams2013-09-115-14/+198
* BulletSim: Linkset.Refresh() calls internal ScheduleRebuild() to recreate the...Robert Adams2013-09-112-14/+14
* BulletSim: initial implementation of physChangeLinkFixed that resets a linkse...Robert Adams2013-09-113-10/+105
* BulletSim: move linkset extension operations into BSPrimLinkable where they s...Robert Adams2013-09-112-31/+42
* BulletSim: add unmanaged and XNA functions for hinge, slider and spring const...Robert Adams2013-09-113-2/+241
* BulletSim: complete linkage of spring constraint into linkset constraint.Robert Adams2013-09-113-15/+77
* BulletSim: add spring constraint to linkset constraint types.Robert Adams2013-09-111-0/+85