Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Start recording as a statistic the number of times we start blocking ↵ | Justin Clarke Casey | 2008-05-14 | 2 | -8/+33 |
| | | | | | | | | repetitive client requests for the same missing texture * This is to maintain some visibility on the problem, since I removed the intentionally irritating log messages for this | ||||
* | * Minor: Fussy little wording change on inventory service failure | Justin Clarke Casey | 2008-05-14 | 1 | -1/+1 |
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* | * Start recording initial complete avatar inventory retrieval failures from ↵ | Justin Clarke Casey | 2008-05-14 | 2 | -2/+28 |
| | | | | | | | | | | the region server * In theory, this should be a somewhat useless statistic since the user server will already have tried to use the inventory service to retrieve the avatar's skeleton. If this fails, login is halted completely. * Nonetheless I'm recording it anyway just to see whether it happens (yes, I'm too lazy to scan the logs...) | ||||
* | * Refactor additional stats collection common code into base opensim server | Justin Clarke Casey | 2008-05-14 | 10 | -41/+78 |
| | | | | | | * If extra stats not sent to the viewer are available on an opensim server, they are now uniformly accessible using the 'show stats' command | ||||
* | * Refactor: Renaming non viewer statistics classes from Reporters to ↵ | Justin Clarke Casey | 2008-05-14 | 5 | -27/+30 |
| | | | | Collectors - this seems more intuitive | ||||
* | * Fixed attaching objects that are in-world. | Teravus Ovares | 2008-05-14 | 2 | -3/+3 |
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* | * Refactor: Remove SceneObjectGroup.GetScenePresences() in favour of a ↵ | Justin Clarke Casey | 2008-05-14 | 4 | -20/+13 |
| | | | | direct call to Scene | ||||
* | * Fixed deleting prim. | Teravus Ovares | 2008-05-14 | 1 | -1/+1 |
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* | From: Dr Schofield <hud@zurich.ibm.com> | Justin Clarke Casey | 2008-05-14 | 1 | -1/+1 |
| | | | | | | | | * small patch that fixes a compiler warning (struct comparison against null again, my favourites) in LSL_BuiltIn_Commands. LSL_Types.key has a Boolean operator that can be used here. | ||||
* | * Fixed situations where objects would jump back or scale incorrectly with ↵ | Teravus Ovares | 2008-05-14 | 1 | -1/+1 |
| | | | | | | | Scale both sides checked. * This probably makes build tools work again. yay. | ||||
* | From: Dr Scofield <DrScofield@xyzzyxyzzy.net> | Sean Dague | 2008-05-14 | 2 | -11/+21 |
| | | | | | | | | | | | | | | | | | the attached patch set adds the (still work-in-progress but already working) RestPlugin base class and the RestRegionPlugin code. we are using XML serialization. currently working: GET /admin/regions/ -> returns UUID list of known regions GET /admin/regions/<UUID> -> returns detailed region information we'll be adding support for POST/DELETE/PUT and also for /admin/regions/<UUID>/name etc. | ||||
* | From: Dr Schofield <hud@zurich.ibm.com> | Justin Clarke Casey | 2008-05-14 | 6 | -14/+14 |
| | | | | | | Rename SearializableRegionInfo to SerializableRegionInfo (class was already named correctly) | ||||
* | * Applying patch from Melanie to expose godlevel to modules. | Adam Frisby | 2008-05-14 | 1 | -0/+5 |
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* | * Applying patches from Melanie to cover permissions module. Thanks! | Adam Frisby | 2008-05-14 | 2 | -0/+15 |
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* | fix for a change in inventory that meant I was returning a lot | Sean Dague | 2008-05-14 | 1 | -29/+16 |
| | | | | | | of empty inventory folders | ||||
* | From: Kurt Taylor <krtaylor@us.ibm.com> | Justin Clarke Casey | 2008-05-14 | 1 | -40/+2 |
| | | | | | | More scipt engine cleanup - removed not needed or improper use of NotImplemented and Console.WriteLine | ||||
* | * Added standard copyright and removed un-necessary using of ↵ | Teravus Ovares | 2008-05-14 | 2 | -1/+28 |
| | | | | libsecondlife.Packets | ||||
* | * Adding the very bare minimum for the client to register user as having the ↵ | Teravus Ovares | 2008-05-14 | 6 | -38/+99 |
| | | | | group OpenSimulator Tester. This allows us to start examining and implementing the vary many unhandled group packets. | ||||
* | More formatting cleanup. Minor refactoring. | Jeff Ames | 2008-05-14 | 8 | -108/+217 |
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* | Applied Patch mantis 1220. Implements llGetStartParameter. Thanks! | Teravus Ovares | 2008-05-14 | 3 | -2/+17 |
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* | More formatting cleanup. | Jeff Ames | 2008-05-14 | 26 | -159/+167 |
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* | Formatting cleanup. | Jeff Ames | 2008-05-14 | 60 | -287/+279 |
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* | * Added 3 warnings in response to the warnings. Adam, read the warnings. | Teravus Ovares | 2008-05-14 | 2 | -1/+2 |
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* | * Refactored OutPacket out of ScenePresence | Teravus Ovares | 2008-05-14 | 6 | -29/+68 |
| | | | | | * Down to 65 warnings. | ||||
* | * Removed 19 warnings | Teravus Ovares | 2008-05-14 | 6 | -7/+7 |
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* | * Refactored OutPacket and FirstName/LastName out of Friends Module. | Teravus Ovares | 2008-05-14 | 5 | -29/+66 |
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* | Update svn properties. | Jeff Ames | 2008-05-14 | 1 | -59/+59 |
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* | * Added the same catch on the 2nd place that objects fail to lock. | Teravus Ovares | 2008-05-14 | 1 | -0/+7 |
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* | * Applying Melanie's FriendList related crash patch. She discovered that ↵ | Teravus Ovares | 2008-05-14 | 1 | -1/+8 |
| | | | | .NET throws a different error then mono does. Thanks Melanie! | ||||
* | * Tweaked a regex that was returning invalid results in some cases. | Teravus Ovares | 2008-05-13 | 1 | -1/+1 |
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* | *Locked objects can now be unlocked | mingchen | 2008-05-13 | 1 | -1/+1 |
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* | *Locked objects now delete after accepting warning as expected | mingchen | 2008-05-13 | 1 | -9/+9 |
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* | * Refactor: Remove locking from InnerScene.GetScenePresence() | Justin Clarke Casey | 2008-05-13 | 1 | -8/+3 |
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* | * Refactor: Stop exposing the inner scene's ScenePresence dictionary ↵ | Justin Clarke Casey | 2008-05-13 | 3 | -21/+29 |
| | | | | directly to the world | ||||
* | *Fixed compile error on last commit | mingchen | 2008-05-13 | 1 | -1/+2 |
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* | *Objects now delete correctly | mingchen | 2008-05-13 | 1 | -4/+5 |
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* | * Applying Mantis #970 - Revert brush does stupid things. Thanks tglion for ↵ | Adam Frisby | 2008-05-13 | 1 | -2/+2 |
| | | | | fixing a really dumb bug. | ||||
* | * Some more bulletx physics fixes from Jed (DeepThink) | Adam Frisby | 2008-05-13 | 1 | -14/+14 |
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* | *Complete redo of the permissions module | mingchen | 2008-05-13 | 15 | -612/+858 |
| | | | | | | *Removed hardcoded permissions checks *Added permissions checks where needed | ||||
* | * Remove old historical grid inventory code | Justin Clarke Casey | 2008-05-13 | 2 | -212/+1 |
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* | * As part of the region registration process, the grid service now requests ↵ | Justin Clarke Casey | 2008-05-13 | 4 | -21/+70 |
| | | | | | | | | | | | | the status of the region using the region http uri just passed in * If the status cannot be retrieved, then the region startup will terminate. * The aim of this is for earlier detection of situations where the region can send messages out but cannot accept incoming requests (often due to firewall issues) * This is currently an extremely simplistic check which completely trusts whatever http uri is given by the region * This contact may be problematic, though since the user service needs to be able to contact the region http uri, it doesn't seem unreasonable for the grid to have to be able to do so too at this stage * This change will require a prebuild | ||||
* | * Implemented ChildAgentDataUpdate throttle multiplier based on an ↵ | Teravus Ovares | 2008-05-13 | 3 | -3/+62 |
| | | | | | | | | inaccurate count of neighbors. * The neighbor count is always lower then the actual number of neighbors unless your region was up the longest. * The region you're in is un-affected by this, though, you'll get less packet loss, maybe not get logged off immediately when you log in, and possibly see more prim if your internet connection is semi-unreliable. | ||||
* | * Fixed directory not found when saving Mesh previews (my bad, I was testing) | Teravus Ovares | 2008-05-13 | 1 | -1/+1 |
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* | * Committing meshmerizer patch from Dahlia. Thanks Dahlia! | Teravus Ovares | 2008-05-13 | 1 | -185/+269 |
| | | | | | | | * 0001241: physics cylinder proxy distorted and square hollow misaligned (patch attached) * The included patch corrects the outer shell of the meshmerizer proxy for the cylinder prim to eliminate spurious vertices and shape distortion, and corrects the orientation of the square hollow. * The size and orientation of the square hollow for the prism prim has been corrected also. | ||||
* | * Refactor: Creating grid login exceptions to try and break up a large method. | Justin Clarke Casey | 2008-05-12 | 1 | -71/+109 |
| | | | | | | | * This in preparation for further login validation to check that the region logging in is properly contactable. * Also increase verbosity of some error messages | ||||
* | * Committing sample IClientAPI2.cs | Adam Frisby | 2008-05-12 | 1 | -0/+59 |
| | | | | | * This is not functional anywhere, but is a incomplete proposed replacement class for IClientAPI. Assistance filling this out would be appreciated. Use IClientAPI.cs as a reference, but make sure not to copy it - instead rewrite and abstract. | ||||
* | * Added some build warnings for Teravus. :) | Adam Frisby | 2008-05-12 | 1 | -1/+11 |
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* | my last patch didn't actually get the sun to possition correctly, but | Sean Dague | 2008-05-12 | 1 | -3/+5 |
| | | | | | | | | now we are correctly using the timezone offset. If you set day_length to 24.0 you'll get a sun progression that roughly follows your real world day on your server. | ||||
* | move the sun based on localtime instead of utc. Now it won't set for me at | Sean Dague | 2008-05-12 | 1 | -4/+10 |
| | | | | | | 3pm any more. | ||||
* | * Minor: Make some direct grid server console output into logged messages ↵ | Justin Clarke Casey | 2008-05-12 | 1 | -7/+10 |
| | | | | instead |