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My fork of OpenSim for IG and MG, called SledjChisl.
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*
documentation (OnTerrainTick)
SignpostMarv
2012-09-11
1
-0
/
+7
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*
documentation (OnTerrainTainted)
SignpostMarv
2012-09-11
1
-0
/
+7
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*
documentation (OnClientMovement)
SignpostMarv
2012-09-11
1
-0
/
+7
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*
Documenting some of the events on OpenSim.Region.Framework.Scenes.EventManage...
SignpostMarv
2012-09-11
1
-0
/
+8
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*
passing in the function name to MOD_Api.ConvertFromLSL for more user-friendly...
SignpostMarv
2012-09-10
1
-4
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+4
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*
Adjust namespce of FlotsamCache
BlueWall
2012-09-09
2
-2
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+1
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*
Revert "Move addin information to CoreModulePlugin.addin.xml"
BlueWall
2012-09-09
3
-3
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+6
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*
implementing per-region configuration of limits on the number of prims one ca...
SignpostMarv
2012-09-09
3
-1
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+48
*
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Add levels 4 and 5 to "debug http" console command that will log a sample of ...
Justin Clark-Casey (justincc)
2012-09-11
3
-12
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+90
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*
refactoring to allow Scene.GetLandData to accept Vector3 as an argument. Note...
SignpostMarv
2012-09-08
5
-12
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+22
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-09-08
7
-64
/
+528
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\
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*
BulletSim: Add Bullet body and shape to BSPhysObject and rename
Robert Adams
2012-09-07
6
-62
/
+505
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*
BulletSim: Add some comments (gasp) and log messages.
Robert Adams
2012-09-07
4
-4
/
+13
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*
BulletSim: PhysicsActorType() now returns the correct value rather than 'unkn...
Robert Adams
2012-09-07
2
-2
/
+3
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*
BulletSim: Modify collision flag calls to return the current flags.
Robert Adams
2012-09-07
2
-7
/
+18
*
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4096 is used in various places as the maximum height of a region, refactoring...
SignpostMarv
2012-09-08
3
-3
/
+4
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*
Move addin attributes to RegionCombinerModule.addin.xml
BlueWall
2012-09-07
2
-3
/
+14
*
Revert "Move addin information to RegionCombinerModule.addin.xml"
BlueWall
2012-09-07
2
-15
/
+3
*
Move addin information to RegionCombinerModule.addin.xml
BlueWall
2012-09-07
2
-3
/
+15
*
Move addin information to CoreModulePlugin.addin.xml
BlueWall
2012-09-07
3
-6
/
+3
*
Add warning chevrons around the GC.Collect added to Warp3DImageModule in comm...
Justin Clark-Casey (justincc)
2012-09-07
1
-0
/
+4
*
Add missing DynamicTexture.cs file from last commit
Justin Clark-Casey (justincc)
2012-09-06
1
-0
/
+61
*
If reusing dynamic textures, do not reuse small data length textures that fal...
Justin Clark-Casey (justincc)
2012-09-06
7
-46
/
+181
*
adding utility method for getting SceneObjectGroup from scene
SignpostMarv
2012-09-06
1
-0
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+12
*
adding utility method for getting SceneObjectPart from scene
SignpostMarv
2012-09-06
1
-0
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+12
*
pasting in show uptime code
SignpostMarv
2012-09-06
1
-0
/
+41
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
BlueWall
2012-09-06
3
-8
/
+62
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\
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*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-09-06
1
-1
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+1
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\
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*
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If the GetTexture capability receives a request for a range of data beyond th...
Justin Clark-Casey (justincc)
2012-09-06
3
-8
/
+62
*
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0006270: Warp3D leaks memory on mono based systems
BlueWall
2012-09-06
1
-1
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+4
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*
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Enables cast from int to float for MOD* functions;
Mic Bowman
2012-09-05
1
-1
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+1
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/
*
Bump master code up to 0.7.5 now that 0.7.4 is out.
Justin Clark-Casey (justincc)
2012-09-04
1
-1
/
+1
*
wrapping attachment functions in a region
SignpostMarv
2012-09-04
3
-2
/
+4
*
Implementing functing to send messages directly to attachments
SignpostMarv
2012-09-04
4
-0
/
+201
*
refactoring the grunt work of MessageObject into a private method with a UUID...
SignpostMarv
2012-09-04
1
-0
/
+5
*
implementing a function to get the number of attachments worn
SignpostMarv
2012-09-04
3
-0
/
+55
*
formatting
SignpostMarv
2012-09-04
1
-6
/
+6
*
although the attachmentPoint argument is a uint, zero is not a valid attachme...
SignpostMarv
2012-09-04
1
-1
/
+4
*
Revert "made setting rotation match Second Life"
Melanie
2012-09-03
1
-1
/
+32
*
Revert "no need to assign rotation to a variable now"
Melanie
2012-09-03
1
-1
/
+2
*
Revert "formatting"
Melanie
2012-09-03
1
-2
/
+2
*
formatting
SignpostMarv
2012-09-03
1
-2
/
+2
*
no need to assign rotation to a variable now
SignpostMarv
2012-09-03
1
-2
/
+1
*
made setting rotation match Second Life
SignpostMarv
2012-09-03
1
-32
/
+1
*
BulletSim: Update BulletSimAPI to match the DLL interface.
Robert Adams
2012-08-31
4
-137
/
+231
*
BulletSim: clean up some variable naming for consistancy.
Robert Adams
2012-08-31
4
-102
/
+183
*
BulletSim: fix line endings.
Robert Adams
2012-08-31
1
-22
/
+22
*
BulletSim: Changes to terrain storage and management so mega-regions work.
Robert Adams
2012-08-31
8
-185
/
+597
*
BulletSim: unify physical objects under BSPhysObjects. Now BSScene and BSLink...
Robert Adams
2012-08-31
5
-160
/
+200
*
BulletSim: add new interface for mesh, hull and terrain creation that will mo...
Robert Adams
2012-08-31
1
-7
/
+20
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