Commit message (Collapse) | Author | Age | Files | Lines | |
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* | remove redundant PhysActor.IsPhysical call from SOP.UpdatePrimFlags() as its ↵ | Justin Clark-Casey (justincc) | 2011-10-15 | 1 | -4/+0 |
| | | | | done immediately afterwards in DoPhysicsPropertyUpdate() | ||||
* | refactor: Remove redundant code in SOP.UpdatePrimFlags() | Justin Clark-Casey (justincc) | 2011-10-15 | 1 | -27/+21 |
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* | factor common code out into SOP.RemoveFromPhysics() | Justin Clark-Casey (justincc) | 2011-10-15 | 3 | -11/+19 |
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* | reduce access to ODECharacter methods to make code analysis easier. ↵ | Justin Clark-Casey (justincc) | 2011-10-15 | 2 | -54/+36 |
| | | | | Eliminate redundant argument on ProcessTaints() | ||||
* | restrict unnecessary access levels on ODEPrim fields/properties | Justin Clark-Casey (justincc) | 2011-10-15 | 1 | -19/+17 |
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* | refactor: make methods that do not need to be public in ODE private or ↵ | Justin Clark-Casey (justincc) | 2011-10-15 | 3 | -129/+195 |
| | | | | internal to aid code reading/analysis. Remove some unused method arguments | ||||
* | Change hardcoded ODE total frame time to match the default total frame time ↵ | Justin Clark-Casey (justincc) | 2011-10-14 | 1 | -1/+1 |
| | | | | | | | (0.09375 -> 0.089). No apparant ill effects - because the default stepsize is 0.2, there are still 5 physics steps per physics frame. This is a precursor to using the elapsed value passed in (and now changeable in config). | ||||
* | Bug fix -- Test User on first run standalone might not be created properly: ↵ | Diva Canto | 2011-10-13 | 1 | -46/+44 |
| | | | | let all instances of UserAccountService have all its service references properly initialized, and register console commands on only one. | ||||
* | refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it ↵ | Justin Clark-Casey (justincc) | 2011-10-14 | 7 | -8/+15 |
| | | | | sends entity updates (including presence ones), not just prims. | ||||
* | Extract NullPhysicsScene from PhysicsScene to improve code readability | Justin Clark-Casey (justincc) | 2011-10-14 | 2 | -88/+125 |
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* | Don't execute rest of code in XEngine.RemoveRegion() and Close() if the ↵ | Justin Clark-Casey (justincc) | 2011-10-14 | 1 | -0/+6 |
| | | | | module is disabled. | ||||
* | Expose minimum frame time and update periods for experimentation. | Justin Clark-Casey (justincc) | 2011-10-13 | 1 | -19/+33 |
| | | | | | | | Settings are at bottom of [Startup] in OpenSimDefaults.ini, override in OpenSim.ini to change Defaults are the same as previously. More information to come on opensim-dev shortly. Feel free to tweak but if you do please don't expect any support unless feedback on certain tweaks is explicitly requested. | ||||
* | refactor: Put the frame update period when temporary objects are cleaned up ↵ | Justin Clark-Casey (justincc) | 2011-10-13 | 1 | -4/+4 |
| | | | | in a field, like all the other update periods | ||||
* | refactor: chain the two scene constructors together to eliminate more copypasta | Justin Clark-Casey (justincc) | 2011-10-13 | 1 | -29/+1 |
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* | Tie reported FPS correction factor into the minimum frame time rather than ↵ | Justin Clark-Casey (justincc) | 2011-10-13 | 2 | -6/+13 |
| | | | | | | setting separately. This makes reported FPS scale as required if min frame time changes | ||||
* | Move fps stat adjustment factor into field rather than hard-coded. | Justin Clark-Casey (justincc) | 2011-10-13 | 1 | -1/+12 |
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* | More method doc and formatting changes. Makes DestroyOdeStructures() private | Justin Clark-Casey (justincc) | 2011-10-13 | 3 | -8/+39 |
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* | refactor: move 3x copy/pasted ode structure removal code in ODECharacter ↵ | Justin Clark-Casey (justincc) | 2011-10-13 | 2 | -91/+79 |
| | | | | | | into a DestroyOdeStructures() method also adds some method doc | ||||
* | remove some mono compiler warnings | Justin Clark-Casey (justincc) | 2011-10-12 | 3 | -44/+1 |
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* | Get rid of some traces of the old pre-ROBUST grid architecture config | Justin Clark-Casey (justincc) | 2011-10-12 | 5 | -54/+6 |
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* | Bring LindenUDP.Tests back from the dead. No tests are running. | Justin Clark-Casey (justincc) | 2011-10-12 | 5 | -343/+282 |
| | | | | Code drift means that most of this stuff doesn't compile but the structure is still useful. | ||||
* | When shutting down XEngine, log how many scripts are being shutdown so the ↵ | Justin Clark-Casey (justincc) | 2011-10-12 | 2 | -2/+5 |
| | | | | user knows why they are waiting. | ||||
* | minor: insert some commented out log lines which are a blunt but useful ↵ | Justin Clark-Casey (justincc) | 2011-10-12 | 3 | -3/+12 |
| | | | | instrument to see packet expiry and received acks | ||||
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2011-10-12 | 2 | -1/+8 |
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| * | Make it possible to disable the HG linker. On non-HG systems it spits yellow | Melanie | 2011-10-12 | 1 | -0/+7 |
| | | | | | | | | spam, so it should not load unless HG is desired. | ||||
| * | Change default groups messaging module in hardcode to the empty string. | Melanie | 2011-10-12 | 1 | -1/+1 |
| | | | | | | | | | | Modules should not assume thet they are the one and only, but only be enabled when explicitly configured. | ||||
* | | Improve some method doc for LLUDPClient, LLUDPServer and UnackedPacketCollection | Justin Clark-Casey (justincc) | 2011-10-12 | 3 | -17/+39 |
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* | Start recording object updates per second statistic (analogue of agent ↵ | Justin Clark-Casey (justincc) | 2011-10-11 | 3 | -1/+43 |
| | | | | | | updates per secod) and expose via monitoring module as ObjectUpdatePerSecondMonitor A useful diagnostic to find out how object updates are burdening a scene | ||||
* | meaningless change to goose panda | Justin Clark-Casey (justincc) | 2011-10-11 | 1 | -0/+1 |
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* | osSetParcelDetails - PARCEL_DETAILS_CLAIMDATE | Pixel Tomsen | 2011-10-11 | 2 | -21/+32 |
| | | | | | | | this new flag set parcels claim date value 0 for this flag set current unixstamp http://opensimulator.org/mantis/view.php?id=5725 | ||||
* | Allow monitoring of stats by region name | Justin Clark-Casey (justincc) | 2011-10-10 | 1 | -0/+3 |
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* | Add other region stats (total frame time, physics fps, etc.) currently ↵ | Justin Clark-Casey (justincc) | 2011-10-10 | 16 | -21/+326 |
| | | | | | | | missing from MonitorModule Unlike the other 3 stats mechanisms, monitor data can be queried per individual region, which makes this useful. This doesn't affect an of the existing monitored stats. | ||||
* | Convert getLastReportedSimFPS() and getLastReportedSimStats() into more ↵ | Justin Clark-Casey (justincc) | 2011-10-10 | 3 | -15/+15 |
| | | | | idiomatic LastReportedSimFPS and LastReportedSimStats on SimStatsReporter | ||||
* | Provide a way to turn the MonitorModule on and off | Justin Clark-Casey (justincc) | 2011-10-10 | 1 | -15/+35 |
| | | | | Default is currently on since this is the historical setting | ||||
* | refactor: have lsl and ossl interrogate scene.StatsReporter directly rather ↵ | Justin Clark-Casey (justincc) | 2011-10-10 | 3 | -15/+2 |
| | | | | | | than going through scene I know this goes against the law of demeter but I don't think it's that useful here and I'd rather get rid of nasty little wrapper methods | ||||
* | remove unused LastAssetID from DynamicTextureUpdaer | Justin Clark-Casey (justincc) | 2011-10-10 | 1 | -6/+4 |
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* | Tweak to language of last commit in rejecting UUID.Zero in ↵ | Justin Clark-Casey (justincc) | 2011-10-08 | 1 | -2/+4 |
| | | | | | | | GridService.RegisterRegion() Allowing regions with UUID.Zero causes problems elsewhere according to http://opensimulator.org/mantis/view.php?id=3426 It's probably a bad idea to allow these in any case. | ||||
* | GridService - Region UUID can not be NULL | Pixel Tomsen | 2011-10-08 | 1 | -0/+2 |
| | | | | http://opensimulator.org/mantis/view.php?id=3426 | ||||
* | Remove the inconsistently applied now pointless FailIfRemoteAdminDisabled() ↵ | Justin Clark-Casey (justincc) | 2011-10-08 | 1 | -39/+1 |
| | | | | | | check on XMLRPC RemoteAdmin handlers. If admin is disabled then the XMLRPC handlers are never registered, which means that they cannot be called anyway. | ||||
* | replace List used by m_accessIP in RemoteAdminPlugin with the more efficient ↵ | Justin Clark-Casey (justincc) | 2011-10-08 | 1 | -5/+4 |
| | | | | HashSet | ||||
* | Add option to allow only explicitly listed IPs to access RemoteAdmin facilities. | Justin Clark-Casey (justincc) | 2011-10-08 | 1 | -124/+116 |
| | | | | | | Also adds password check to some functions where this was missing and fixes some parameter checking. This is a patch from http://opensimulator.org/mantis/view.php?id=5715 with a few small unrelated spacing tweaks from me. Thanks Michelle Argus. | ||||
* | Go back to lying that sim fps is 55 when it's actually locked at a maximum ↵ | Justin Clark-Casey (justincc) | 2011-10-08 | 1 | -2/+6 |
| | | | | | | | of 11. We're been lying since 2008 so I'm sure another few years can't hurt. To know the real fps, either divide sim fps by 5 and/or look at the frame time. | ||||
* | flip master version up to 0.7.3 | Justin Clark-Casey (justincc) | 2011-10-07 | 1 | -1/+1 |
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* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | BlueWall | 2011-10-07 | 1 | -1/+1 |
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| * | Comment out [SCENE PRESENCE] SendAppearanceToAllOtherAgents: log message | Justin Clark-Casey (justincc) | 2011-10-07 | 1 | -1/+1 |
| | | | | | | | | As per earlier discussions with dslake | ||||
* | | Add note to docs | BlueWall | 2011-10-07 | 1 | -0/+17 |
|/ | | | | | This method is used by externasl/3rd party management tools to create users and they depend on us to generate the UUID. | ||||
* | Fixed line endings from previous commit | Dan Lake | 2011-10-06 | 3 | -51/+51 |
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* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Dan Lake | 2011-10-06 | 3 | -13/+6 |
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| * | remove the pointless slashes on the end of the (5!) different server stat ↵ | Justin Clark-Casey (justincc) | 2011-10-07 | 3 | -13/+6 |
| | | | | | | | | | | | | | | retrieval mechanisms. Original request URLs that end with / will still work, but this will allow one to type /simstatus as well as /simstatus/ Can't do this with webstats yet since it does insane things to the path. | ||||
* | | Refactored "known child region" in ScenePresence. There were 4 different | Dan Lake | 2011-10-06 | 5 | -89/+79 |
|/ | | | | | | ways to access the list/dictionary of child regions and locking was inconsistent. There are now public properties which enforce locks. Callers are no longer required to create new copies of lists. |