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* Several major improvements to group (V2) chat. Specifically: handle join/drop...Diva Canto2013-07-2711-196/+316
* Increased the rate of the PollServiceRequestManager to 0.5 secs (it was 1sec)...Diva Canto2013-07-261-1/+1
* Trying to decrease the lag on group chat. (Groups V2 only)Diva Canto2013-07-261-16/+24
* Commented out ChatSessionRequest capability in Vivox and Freeswitch. We aren'...Diva Canto2013-07-262-18/+18
* Fix regression from 056a6ee7 because the RemoteSimulationConnector uses a cop...Justin Clark-Casey (justincc)2013-07-261-2/+5
* Fix failure in TestCreateDuplicateRootScenePresence().Justin Clark-Casey (justincc)2013-07-261-0/+13
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2013-07-261-1/+1
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimnebadon2013-07-263-2/+5
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| * | Force map tiler to save Water.jpg as an actual jpeg format it seems even thou...nebadon2013-07-261-1/+1
* | | Fix regression tests relating to agent transfer by making simulator use last ...Justin Clark-Casey (justincc)2013-07-265-6/+39
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* | Fix NPC regression test failures.Justin Clark-Casey (justincc)2013-07-263-2/+5
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* Comment debug messageDiva Canto2013-07-261-2/+2
* Slight improvement: no need to delay the removal of the queues in EQ, because...Diva Canto2013-07-261-8/+0
* This should fix all issues with teleports. One should be able to TP as fast a...Diva Canto2013-07-254-87/+54
* Return Simulator/0.1 (V1) entity transfer behaviour to waiting only 2 seconds...Justin Clark-Casey (justincc)2013-07-261-7/+7
* Reset DoNotClose scene presence teleport flag before pausing. Rename DoNotCl...Justin Clark-Casey (justincc)2013-07-263-4/+6
* If a returning teleport starts to reuse a downgraded child connection that wa...Justin Clark-Casey (justincc)2013-07-263-12/+34
* Increased the wait time to 15 secs. In a 0.7.5 standalone where the effect wa...Diva Canto2013-07-241-2/+2
* Deleted all [ZZZ] debug messages.Diva Canto2013-07-242-6/+0
* The previous commit did fix the infinity problem! I'm putting the same time o...Diva Canto2013-07-241-7/+13
* Today's wild shot at the infinity problem. Wait on the child agent left behind.Diva Canto2013-07-241-1/+3
* Moved TriggerOnMakeRootAgent back to the end of MakeRootAgent, to see if that...Diva Canto2013-07-241-7/+2
* One more thing to test in order to let CompleteMovement go up the stack.Diva Canto2013-07-241-2/+3
* Minor adjustment on timings of waits.Diva Canto2013-07-242-6/+21
* Changed the RegionHandshake packet to the Unknown queue, so that it is sent w...Diva Canto2013-07-241-1/+1
* This commit message intentionally left blank (last commit was idiotic)Diva Canto2013-07-241-1/+2
* Improve the opening test in CompleteMovement, to account for multiple flags b...Diva Canto2013-07-241-1/+1
* More on putting TP V1 as it wasDiva Canto2013-07-241-16/+16
* Minor improvements on TP V1 trying to make it exactly as it was before.Diva Canto2013-07-241-15/+17
* New Teleport protocol (V2), still compatible with V1 and older. (version of t...Diva Canto2013-07-246-79/+316
* Further tweaks on TPs: not sending the callback URL and instead waiting 15sec...Diva Canto2013-07-243-28/+35
* EXPERIMENTAL: yet another variation of ES/EAC/TPFinishDiva Canto2013-07-241-39/+39
* Amend previous commit.Diva Canto2013-07-241-4/+4
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2013-07-242-3/+4
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| * For unknown user issue, bump GUN7 to GUN8 and UMMAU3 to UMMAU4 to assess what...Justin Clark-Casey (justincc)2013-07-231-2/+2
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2013-07-235-21/+50
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| * | Correct issue where the last instance of a sampled stat was shown 3x larger t...Justin Clark-Casey (justincc)2013-07-231-1/+2
* | | Added config var that we all thought was already there: see_into_region. (Not...Diva Canto2013-07-241-34/+45
* | | Decreased the time of group cache to 1 min, because it was getting on my nerv...Diva Canto2013-07-241-1/+1
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* | Don't touch the Current Outfit folder also on coming back homeDiva Canto2013-07-231-1/+9
* | Restoring landing on prims, which had been affected by the edit beams commit.Diva Canto2013-07-231-0/+19
* | In renaming the folders for hypergriding, don't rename the Current Outfit fol...Diva Canto2013-07-231-1/+1
* | Improvement of fetching name in groupsDiva Canto2013-07-231-11/+10
* | Don't post Link asset types back to the home gridDiva Canto2013-07-233-8/+11
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* Improve spacing between data and units on console stats displayJustin Clark-Casey (justincc)2013-07-231-3/+12
* BulletSim: Turn on center-of-mass calculation by default.Robert Adams2013-07-232-5/+7
* Revert "Revert "BulletSim: Add logic to linksets to change physical propertie...Robert Adams2013-07-233-7/+59
* Revert "Revert "BulletSim: change BSDynamics to expect to be passed a BSPrimL...Robert Adams2013-07-231-2/+15
* Revert "Revert "BulletSim: only create vehicle prim actor when vehicles are e...Robert Adams2013-07-232-12/+33
* Revert "Revert "BulletSim: move collision processing for linksets from BSPrim...Robert Adams2013-07-235-18/+121