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* Fixed handling of inventory a bitHomer Horwitz2009-05-095-21/+29
| | | | | | | | | - AssetType isn't InventoryType. Those enums contain different numbers. Use AssetType for the asset type, InventoryType for the inventory type. - The ToString method (or ToLower) of AssetType/InventoryType doesn't necessarily return the correct LLSD string. - Replaced several magic numbers by their corresponding enum. - Fixed the invType for gestures and animations in the library. This should fix Mantis #3610 and the non-terminating inventory loading
* * Code to make MRM debugging easier.Adam Frisby2009-05-092-1/+6
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* Prevent normal (Text) IM from being logged by the group message module in Melanie Thielker2009-05-091-1/+2
| | | | | | | debug mode. Fixes Mantis #3609
* Fox a boo-boo in ExtraParams - a packet with no data blocks could crashMelanie Thielker2009-05-091-3/+6
| | | | | | the session. Also allow multiple data blocks.
* * Cripples the SampleMoneyModule code.Teravus Ovares2009-05-091-818/+48
| | | | | | * The OpenSimulator core developers have voted to remove all currency functionality from OpenSimulator leaving the 'IMoneyModule' interface in. This affects all systems that used the example money module. This effects All systems that used the XMLRPC External Money Module Hooks interface. If you previously used this interface, please consult with the OpenSimWi Redux folk who are keeping the old module with this interface up to date. * A notice to the opensim-dev mailing list to come as well.. since this is likely a breaking change for some.
* * Break out the SampleMoneyModule to a new namespaceTeravus Ovares2009-05-093-1/+14
| | | | | | | * Create the OpenSim.Region.ReplaceableModules namespace for modules that we intend to have people replace (see readme) * Create the OpenSim.Region.ReplaceableModules.MoneyModule namespace * Put our current Sample MoneyModule in this namespace. (more modifications here next commit)
* Make remote assets work through the new server systemMelanie Thielker2009-05-093-23/+83
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* Plumb the remote asset hookup, all but the actual requestsMelanie Thielker2009-05-092-13/+59
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* Add the asset service connectors and sample config. READ WARNINGS!!!Melanie Thielker2009-05-099-8/+362
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* FInish basic asset server functionality on the new asset serverMelanie Thielker2009-05-094-20/+108
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* Add the /data and /metadata retrieval modes to the new asset server.Melanie Thielker2009-05-092-56/+115
| | | | | | Not functional yet.
* * break out 'xml2' deserialization from sogJustin Clarke Casey2009-05-088-126/+85
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* Implement an ingenious solution to pacekt pool performance suggested byMelanie Thielker2009-05-081-20/+10
| | | | | | dlslake.
* The new asset server now actually serves existing assetsMelanie Thielker2009-05-083-1/+145
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* fix up the comments a littleSean Dague2009-05-081-3/+2
| | | | | From: Sean Dague <sdague@gmail.com>
* added WebFetchInventoryDescendents CAPSean Dague2009-05-082-8/+84
| | | | | From: Robert Smart <smartrob@uk.ibm.com>
* * refactor: break out sog original xml serialization to a separate classJustin Clarke Casey2009-05-085-60/+67
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* * minor: rename xml sog serialization method for readabilityJustin Clarke Casey2009-05-085-8/+8
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* * refactor: Break out original xml object serialization into a separate classJustin Clarke Casey2009-05-086-98/+144
| | | | | | * No functional change
* * Extracted common superclass for GetAssetStreamHandler and ↵lbsa712009-05-086-331/+289
| | | | | | | CachedGetAssetStreamHandler * Added some more tests
* another possible cause of some of the inventory wierdness is the 1/2 implementedSean Dague2009-05-082-9/+7
| | | | | | | OSP resolver, and the caching of the uuid seperate from the string that is a UUID. Change this behavior back to something that ensures the data for the 2 is the same. Put the 2 unit tests that depend on the new behavior into ignore state.
* WARNING: contains migrationSean Dague2009-05-081-0/+7
| | | | | Since creatorID is no longer treated as a UUID type in the code from the database we need to make sure that it isn't null in the database. This updates all empty string and null values for this column to the Zero UUID, and makes the column a not null definition with a default fo the Zero UUID.
* More additions to the nextgen reference UGAIMMelanie Thielker2009-05-087-29/+398
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* now that creatorID is no longer a strict UUID, and the column can still be NULL,Sean Dague2009-05-081-1/+10
| | | | | | we lost protection from NULL strings. This puts some protection in for that case. This may address many of the inventory issues that are being seen intermitently.
* * Introduced new HttpServer.Tests projectlbsa712009-05-085-36/+104
| | | | | | | * Split the GetAssetStreamHandler testing into separate tests for BaseRequestHandler * Ignored some gens
* Thanks lulurun for a patch which addresses Mantis #3599: Exceptions when ↵Dahlia Trimble2009-05-081-1/+1
| | | | AssetInventoryServer receive a "DeleteItem" request
* Added a Copy() method to PrimMesh and SculptMesh as suggested by dmiles. ↵Dahlia Trimble2009-05-082-20/+75
| | | | Sync PrimMesher.cs and SculptMesh.cs with PrimMesher.dll r36.
* fix svn propertiesSean Dague2009-05-081-93/+93
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* remove misleading commentSean Dague2009-05-071-3/+0
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* * minor: use system ascii encoding rather than newing up our own objectJustin Clarke Casey2009-05-071-3/+1
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* instrument most of the tests with a new InMethod function that may help us ↵Sean Dague2009-05-0714-17/+90
| | | | | | | figure out where that pesky deadlock is during test runs.
* RemoteAdminPlugin was using a mixture of both "true"/"false" and 0/1Dr Scofield2009-05-071-51/+51
| | | | | | | | | | | | | | | | (XmlRpc boolean encoding) to return boolean values --- sometimes both variants in the SAME XmlRpc method! As XmlRpc DOES have a proper encoding for boolean, i think we should use that --- having a mixture of both is a bad thing in any case. this patch changes all "true"/"false" boolean "encodings" to just true/false which will be properly encoded by XmlRpc. BIG FAT NOTE: this might/will break existing customers of RemoteAdminPlugin --- make sure your scripts, apps, etc get updated accordingly (unless you have already been dealing with this mess before)
* * minor: Quieten down temporary profile resolver to only log when it's ↵Justin Clarke Casey2009-05-071-3/+3
| | | | actually dealing with a temporary profile
* * Consistently used dashed uuid format for mysql region data, as is done for ↵Justin Clarke Casey2009-05-072-29/+105
| | | | | | | | | | all other tables * This revision contains a mysql data migration. Please backup your mysql region database as a precaution before using this code. * I also advise that you do a runprebuild[.sh|.bat] and a clean build ("nant clean build" if you're using the command line). * This change is needed for future id schemes
* minor: Inconsquential change to provoke another buildJustin Clarke Casey2009-05-071-1/+1
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* * Consistently use dashed uuid format for sqlite region data, as was ↵Justin Clarke Casey2009-05-072-38/+114
| | | | | | | | | | | previously done for sqlite inventory data. * This revision contains a data migration. Please backup your sqlite region db as a precaution before using this code * I also advise that you do a runprebuild[.sh|.bat] and a clean build ("nant clean build" if you're using the command line). * This change is needed for future id schemes
* From: Alan M Webb <alan_webb@us.ibm.com>Dr Scofield2009-05-071-106/+673
| | | | | | | | | | | | | | This update implements support for creation of one or more default avatars from information contained in a file default_appearance.xml. Each avatar may have any number of "outfits" with each outfit representing a different ensemble. The default avatars get created the first time the RemoteAdmin interface is used to define a user. I've tested this quite a bit, but it will benefit from lost of attention, I'm sure.
* Change avatar updates to be processed the same way object updates are, e.g.Melanie Thielker2009-05-071-27/+51
| | | | | | packet length check. More changes to come
* From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield2009-05-071-4/+15
| | | | | logs error message on empty data in DynamicTextureModule
* * Added some more GetAssetStreamHandlerTestslbsa712009-05-072-4/+52
| | | | | * In the process, caught a potential bug where the handler would allow paths not starting with the registered prefix
* refactoring Scene.NewUserConnection() to be simpler and clearer.Dr Scofield2009-05-062-85/+80
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* * Added some GetAssetStreamHandlerTestslbsa712009-05-064-8/+56
| | | | | * Minor tweaks to attain testability
* Thank you kindly, Fly-Man- for a patch that:Charles Krinke2009-05-061-5/+17
| | | | | | | | | Adding more SL likeness for Email module in CORE. I've added some SL likeness to the Email module so that it looks more like emails going out in the same standard as SL uses
* Allow temp-on-rez prims to take part in physics (e.g. temp-on-rez bullets)Homer Horwitz2009-05-051-2/+3
| | | | | This makes re-rezzed temp-on-rez objects visible, too. Fixes Mantis #3405
* * Change automatic properties back to manual get/setJustin Clarke Casey2009-05-051-22/+220
| | | | | | | * Automatic properties are only supported after .Net 2.0, causing these to fail when building via nant on Windows (and probably visual c# 2005 too) * Hopefully these can be used once building support in Visual C# 2005 is dropped.
* * If an item creator id contains an iar loaded name, create a temporary ↵Justin Clarke Casey2009-05-058-86/+86
| | | | profile and hashed UUID to represent the user
* - moving banned check and public/private check toDr Scofield2009-05-0519-131/+186
| | | | | | | | | | Scene.NewUserConnection() - adding reason reporting this enforces estate bans very early on and prevents us from circulating client objects that we'd then have to retract once we realize that the client is not allowed into the region
* * Fix http://opensimulator.org/mantis/view.php?id=3585Justin Clarke Casey2009-05-051-16/+22
| | | | | | * Make public variables properties instead, as there is a difference
* Add copyright header. Formatting cleanup. Ignore some generated files.Jeff Ames2009-05-059-87/+102
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* Update svn properties.Jeff Ames2009-05-052-491/+491
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