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| * | | fix CopyTo call that was breaking under mono 2.10Mic Bowman2011-11-021-1/+1
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| * | Merge branch 'master' of git://opensimulator.org/git/opensimDan Lake2011-11-026-330/+402
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| * | | Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.Dan Lake2011-11-0211-92/+77
* | | | Change default say distance to 20m from 30m, the same as on the big grid. Th...Justin Clark-Casey (justincc)2011-11-022-2/+2
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* | | Get some hopefully more useful exception information when OpenJPEG.EncodeFrom...Justin Clark-Casey (justincc)2011-11-022-5/+8
* | | Fix race condition that would sometimes send or save appearance for the wrong...Justin Clark-Casey (justincc)2011-11-022-9/+24
* | | Catch any exceptions exiting the top of the robust console, as we already do ...Justin Clark-Casey (justincc)2011-11-021-1/+8
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* | Restore the recursive calling of PRIM_LINK_TARGET because the version I madeMelanie2011-11-021-327/+334
* | Some positioning fixes from AVN trunkMelanie2011-11-021-1/+42
* | Streamline PRIM_LINK_TARGET, eliminating a recursion and a failure scenarioMelanie2011-11-021-4/+3
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* Removed redundant SceneContents property from Scene. It's the same as SceneGr...Dan Lake2011-11-012-6/+1
* Part 2 of see_into_this_sim_from_neighbor configuration option removalDan Lake2011-11-011-10/+7
* Removed see_into_this_sim_from_neighbor configuration option.Dan Lake2011-11-012-11/+1
* Add "appearance send" command to allow manual sending of appearance.Justin Clark-Casey (justincc)2011-11-013-6/+23
* Add "show status" command to pCambotJustin Clark-Casey (justincc)2011-11-012-22/+45
* Listen only for non SimShutdown Network.Disconnect firing so that we don't qu...Justin Clark-Casey (justincc)2011-11-011-1/+7
* get rid of unused m_verbose fieldJustin Clark-Casey (justincc)2011-11-011-1/+0
* stop recording the threads on which we happen to start bots. These are point...Justin Clark-Casey (justincc)2011-11-011-7/+5
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-11-013-48/+13
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| * Merge branch 'master' of git://opensimulator.org/git/opensimDan Lake2011-10-317-595/+58
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| * | Removed unused show commands from Scene.cs and SceneBase.cs. The show modules...Dan Lake2011-10-313-48/+13
* | | Retain a reference to an action thread rather than starting an infinite loop ...Justin Clark-Casey (justincc)2011-11-011-8/+20
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* | Make bots share a cache so that asset downloads attempts are only made once i...Justin Clark-Casey (justincc)2011-10-312-20/+24
* | Remove OpenSim.TestSuiteJustin Clark-Casey (justincc)2011-10-317-572/+9
* | Stop individual bots attempting to download the same asset more than onceJustin Clark-Casey (justincc)2011-10-311-14/+36
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-10-311-1/+1
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| * Merge branch 'master' of git://opensimulator.org/git/opensimDan Lake2011-10-314-102/+98
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| * | Adding green dots to map response should be for root agents onlyDan Lake2011-10-311-1/+1
* | | Fix bot disconnectionJustin Clark-Casey (justincc)2011-10-311-1/+1
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* | adjust pCampbot so it starts up bots with the name format "<firstname> <lastn...Justin Clark-Casey (justincc)2011-10-314-94/+89
* | Stop pCampbot from firing connected event twice, which results in double coun...Justin Clark-Casey (justincc)2011-10-312-10/+11
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* Plug a security hole in the inventory serviceMelanie2011-10-311-1/+2
* Fix line endingsDan Lake2011-10-301-23/+23
* Experimental reorder of Heartbeat loop now simulates physics and sends update...Dan Lake2011-10-301-29/+27
* Remove the SyncRoot locking from Scene which was only being done around the m...Justin Clark-Casey (justincc)2011-10-293-32/+18
* Add taint target velocity for ODECharacters as is already done for ODECharact...Justin Clark-Casey (justincc)2011-10-291-7/+12
* tidy up OdeCharacter so that we just use OpenMetaverse.Vector3 assignment dir...Justin Clark-Casey (justincc)2011-10-291-51/+39
* Move position set from taint to logically better position at top of ODECharac...Justin Clark-Casey (justincc)2011-10-291-12/+12
* Stop setting _position as well as m_taint_position in ODECharacter.PositionJustin Clark-Casey (justincc)2011-10-292-6/+3
* Remove completely unused SOG.Rotation parameterJustin Clark-Casey (justincc)2011-10-293-18/+10
* set grp.RootPart.GroupPosition for code consistency (and readability) rather ...Justin Clark-Casey (justincc)2011-10-282-7/+2
* Add missing doc to rotation/position methods in SOGJustin Clark-Casey (justincc)2011-10-281-5/+5
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-10-2822-227/+171
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| * Removed use of 'is' operator and casting to find the root ScenePresence in Me...Dan Lake2011-10-274-82/+53
| * Continuation of previous checkin. Found more places where ForEachScenePresenc...Dan Lake2011-10-274-57/+39
| * Added new ForEachRootScenePresence to Scene since almost every delegate passe...Dan Lake2011-10-2714-88/+79
* | fetch SOP.RotationOffset once in UpdateRotation() and compare rather than fet...Justin Clark-Casey (justincc)2011-10-282-6/+21
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* For now, comment out error message on new script engine console commands.Justin Clark-Casey (justincc)2011-10-271-1/+4
* Comment out inventory folder bulk update code on InventoryAccepted message in...Justin Clark-Casey (justincc)2011-10-271-12/+18
* Don't blow our brains out if LLClientView.BulkInventoryUpdate() is wrongly pa...Justin Clark-Casey (justincc)2011-10-271-1/+3