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My fork of OpenSim for IG and MG, called SledjChisl.
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Author
Age
Files
Lines
*
BulletSim: fix problem of avatar's floating off the ground after unsitting. R...
Robert Adams
2012-12-12
4
-24
/
+27
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BulletSim: non-functional commenting and reorganization of material attribute...
Robert Adams
2012-12-12
2
-33
/
+49
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BulletSim: updates and rearrangement of the TODO list.
Robert Adams
2012-12-12
1
-14
/
+33
*
Log situations where workitem event threads are aborted on stop request becau...
Justin Clark-Casey (justincc)
2012-12-12
1
-3
/
+3
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Add "debug script log" command to allow setting a numeric debug level on indi...
Justin Clark-Casey (justincc)
2012-12-12
4
-17
/
+113
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Add asset id to "show script" and "show scripts" command output to make it ea...
Justin Clark-Casey (justincc)
2012-12-12
1
-0
/
+1
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BulletSim: do not return the current velocity for targetVelocity.
Robert Adams
2012-12-12
1
-0
/
+11
*
BulletSim: fix crash caused by the creation of a linkset child that is under ...
Robert Adams
2012-12-11
1
-4
/
+4
*
BulletSim: protect character property setting to remove crash from taints set...
Robert Adams
2012-12-11
2
-21
/
+42
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BulletSim: protect prim property setting to remove crash from taints setting ...
Robert Adams
2012-12-11
3
-20
/
+45
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BulletSim: modify LIMIT_MOTOR_UP to limit BOAT types to be at water rather th...
Robert Adams
2012-12-11
1
-2
/
+2
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BulletSim: add ini file and command line parameters to control
Robert Adams
2012-12-11
4
-8
/
+22
*
BulletSim: set mass for single prim linksets when going physical. This fixes ...
Robert Adams
2012-12-11
1
-1
/
+8
*
BulletSim: comment out some chatty debug logging. Rearrange some code in BSDy...
Robert Adams
2012-12-10
2
-5
/
+7
*
BulletSim: Fix crash on the destruction of physical linksets.
Robert Adams
2012-12-10
12
-38
/
+155
*
BulletSim: some comments about rebuilding linksets (having to recompute and r...
Robert Adams
2012-12-09
1
-3
/
+6
*
BulletSim: adjust friction and restitution based on material type.
Robert Adams
2012-12-09
2
-5
/
+17
*
HGAssetMapper: Get wasn't really working. It's true that some assets are copi...
Diva Canto
2012-12-09
1
-3
/
+35
*
Switched the order by which foreign inventory and foreign assets are brought ...
Diva Canto
2012-12-09
1
-6
/
+4
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2012-12-09
4
-17
/
+17
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Restrict IPresenceData.VerifyAgent
BlueWall
2012-12-09
4
-17
/
+17
*
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UserManagementModule: search the local cache for names too.
Diva Canto
2012-12-09
2
-1
/
+11
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/
*
Merge branch 'master' of /home/opensim/var/repo/opensim
BlueWall
2012-12-08
5
-91
/
+111
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*
BulletSim: set material properties for static objects. Move Linkset.MakeStati...
Robert Adams
2012-12-08
2
-11
/
+24
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*
BulletSim: fix small problem with setting size/scale of native shapes which c...
Robert Adams
2012-12-08
1
-6
/
+9
|
*
BulletSim: update comments and add more to TODO list.
Robert Adams
2012-12-08
2
-4
/
+10
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*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-12-08
2
-2
/
+2
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*
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Re-enable code disabled in f605a62 to allow a TaskInventoryAccepted message t...
Justin Clark-Casey (justincc)
2012-12-08
1
-70
/
+68
*
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Add agent verification to Presence
BlueWall
2012-12-08
4
-0
/
+36
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*
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Format change
BlueWall
2012-12-07
1
-1
/
+1
*
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Prebuild fix
BlueWall
2012-12-07
1
-1
/
+1
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/
*
Merge branch 'master' into connector_plugin
BlueWall
2012-12-07
48
-794
/
+2173
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\
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*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2012-12-06
27
-416
/
+1133
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*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-12-07
6
-358
/
+461
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*
BulletSim: rewrite and improve vehicle angularDeflection, verticalAttraction,
Robert Adams
2012-12-06
2
-83
/
+130
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*
BulletSim: update and add to the TODO list.
Robert Adams
2012-12-06
1
-31
/
+56
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*
BulletSim: add detail logging detail flag so I don't have to comment and unco...
Robert Adams
2012-12-06
1
-27
/
+34
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*
BulletSim: only check position sanity if the prim is physical -- the user can...
Robert Adams
2012-12-06
1
-3
/
+1
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*
BulletSim: add values for material friction and restitution. Fix line endings...
Robert Adams
2012-12-06
1
-191
/
+185
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*
BulletSim: Don't add gravity to down force -- let Bullet do that. Add Vehicle...
Robert Adams
2012-12-06
1
-14
/
+28
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*
BulletSim: Vehicle angular vertical attraction works. Other vehicle angular f...
Robert Adams
2012-12-06
2
-20
/
+38
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*
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Use a thread abort safe version of OpenMetaverse.DoubleDictionary with the ai...
Justin Clark-Casey (justincc)
2012-12-07
2
-1
/
+511
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/
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*
minor: change method doc on GetTextureHandler.TryParseRange(), mainly to trig...
Justin Clark-Casey (justincc)
2012-12-06
1
-2
/
+2
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*
Allow GetTexture calls with no second value in the range header (e.g. just 53...
Justin Clark-Casey (justincc)
2012-12-06
1
-1
/
+34
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*
Instead of printing script errors out to console, put to debug log so that we...
Justin Clark-Casey (justincc)
2012-12-06
1
-1
/
+11
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*
minor: Fix more compiler warnings in CoreModules tests by properly overriding...
Justin Clark-Casey (justincc)
2012-12-05
5
-5
/
+16
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*
Add engine-wide events queued and events processed numbers to output of "xeng...
Justin Clark-Casey (justincc)
2012-12-05
1
-1
/
+14
|
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*
Remove some mono warnings in script tests, chiefly where SetUp() wasn't prope...
Justin Clark-Casey (justincc)
2012-12-05
5
-7
/
+13
|
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*
Add IScriptInstance.EventsQueued to match EventsProcessed instead of asking c...
Justin Clark-Casey (justincc)
2012-12-05
3
-4
/
+15
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*
For now, sort "show scripts" output in descending order sorted by events proc...
Justin Clark-Casey (justincc)
2012-12-05
1
-3
/
+21
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