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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
Files
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...
*
Reduce maximum number of items in an inventory packet to approximate Linden s...
Justin Clarke Casey
2008-01-03
1
-3
/
+3
*
Fix mantis 280 - sim crashes when a prim is deleted.
Justin Clarke Casey
2008-01-03
1
-0
/
+1
*
I have fixed the ZeroDecodeCommand bug, and restored my packet recycling code...
Johan Berntsson
2008-01-03
8
-80
/
+77
*
Minor refactoring to expose PrimInventory from SceneObjectPart
Justin Clarke Casey
2008-01-02
1
-7
/
+15
*
* Added the ability for Region Owners to add and remove estate managers using...
Teravus Ovares
2008-01-02
3
-29
/
+142
*
Fixed buffer overrun bug in ZeroDecodeCommand
Johan Berntsson
2008-01-02
1
-2
/
+23
*
Full .dll-name in config option for ScriptEngine. Loading only scriptengine s...
Tedd Hansen
2008-01-02
4
-5
/
+8
*
* Fixed an issue where the PacketPool would ZeroDecodeCommand into a too smal...
lbsa71
2008-01-02
1
-1
/
+2
*
* Did a bit of estate work. Added some fields to EstateSettings.xml for est...
Teravus Ovares
2008-01-02
4
-5
/
+349
*
* Trying to address TextureSender issues
lbsa71
2008-01-02
6
-78
/
+91
*
* Refactored out function to load specified AssetSet Xml
lbsa71
2008-01-02
4
-12
/
+18
*
* Added using as per mail to see if that does anything for Ursulas build issu...
lbsa71
2008-01-02
1
-0
/
+1
*
* Fixed an issue where the RegionFlags and SimAccess settings were being save...
Teravus Ovares
2008-01-02
1
-2
/
+2
*
* Re-wrote IM that sends the friend request so that it displays the name of t...
Teravus Ovares
2008-01-02
4
-7
/
+14
*
* Updates UserServer
Teravus Ovares
2008-01-02
5
-8
/
+277
*
Fixed nant compile problem
Tedd Hansen
2008-01-01
1
-8
/
+17
*
Trying to fix nant compile error
Tedd Hansen
2008-01-01
1
-327
/
+318
*
Temp removed new data types patch from Mantis #272, causing compile problems ...
Tedd Hansen
2008-01-01
1
-336
/
+337
*
Minor changes. Changed Prebuild.xml to avoid first-time-compile error because...
Tedd Hansen
2008-01-01
1
-306
/
+330
*
Adrianas 0000272 -- I think we need to implement standard string/integer/floa...
Tedd Hansen
2008-01-01
1
-0
/
+304
*
Fixed string issue in compiler
Tedd Hansen
2008-01-01
2
-35
/
+49
*
* You can add and remove a friend in standalone now within the same simulator...
Teravus Ovares
2008-01-01
16
-47
/
+586
*
Make it possible for new inventory 'libraries' to be added without changing t...
Justin Clarke Casey
2007-12-31
3
-86
/
+122
*
* Added database and UserManagerBase glue for FriendsList management
Teravus Ovares
2007-12-31
9
-7
/
+482
*
Move unused inventory files into the attic
Justin Clarke Casey
2007-12-31
1
-2
/
+2
*
Correction of last commit
Tedd Hansen
2007-12-31
3
-97
/
+102
*
Changed type comparison from String to object type
Tedd Hansen
2007-12-31
1
-9
/
+9
*
Correctly output library inventory folder type and version information
Justin Clarke Casey
2007-12-31
2
-5
/
+5
*
Correct location of DotNetEngine. Remove some debug stuff since my addins pr...
Justin Clarke Casey
2007-12-31
1
-15
/
+5
*
Set svn:eol-style and svn:ignore.
Jeff Ames
2007-12-31
7
-781
/
+781
*
Changed from "Load all .dll's in ScriptEngine" to "Load only DotNetEngine" (t...
Tedd Hansen
2007-12-31
1
-1
/
+3
*
Standard library folders can now be configued in the xml in inventory/OpenSim...
Justin Clarke Casey
2007-12-31
6
-55
/
+158
*
* Added a catch for RemotingErrors on the TCP init
Teravus Ovares
2007-12-31
1
-0
/
+4
*
* Added graceful remote script server connection error handling
Teravus Ovares
2007-12-30
3
-46
/
+298
*
* Fixed References in Prebuild so the project compiles
Teravus Ovares
2007-12-30
8
-4
/
+224
*
Comments + fix = in theory stand alone script server + "RemoteSevrver" Script...
Tedd Hansen
2007-12-30
5
-6
/
+19
*
server->script event path almost ready for remote scriptengine (translation t...
Tedd Hansen
2007-12-30
7
-85
/
+179
*
Add an extra check that we don't create new inventory folders for a user that...
Justin Clarke Casey
2007-12-30
2
-5
/
+24
*
Added ScriptEngine.RemoteServer module
Tedd Hansen
2007-12-30
4
-0
/
+424
*
Shift default OpenSim library into its own directory
Justin Clarke Casey
2007-12-30
1
-1
/
+1
*
In this commit I am using an editor feature called "Save All" before I commit.
Tedd Hansen
2007-12-30
5
-1
/
+23
*
Added comments to ScriptEngine classes that explains what their purpose is
Tedd Hansen
2007-12-30
7
-0
/
+71
*
* re-applied AddNewPrim refactoring... third time now...
lbsa71
2007-12-30
1
-36
/
+34
*
* Patch from Alondria that re-fixes llSetColor
Teravus Ovares
2007-12-30
1
-20
/
+20
*
* This update rolls back the packetpool and LibSL changes. Please retest and...
Teravus Ovares
2007-12-30
11
-169
/
+159
*
* Applied Melanie's same instance IM fix. This will make IMs work within the...
Teravus Ovares
2007-12-30
3
-19
/
+22
*
* Extracted out old RezObject method placing at absolute pos without the rayt...
lbsa71
2007-12-29
1
-0
/
+5
*
Make inventory items nominate explicit inventory folders rather than hardcoding
Justin Clarke Casey
2007-12-29
1
-7
/
+12
*
Allow OpenSim operators to specify their own asset sets without needing to ch...
Justin Clarke Casey
2007-12-29
2
-19
/
+64
*
* Patch from Melanie provides Util.CleanString and uses it on the prim name a...
Teravus Ovares
2007-12-28
3
-8
/
+30
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