| Commit message (Expand) | Author | Age | Files | Lines |
* | BulletSim: fix buoyancy for prims. Start of configurable physics parameters. | Robert Adams | 2011-07-22 | 2 | -17/+92 |
* | Pass collisions and updates in pinned memory (saves marshaling). | Robert.Adams | 2011-07-22 | 4 | -98/+151 |
* | Merge branch 'master' into bulletsim | Mic Bowman | 2011-07-22 | 6 | -41/+95 |
|\ |
|
| * | Thank you, Michelle Argus, for a patch that adds reading the agent limit | Melanie | 2011-07-22 | 1 | -1/+4 |
| * | Generate the initial maptile asynchronously | Oren Hurvitz | 2011-07-22 | 2 | -15/+17 |
| * | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | root | 2011-07-21 | 1 | -14/+0 |
| |\ |
|
| * | | When an uncached asset is requested multiple times concurrently, only load it... | Oren Hurvitz | 2011-07-21 | 1 | -9/+49 |
| * | | When handling SetAppearance packet, always save the appearance; not only if t... | Oren Hurvitz | 2011-07-21 | 1 | -5/+5 |
| * | | Fixed updating avatar appearance | Oren Hurvitz | 2011-07-21 | 2 | -11/+20 |
* | | | Merge branch 'master' into bulletsim | Dan Lake | 2011-07-20 | 47 | -799/+1417 |
|\ \ \
| | |/
| |/| |
|
| * | | Removed unused AddPrimShape methods in PhysicsScene caused by merge conflicts | Dan Lake | 2011-07-20 | 1 | -14/+0 |
| |/ |
|
| * | Apply the localID to the Physics actor to prevent null calls later | Careminster Team | 2011-07-19 | 1 | -3/+3 |
| * | Tidy up a superfluous AddPrimShape override in PhysicsScene | Careminster Team | 2011-07-19 | 1 | -1/+0 |
| * | On all undo/redo operations, consistently lock the undo object for everything... | Justin Clark-Casey (justincc) | 2011-07-19 | 1 | -5/+1 |
| * | If we store an undo, wipe anything already present on the redo stack | Justin Clark-Casey (justincc) | 2011-07-19 | 1 | -0/+3 |
| * | stop redo throwing an exception if there is nothing to redo | Justin Clark-Casey (justincc) | 2011-07-19 | 1 | -10/+13 |
| * | refator: simplify UndoState.Compare() code | Justin Clark-Casey (justincc) | 2011-07-19 | 1 | -20/+9 |
| * | rip out pointless null checks in UndoState where part can never be null | Justin Clark-Casey (justincc) | 2011-07-19 | 1 | -81/+72 |
| * | Fix undo when changing just the root prim's position in a linkset. | Justin Clark-Casey (justincc) | 2011-07-19 | 3 | -9/+11 |
| * | refactor: rename UpdatePrimPosition() to UpdatePrimGroupPosition() for consis... | Justin Clark-Casey (justincc) | 2011-07-19 | 3 | -6/+6 |
| * | comment out all kinds of debugging guff | Justin Clark-Casey (justincc) | 2011-07-19 | 4 | -44/+44 |
| * | Fix undo for rotation of the root prim in a linkset on its own. | Justin Clark-Casey (justincc) | 2011-07-19 | 2 | -8/+15 |
| * | Fix undo of rotation of single prims in a linkset | Justin Clark-Casey (justincc) | 2011-07-19 | 2 | -9/+11 |
| * | Fix undo of prim group rotation. | Justin Clark-Casey (justincc) | 2011-07-19 | 3 | -24/+34 |
| * | Rename UpdatePrimRotation() to UpdatePrimGroupRotation() since this is what i... | Justin Clark-Casey (justincc) | 2011-07-19 | 2 | -7/+11 |
| * | Stop undo of just the root prim position in the linkset from shifting the who... | Justin Clark-Casey (justincc) | 2011-07-19 | 4 | -14/+20 |
| * | fix undo when resizing of non-root individual prims in a linkset | Justin Clark-Casey (justincc) | 2011-07-19 | 3 | -4/+11 |
| * | Fix undo for resizing linksets | Justin Clark-Casey (justincc) | 2011-07-19 | 4 | -41/+85 |
| * | remove undo state storage in a few places where it's pointless | Justin Clark-Casey (justincc) | 2011-07-19 | 2 | -5/+1 |
| * | Make various tweaks to undo code in an effort to get things working better. | Justin Clark-Casey (justincc) | 2011-07-18 | 6 | -56/+217 |
| * | use standard sdk stack in terrain model rather than OpenSim.Framework.UndoStack. | Justin Clark-Casey (justincc) | 2011-07-18 | 2 | -153/+1 |
| * | Use a standard generic system stack for the undo/redo stacks instead of our o... | Justin Clark-Casey (justincc) | 2011-07-18 | 3 | -3/+55 |
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2011-07-18 | 6 | -11/+32 |
| |\ |
|
| | * | refactor: Pull up Assembly of the SQLite classes as a protected property, so ... | Marck | 2011-07-16 | 6 | -11/+32 |
| * | | refactor: group all the undo/redo code in SOP into one place for easier code ... | Justin Clark-Casey (justincc) | 2011-07-18 | 1 | -59/+62 |
| |/ |
|
| * | Replace ifs in SOG.GroupResize() with Math.Min() | Justin Clark-Casey (justincc) | 2011-07-16 | 3 | -14/+25 |
| * | remove now unncessary parts of SceneObjectGroup.Resize() | Justin Clark-Casey (justincc) | 2011-07-16 | 1 | -21/+5 |
| * | refactor: replace scale limiting code with more elegant Math.Min calls | Justin Clark-Casey (justincc) | 2011-07-16 | 1 | -12/+6 |
| * | refactor: Push all part resize code down into SceneObjectPart.Resize() | Justin Clark-Casey (justincc) | 2011-07-16 | 4 | -56/+32 |
| * | add test for resizing one part in a group | Justin Clark-Casey (justincc) | 2011-07-16 | 3 | -2/+36 |
| * | refactor: make SceneObjectGroup.GroupScale() a property rather than a mehod | Justin Clark-Casey (justincc) | 2011-07-16 | 2 | -33/+38 |
| * | minor: add a log warning if a sculpt/mesh async asset request returns no data | Justin Clark-Casey (justincc) | 2011-07-16 | 1 | -0/+4 |
| * | refactor: remove pointless sender != null tests, etc, in AssetReceived, since... | Justin Clark-Casey (justincc) | 2011-07-16 | 1 | -6/+9 |
| * | eliminate unused and redundant SceneObjectGroup.AssetReceived() | Justin Clark-Casey (justincc) | 2011-07-16 | 1 | -17/+0 |
| * | fix build break from last commit | Justin Clark-Casey (justincc) | 2011-07-16 | 1 | -1/+1 |
| * | Eliminate the pointless textured id argument to SculptTextureCallback | Justin Clark-Casey (justincc) | 2011-07-16 | 1 | -15/+6 |
| * | minor: remove mono compiler warnings | Justin Clark-Casey (justincc) | 2011-07-16 | 3 | -4/+7 |
| * | remove the need to supply SceneObjectGroup.GroupResize() with a localId. | Justin Clark-Casey (justincc) | 2011-07-16 | 3 | -132/+133 |
| * | Add very basic test for resizing a scene object with one prim | Justin Clark-Casey (justincc) | 2011-07-16 | 2 | -1/+69 |
| * | minor: remove mono compiler warnings | Justin Clark-Casey (justincc) | 2011-07-16 | 1 | -35/+36 |