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* * Added some of the finer control points to POS such asTeravus Ovares2008-01-122-0/+12
* *ech one thing didn't save from the last commitTeravus Ovares2008-01-121-2/+2
* * Unmoderated the ODE FPS in the sim stats. Decided to do that after Andrew ...Teravus Ovares2008-01-122-3/+4
* Linking osTerrainGetHeight, osTerrainSetHeight, and osRegionRestart to LSL_Ba...alondria2008-01-122-0/+18
* * For your enjoyment, some RAdmin improvements, namely a new LoadHeightmap me...Adam Frisby2008-01-122-0/+48
* Set svn:eol-style.Jeff Ames2008-01-125-489/+489
* And one last time - removed duplicate exception dump :)Tedd Hansen2008-01-121-2/+3
* Minor fix to global exception handler - now only displays unhandled (full cra...Tedd Hansen2008-01-121-1/+2
* Added global exception handler with possibility of reporting crash details di...Tedd Hansen2008-01-121-0/+39
* New ScriptServer protocol successfully implemented.Tedd Hansen2008-01-123-14/+77
* ScriptServer communication protocol (v1), primitive RPC-like TCP client/serverTedd Hansen2008-01-128-12/+490
* Fix some warnings under mono.Jeff Ames2008-01-112-3/+3
* * Exprimental prim inventory persistence can now be enabled by users.Justin Clarke Casey2008-01-115-8/+16
* * Do database implementation for prim inventory items in mysqlJustin Clarke Casey2008-01-113-32/+351
* manually open the db connection. Mono does this automatically, .NET doesn'tSean Dague2008-01-111-0/+1
* Log instead of crash (User login, getting friends list)Tedd Hansen2008-01-111-9/+17
* * returnin LLUUID.Zero rather than LLUUID.Random on webkey nulllbsa712008-01-111-1/+1
* Turn off accidental hardcodingJustin Clarke Casey2008-01-111-1/+1
* Switch prim items type representation to use int rather than strings.Justin Clarke Casey2008-01-115-22/+17
* * quick fix to fix if webLoginKey is null in DB, return random key (I guess L...lbsa712008-01-111-1/+9
* * Just an update to the default login formTeravus Ovares2008-01-101-3/+3
* move Friends list to not use ADO.NET layer, it now hits the sqliteSean Dague2008-01-101-96/+43
* add sqlite database definitions as Resources for SQLite.dllSean Dague2008-01-104-0/+197
* Added const definintions for sculpted prims.Tedd Hansen2008-01-101-1/+7
* * removed unused PrimScale on PrimitiveBaseShape (use Scale instead)lbsa712008-01-101-16/+11
* * Undid XmlIgnore thingy as it did cause breakagelbsa712008-01-101-13/+12
* * Sorted members for great justicelbsa712008-01-101-55/+53
* * ProfileCurve is now XmlIgnored, and instead constructed from ProfileShape a...lbsa712008-01-101-1/+3
* Whitespace cleanup.Jeff Ames2008-01-1011-330/+321
* * After fighting with it a bit more, Opensim is now compatible with the most ...Teravus Ovares2008-01-102-44/+56
* Fix r2959 - last letter was being sliced off region prim renamesJustin Clarke Casey2008-01-101-2/+2
* Set svn:eol-style.Jeff Ames2008-01-091-122/+122
* * This update enables the web_login method.Teravus Ovares2008-01-095-20/+150
* * This may be broken.. it hasn't been tested, however I wanted to get the l...Teravus Ovares2008-01-097-6/+242
* default to OpenSim.Framework.Data.SQLite which is the new storageSean Dague2008-01-091-1/+1
* moving Region store for SQLite into the OpenSim.Framework.Data.SQLiteSean Dague2008-01-091-2/+2
* * Added helpers to convert from LSL PrimitiveParams values to PrimitiveBaseSh...lbsa712008-01-091-0/+12
* Did someone say missing files? Thanks SakaiTedd Hansen2008-01-091-0/+123
* Dynamic loading of ScriptEngine in ScriptServerTedd Hansen2008-01-098-188/+37
* Prim inventory script saving phase 2.Justin Clarke Casey2008-01-096-57/+241
* * removed another superfluous debug messagelbsa712008-01-091-2/+2
* * ok, last mySQL webloginkey related update tonight.Teravus Ovares2008-01-091-1/+1
* * almost an oopsTeravus Ovares2008-01-091-1/+1
* * Added a hashtable based HTTP processor in preparation of the web_login_keyTeravus Ovares2008-01-0913-133/+321
* dump_assets_to_file=true will now cause the asset to go into a UserAssets sub...Brian McBee2008-01-092-10/+62
* Third part of CharlieO's library rework. We now have library organization! Th...Brian McBee2008-01-091-32/+35
* make Stopped a property of the SceneObjectPart instead of in theSean Dague2008-01-082-12/+14
* * Removed unneeded and uneeded debug messagelbsa712008-01-081-2/+0
* * Removed superfluous and erroneous perms check on parts.lbsa712008-01-081-392/+390
* * Heavy refactoring of MultipleObjUpdate flow for readabilitylbsa712008-01-081-117/+106