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* and more work on those classes. Think they are just about ready to begin ↵MW2007-08-033-5/+107
| | | | hooking them up.
* Ditto...More work on the AllNewSceneObject* classes.MW2007-08-032-6/+75
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* More work on the AllNewSceneObject* classes.MW2007-08-034-4/+125
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* *Estate settings are now saved in their own configuration file called ↵mingchen2007-08-033-46/+685
| | | | estate_settings.xml using the configuration system.
* Fixes flying glitch (hang) when crossing region boundariesBrian McBee2007-08-021-4/+4
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* * Terrain load variables now work. HiRAW exporter works wonderfully. :DAdam Frisby2007-08-021-5/+8
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* * Fixed several issues with TerrainAdam Frisby2007-08-021-8/+13
| | | | | | * RAW/HiRAW export modes now work again * Filename variables (such as %x%) now work correctly when loading or saving multiple tiles.
* * Added new "terrain add" command.Adam Frisby2007-08-021-0/+5
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* Some more work on SceneObject/ Primitive rewrites (slowly getting there)MW2007-08-022-11/+127
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* Changed a couple of method in PermissionManager from private to protected to ↵MW2007-08-022-4/+3
| | | | fix the error that ckrinke just reported
* * Added support for CreateLink to LSL Interpreted APIAdam Frisby2007-08-022-1/+111
| | | | | * Added new "PermissionManager" which handles access to protected resources for users. (ie editing other peoples objects, etc)
* * Fixed Issue#249 - Terrain reverting without baking crashes the simulator.Adam Frisby2007-08-011-0/+1
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* * Attempted to Fix an issue whereby X and Y coordinates on terrain brushes ↵Adam Frisby2007-08-011-6/+6
| | | | were reversed.
* * Fixed terrain fill commandAdam Frisby2007-08-011-0/+11
| | | | | | * Added "terrain smooth" command * Added "terrain clip" command
* * Fixed an assorted group of bugs with tiled terrain import.Adam Frisby2007-08-011-6/+6
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* * Added load-tile terrain command to correspond with previous commit.Adam Frisby2007-08-011-0/+13
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* * F32 Terrain load function written to support loading tiles from a larger ↵Adam Frisby2007-08-011-0/+42
| | | | heightmap.
* Commiting whitespace changes, as this used hard tabs instead of theSean Dague2007-08-011-15/+9
| | | | | 4 spaces found everywhere else.
* * Terrain engine now knows the region coordinates - this can be later used ↵Adam Frisby2007-08-012-2/+12
| | | | to allow loading of single terrain files for multiple regions.
* factor out the common DeriveColor function just for good house keepingSean Dague2007-08-011-25/+18
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* * Applied issue#254 - startpingcheck should not be reliable if it's being ↵Adam Frisby2007-08-011-1/+3
| | | | resent anyway. (Thanks Babblefrog!)
* Little bit more work on AllNewSceneObjectPart2MW2007-08-019-1024/+1061
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* Assume White as a console color just means "default", and don't use it.Sean Dague2007-08-011-1/+3
| | | | | | | This helps reduce confusion for linux people that have white background terminals.
* * Workaround for Mono not correctly implementing the OperatingSystemVersion ↵Adam Frisby2007-08-011-2/+1
| | | | class.
* few small changes.MW2007-08-016-8/+37
| | | | | Updated libsl to latest version.
* Some more work on SceneObject/primitive rewrites (AllNewSceneObjectGroup2 ↵MW2007-08-0119-133/+578
| | | | | | | | /Part2). Updated the JavaVM to a later version I did (basically some clean up and a little bit more functional). Added SendLoadURL method to IClientAPI.
* remove Adam's work around, this shouldn't be needed any moreSean Dague2007-07-311-1/+1
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* * Fix for issue#246/251 - Rescaling primitives has offset problems. (Thanks ↵Adam Frisby2007-07-311-0/+5
| | | | DharmaVoyager!)
* clear userAgent state on client shutdown, which fixes the issueSean Dague2007-07-318-12/+84
| | | | | | where you could only login once with a given id in standalone mode.
* * Fixed a bug where the simulator could crash if the userserver was ↵Adam Frisby2007-07-301-8/+8
| | | | particularly busy.
* * Added GetLocalHost() to UtilAdam Frisby2007-07-302-1/+28
| | | | | * ExternalHostName supports "SYSTEMIP" again.
* mass update of files to have native line endingsSean Dague2007-07-3053-6255/+6255
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* added OnDisconnectUser event to required classesSean Dague2007-07-304-145/+150
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* * Raised ping timeout to 150 secondsAdam Frisby2007-07-291-2/+2
| | | | | * Ping checks are now sent every 5 seconds instead of every one if no other packets are recieved.
* * Fixed an issue whereby DB4o was loading agents incorrectly (multiple ↵Adam Frisby2007-07-291-1/+1
| | | | logins should now work properly), done a temporary fix, but agents need to be stored seperately from userprofiles in DB4o.
* Deleting objects should now work. But beware they aren't send to your trash ↵MW2007-07-2911-204/+247
| | | | folder or anything so there is at the moment no way to recover deleted objects.
* * Primitives no longer walk around while being rescaled.Adam Frisby2007-07-291-19/+0
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* * Experimental fix for random walking of resized prims.Adam Frisby2007-07-291-0/+5
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* * Fixed a potential div by zero with terrain commands.Adam Frisby2007-07-291-4/+17
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* * Switched back to NullStorage until crazy DB4o error is fixed.Adam Frisby2007-07-291-1/+1
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* Commit 1/2Adam Frisby2007-07-2910-20/+30
| | | | | | | * DB4o no longer crashes the sim on Startup * DB4o now crashes the sim on shutdown. * Variety of console verbosity fixes.
* * Fixed an issue with Mono/UNIX filenames and DB4o storage engine.Adam Frisby2007-07-291-1/+1
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* * Assorted minor fixes (DB4o now properly commits saves on shutdown)Adam Frisby2007-07-291-1/+2
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* * Db4o Datastore is now the default.Adam Frisby2007-07-291-1/+1
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* * Highly experimental: Added DB4o DataStore support. Untested.Adam Frisby2007-07-291-7/+39
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* * OpenSim now performs compatibility checks at startup and warns the user if ↵Adam Frisby2007-07-291-1/+13
| | | | the Operating System or Platform version they are using is unsupported.
* * Added new compatibility functions to UtilAdam Frisby2007-07-291-0/+55
| | | | | | * IsEnvironmentSupported() - returns whether the platform is supported, if not, an error message is specified (at the moment restricts 95/98/ME, Systems that lack HTTPD.SYS and versions of the .NET framework prior to 2.0) * GetFileName() - returns a system valid filename, on windows this places data in the Application Data directory, on UNIX, the folder in which the application is calling from.
* * Applying issue#230 - Avatar stuck at region edge (Thanks Babblefrog!)Adam Frisby2007-07-292-35/+29
| | | | | * Fix for issue #237 - Sim startup cannot read a terrain file (Reported by CutterRubio)
* * Applying issue#238 - Console help is incomplete. (Thanks CutterRubio)Adam Frisby2007-07-291-2/+10
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* * Added Babblefrog's SL launcher (thanks!)Adam Frisby2007-07-2911-0/+844
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