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* * Added static mutex to terrain load-tile to prevent file IO locking issues.Adam Frisby2007-10-251-20/+31
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* * Added XMLRPC Controller Module to OpenSimMain which allows XML-RPC queries ↵Adam Frisby2007-10-255-1/+148
| | | | | | | | to be sent to the core application. * Disabled by default, but has two functions so far -- shutdown (timed or now), and create-region. * Added SendGeneralAlert function to SceneManager allowing all-user alerts to be sent from OpenSimMain.
* Created a generic RESTClient component, which simplifies querying for ↵Tleiades Hax2007-10-252-0/+491
| | | | | | | | resources from REST based web-services. Currently it supports a barebones scheme for specifying the path of the resource and querying asynchroneously. POST method is still wacky and a good solid scheme for handling timeout still remain.
* Introduced a build error in the last patchTleiades Hax2007-10-241-3/+0
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* Preparing for grid wide assetsTleiades Hax2007-10-241-1/+0
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* Part of supporting gridwide assetss. A little premature release, but I'm ↵Tleiades Hax2007-10-241-23/+1
| | | | tired of conflicts.
* add locking to the terrain database callsSean Dague2007-10-231-28/+31
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* * Fix for issue#514 - Sim crash when editing near terrain edge.Adam Frisby2007-10-231-1/+13
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* * Added "create-region" console command. Syntax: create-region <name> ↵Adam Frisby2007-10-233-31/+57
| | | | | | | <region.xml filename> * Spring cleaning.
* remove debug lineSean Dague2007-10-231-1/+1
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* * Removed plenty more untagged console messages. Everything now has shiny ↵Adam Frisby2007-10-228-15/+21
| | | | groups. :)
* * Table creation now checks if the table already exists before building it.Adam Frisby2007-10-221-3/+27
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* * Temporary fix for SQLite error -- temporarily disables terrain storage.Adam Frisby2007-10-221-2/+2
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* * Return of R2162. /Take that SVN!/Adam Frisby2007-10-2217-66/+186
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* * Made EstateSetting static since there's only one instance, and we only ↵lbsa712007-10-227-109/+141
| | | | | | | need to create it once * Now cacheing RegionInfos indefinitively; we should add a tiomeout to this cache
* after a small misunderstanding with the match group numbersSean Dague2007-10-221-5/+8
| | | | | | | IRC relay mode now has much more sensible broadcast messages in world and ignores non PRIVMSG commands
* my confusion on matches vs. groups in regex. This should work a bit betterSean Dague2007-10-221-5/+5
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* make for nicer IRC messages. No promiss that this works yet, butSean Dague2007-10-221-4/+25
| | | | | | it is a first attempt. Will tune shortly.
* make IRC uglier for a while to get a better handle on writing a parser for ↵Sean Dague2007-10-221-1/+1
| | | | the messages
* nice catch by chi11ken that I was setting the wrong propertySean Dague2007-10-226-815/+815
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* revert r2162 as it completely clobbered all the work onSean Dague2007-10-2218-568/+495
| | | | | | | the ChatModule by MW and myself. Couldn't find Adam online after that rev went in.
* * Major ass commit.Adam Frisby2007-10-2218-495/+568
| | | | | | | * Sqlite Storage Engine now supports terrain -- however be aware that every terrain revision stored will at 512KB to your database file. At the moment it is storing every revision from the first. * Fixed an issue where by noverbose mode would display lots of useless junk. Noverbose mode is now quite usable. * Fixed a whole bunch of console message issues such as naming and categorisation
* attempt to fix the muliple repeat problem (that sdague is getting) in the ↵MW2007-10-222-208/+211
| | | | IRC chat bridge code.
* Hopefully made it so ChatModule and InstantMessageModule are now running in ↵MW2007-10-221-4/+13
| | | | Shared module mode.
* Made some changes to the load/save xml format, So that the old format can ↵MW2007-10-224-4/+120
| | | | still be used, I have added new console commands of "load-xml2" and "save-xml2", if the old versions worked for you then please continue using them (at least for now). The new versions haven't been tested that much, so their format could be subject to change.
* Bug fix, so that local loginserver (in standalone mode) can set a start ↵MW2007-10-223-8/+11
| | | | position (position inside the region) rather than it always being hardcoded to 128,128. Note: This bug fix is just to allow this to be set. Its not actually used yet (so users will still always start at 128,128).
* update so that distances aren't required in the config fileSean Dague2007-10-221-4/+7
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* pull the IRC portions into their own class. There is stillSean Dague2007-10-221-165/+206
| | | | | | | | something odd going on with multi-regions here, which I'll have to ask Adam about tomorrow. This should make it easier to just enhance the IRC portion of chat though.
* * Added a lock to the user profile cache to prevent simultaneous duplicate ↵Adam Frisby2007-10-211-10/+14
| | | | additions to the database. (Attempting to fix bug reported by nebadon)
* * Disabled TCP Remoting Channel Security for InterRegion communication, as ↵Adam Frisby2007-10-213-550/+585
| | | | | | | it appears we are not implementing this correctly. (need to set up certificates first) * Documented ACL class
* fix line ending mixing. Probably should put someSean Dague2007-10-213-348/+348
| | | | | | | wiki descriptions up on line endings so we don't keep ending up in this place.
* Fixed a bug causing a crash during clientlog on in Windows (Thanks to ↵Tleiades Hax2007-10-212-2/+5
| | | | | | | Rookiie and nebadon for laying all the ground work) Fixed a bug, preventing standalone mode to report neighboring sims correctly
* * Committing new PolicyManager based on an ACL system.Adam Frisby2007-10-202-1/+224
| | | | | * Unlinked right now, but intent to replace large amounts of the core logic in PermissionManager with it.
* * Fixed an issue whereby avatar chat distances were being calculated against ↵Adam Frisby2007-10-202-8/+28
| | | | | | | the region corner due to a zero vector. * Bonus Commit: Fixed the Raster class in libTerrain.
* * IRC ChatModule extension should now be more stable.Adam Frisby2007-10-191-5/+16
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* * Whisper, Say and Shout distances are now configurable (what the hell!)Adam Frisby2007-10-191-4/+12
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* * Cross-border region chat should now work as long as both regions are part ↵Adam Frisby2007-10-191-59/+59
| | | | of the same simulator.
* * ChatModule is now shared between all scenes. (May be buggy.)Adam Frisby2007-10-191-18/+24
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* * Major structural change: Begun converting Events to use (caller, args) ↵Adam Frisby2007-10-198-28/+209
| | | | | | | | syntax to conform with .NET guidelines. * OnChatFromViewer has been converted as an example. * Bug: SimpleApp's NPC client does not implement a Scene property and will likely crash with a NullReferenceException when it attempts to chat.
* enable IRC bridge via runtime configurationSean Dague2007-10-191-36/+49
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* get rid of all the ^M line endingsSean Dague2007-10-1916-3126/+3126
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* changes to pass nini config object to the modules that getSean Dague2007-10-1920-1855/+1878
| | | | | | loaded so that they may read out any bits they are interested in
* * Test thy commits! (oops, sorry!)Adam Frisby2007-10-191-3/+5
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* * Instant Message functionality moved into a Region ModulesAdam Frisby2007-10-193-39/+41
| | | | | * You can now send instant messages to any user on the simulator, regardless of what region they are in.
* *Added -useexecutepath to use the path of the .exe as the path to find ↵mingchen2007-10-193-0/+33
| | | | configuration and libraries and not the current working directory.
* * normalized line endings...lbsa712007-10-191-15/+15
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* couple of tiny changes to what is outputted to the console during the start ↵MW2007-10-191-2/+4
| | | | up phase (like changed the bit where it asks for sim uuid to asking for region id). should have no effect on anything.
* * some more refactoring + bugfixlbsa712007-10-194-126/+134
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* changed the RegionID config name (that loaded from the region.xml files back ↵MW2007-10-191-1/+1
| | | | to sim_uuid), but left that actual field name in RegionInfo as RegionID. Hopefully old region.xml files should now work again.
* * Total refactoring of Asset Server for massive winlbsa712007-10-199-572/+351
| | | | | | * There is now a AssetServerBase * lolcat in ur assets