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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
Files
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*
* Got SimpleApp working again
lbsa71
2007-08-08
2
-42
/
+53
*
CAPS should now be working in standalone mode. Texture uploads will work even...
Brian McBee
2007-08-08
2
-10
/
+26
*
Whoops! left this out. second part of r1541
Brian McBee
2007-08-08
1
-3
/
+4
*
OGS1GridServices.cs
Brian McBee
2007-08-08
1
-0
/
+8
*
Grid/GridServer/GridManager.cs
Brian McBee
2007-08-08
1
-9
/
+16
*
starting to push some of the actual sql commands to get this to disk.
Sean Dague
2007-08-07
1
-5
/
+52
*
Some more work on new Sceneobject.
MW
2007-08-07
3
-22
/
+91
*
* koncept bugfix
lbsa71
2007-08-07
2
-0
/
+24
*
a couple of changes in the new Sceneobject classes, just committing so things...
MW
2007-08-07
4
-12
/
+27
*
* Removed duplicated Script residue
lbsa71
2007-08-07
3
-98
/
+0
*
actually transfer some data to the row definition. Going to hook
Sean Dague
2007-08-07
1
-3
/
+21
*
actually get sqlite stuff to compile. This isn't connected to the
Sean Dague
2007-08-07
1
-21
/
+5
*
some more sqlite stuff. Checking in to get it to another computer
Sean Dague
2007-08-07
1
-1
/
+30
*
OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
Brian McBee
2007-08-06
1
-2
/
+2
*
adding shell of SqliteDataStore
Sean Dague
2007-08-06
1
-0
/
+116
*
OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
Brian McBee
2007-08-06
1
-1
/
+1
*
OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
Brian McBee
2007-08-06
1
-43
/
+26
*
OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
Brian McBee
2007-08-06
1
-1
/
+18
*
Re-added Grid mode. (which had got removed/disabled in revision 1515)
MW
2007-08-06
3
-12
/
+21
*
* yet another mini-shape-commit
lbsa71
2007-08-06
1
-0
/
+21
*
* commands are done foreach instead of by [i]
lbsa71
2007-08-06
3
-13
/
+22
*
* renamed some scene to world
lbsa71
2007-08-06
5
-112
/
+16
*
* encapsulated firstname/lastname on ScenePresence
lbsa71
2007-08-06
7
-55
/
+65
*
* minor refactorings
lbsa71
2007-08-06
7
-14
/
+14
*
... and here's the second part...
lbsa71
2007-08-06
44
-0
/
+0
*
Part 1 of a two-part commit to change caps of 'scripting' dir...
lbsa71
2007-08-06
44
-0
/
+0
*
* Now we have boxes. Yay!
lbsa71
2007-08-06
8
-97
/
+88
*
* SimpleApp works again:
lbsa71
2007-08-06
6
-53
/
+50
*
clean up of startup config settings (command line args etc),
MW
2007-08-04
5
-101
/
+71
*
OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
Brian McBee
2007-08-04
1
-1
/
+1
*
* More work on PermissionManager - going AFK for a bit.
Adam Frisby
2007-08-04
1
-38
/
+79
*
* More work on PermissionManager
Adam Frisby
2007-08-04
2
-5
/
+44
*
* Little more cleaning of EstateManager - still needs packets to be moved, bu...
Adam Frisby
2007-08-04
1
-43
/
+103
*
* Extracted and refactored several large methods. Needs moving of packet hand...
Adam Frisby
2007-08-04
1
-148
/
+172
*
OpenSim/Region/Environment/Scenes/ScenePresence.cs
Brian McBee
2007-08-03
1
-4
/
+4
*
OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs, OpenSim/Regi...
Brian McBee
2007-08-03
2
-14
/
+14
*
* a very small first step with shape wrappers
lbsa71
2007-08-03
1
-37
/
+26
*
changed the properties so that most of them only take up one line per get/set.
MW
2007-08-03
2
-127
/
+38
*
* Changed some names
lbsa71
2007-08-03
2
-42
/
+42
*
ATTENTION!!! Change to default to "sandbox" (did we come up with a better nam...
Brian McBee
2007-08-03
1
-5
/
+5
*
Changes to prepare for future possible configuration of separate logdir, conf...
Brian McBee
2007-08-03
10
-18
/
+94
*
Yet another commit related to the SceneObject rewrites.
MW
2007-08-03
2
-5
/
+12
*
Yet another commit related to the SceneObject rewrites.
MW
2007-08-03
1
-4
/
+13
*
and more work on those classes. Think they are just about ready to begin hook...
MW
2007-08-03
3
-5
/
+107
*
Ditto...More work on the AllNewSceneObject* classes.
MW
2007-08-03
2
-6
/
+75
*
More work on the AllNewSceneObject* classes.
MW
2007-08-03
4
-4
/
+125
*
*Estate settings are now saved in their own configuration file called estate_...
mingchen
2007-08-03
3
-46
/
+685
*
Fixes flying glitch (hang) when crossing region boundaries
Brian McBee
2007-08-02
1
-4
/
+4
*
* Terrain load variables now work. HiRAW exporter works wonderfully. :D
Adam Frisby
2007-08-02
1
-5
/
+8
*
* Fixed several issues with Terrain
Adam Frisby
2007-08-02
1
-8
/
+13
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