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* Add a call to SOG.ResumeScripts() after region crossing / teleportMelanie Thielker2010-06-071-0/+2
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* * Bug fix in TP home: typo in unpacking of GridUserInfo.Diva Canto2010-06-054-3/+14
| | | | * Bug fix in TPs across neighboring regions: bug was introduced when getting rid of crashed sessions.
* Bug fix: update the list of friends upon MakeRoot, because child agents ↵Diva Canto2010-06-051-1/+1
| | | | don't get notified of new friendships.
* various refactorings on methods to replicate IAR paths to user inventory in ↵Justin Clark-Casey (justincc)2010-06-052-82/+128
| | | | order to improve readability
* refactor: do pathname trimming outside of ReplicateArchivePathToUserInventory()Justin Clark-Casey (justincc)2010-06-042-11/+8
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* add ability for load iar/save iar to take in arbitrary optionsJustin Clark-Casey (justincc)2010-06-042-20/+76
| | | | not used for anything yet
* bring TestLoadIarV0_1AbsentUsers() back onlineJustin Clark-Casey (justincc)2010-06-041-63/+56
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* bring TestIarV0_1WithEscapedChars() back onlineJustin Clark-Casey (justincc)2010-06-041-89/+72
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* bring test TestLoadIarV0_1ExistingUsers() back onlineJustin Clark-Casey (justincc)2010-06-041-81/+76
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* remove pointless mock user account service since the real one can now be ↵Justin Clark-Casey (justincc)2010-06-044-61/+8
| | | | easily configured for test purposes
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-06-049-34/+58
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| * Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensimDiva Canto2010-06-044-85/+44
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| * | Fixed a couple of buglets in Friendship offers / acceptance / decline when ↵Diva Canto2010-06-049-34/+58
| | | | | | | | | | | | avies are in different sims.
* | | get TestSaveIarV0_1() working again by setting up an ↵Justin Clark-Casey (justincc)2010-06-049-10/+22
| |/ |/| | | | | | | | | OpenSim.Data.Null.UserAuthenticationData plugin additional tweaks to get this working properly
* | remove estate stuff in sqlite region migrations since this also exists in ↵Justin Clark-Casey (justincc)2010-06-041-54/+1
| | | | | | | | | | | | estate migrations, change Sandbox to sandbox in sqlite region migrations re-enabling the sqlite data tests revealed these errors!
* | add sqlite database back to database testsJustin Clark-Casey (justincc)2010-06-042-2/+2
| | | | | | | | | | this appears to be okay even though we reuse it between runs without deleting it first. size of the database appears not to be changing though that could be deceptive
* | minor: comment out region interface registration log msg I accidentally left ↵Justin Clark-Casey (justincc)2010-06-041-2/+2
| | | | | | | | | | | | in last week also changes one log message to print out full exception stack trace on both mono/.net instead of just .net
* | Fix bug where prim items were not loaded in the new sqlite database handlerJustin Clark-Casey (justincc)2010-06-041-27/+39
|/ | | | This addresses mantis http://opensimulator.org/mantis/view.php?id=4739
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-06-021-1/+1
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| * Applying patch from coyled to fix IAR support with the SimianGrid connectorsJohn Hurliman2010-06-011-1/+1
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* | Add a forgotten security check. Make the new functions only work on primsMelanie Thielker2010-06-021-0/+6
| | | | | | | | owned by the host prim owner.
* | Add two new osFunctions:Melanie Thielker2010-06-025-0/+50
|/ | | | | list osGetPrimititveParams(key prim, list rules); osSetPrimitiveParams(key prim, list rules);
* One should not lock null objects.Melanie Thielker2010-06-011-5/+8
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* Lock the object queue when dequeueingMelanie2010-06-011-78/+81
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* Comment and remove JScript support. Mono 2.7Dev and 2.8 no longer include theMelanie2010-06-011-19/+19
| | | | needed libraries
* Fix prim returns I broke earlierMelanie Thielker2010-06-011-1/+1
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* Fix prim returns I broke earlierMelanie Thielker2010-06-011-4/+7
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* Continuing refactor. Refactor DeRezObject to deal with multiple objectsMelanie Thielker2010-06-015-71/+118
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* Add a method to get the bounding box and root prim offsets within it forMelanie Thielker2010-06-011-0/+44
| | | | a group of prims.
* Split GetAxisAlignedBoundingBox into two methods to allow calculation ofMelanie Thielker2010-06-011-3/+20
| | | | combined bounding boxes and offsets
* Change the handling of CreateSelected. Only send it on real creation, notMelanie Thielker2010-06-011-1/+2
| | | | for each prim coming into view.
* Fix create selection getting overwritten by multiple updates for the same prim.Melanie Thielker2010-05-315-6/+13
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* Fix a nullref in EventManager caused by RegionReady not setting the sceneMelanie Thielker2010-05-301-0/+1
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* Changes osFunction permissions again. Allow_ with a list of UUIDs now againMelanie Thielker2010-05-301-16/+51
| | | | | | refers to prim OWNERS. A new option set, Creators_, is added to allow selection by script creator. For existing installs, this means no functional change. The warning from my prior commit doesn't apply anymore.
* Changes OSSL Api permissions for the case of UUID list. In 0.6.9, the UUIDsMelanie Thielker2010-05-301-3/+18
| | | | | | | | | | | | | would be the IDs of the prim owners in whose prims these functions would run. This changes it so the UUID is the SCRIPT CREATOR instead. Further, osfunctions limited by uuid will not run if the creator and owner differ and the owner has mod rights on the script. There is still a danger in passing moodifiable scripts to others, as they can insert a harmful function, then remove the mod rights to make it runnable. As before, care needs to be taken, but where it was modable prims that were the risk before, modable scripts are the weak spot now. In cases where prim owner == script creator == script owner, nothing will change.
* Get the user's DOB back from the server response properly.Melanie Thielker2010-05-291-1/+1
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* get TestSaveIarV0_1() uncommented but not running as a test yet since I ↵Justin Clark-Casey (justincc)2010-05-284-110/+138
| | | | didn't get the authentication server to work and my brain is about to fizzle out my ears
* restore InventoryArchiverTests.TestReplicateArchivePathToUserInventory() to ↵Justin Clark-Casey (justincc)2010-05-282-52/+49
| | | | work with the new UserAccountService/InventoryService
* minor: move a method so that the #regions make more senseJustin Clark-Casey (justincc)2010-05-281-36/+35
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* fission UserAccountService.HandleCreateUser() into two methods, one which ↵Justin Clark-Casey (justincc)2010-05-284-138/+143
| | | | handles user command parsing and another which actually does the work
* If a command has descriptive help, add a line above and below the print out ↵Justin Clark-Casey (justincc)2010-05-281-0/+10
| | | | for readability
* minor: remove mono compiler warningJustin Clark-Casey (justincc)2010-05-281-1/+2
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* Add ability to load IARs directly from URIsJustin Clark-Casey (justincc)2010-05-284-9/+44
| | | | | | | | So, something like load iar Justin Clark-Casey / PASSWORD http://justincc.org/downloads/iars/my-great-items.iar Will load my IAR directly from the web.
* minor: remove mono compiler warningJustin Clark-Casey (justincc)2010-05-281-1/+1
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* tidy up help information on load oar and save oarJustin Clark-Casey (justincc)2010-05-281-5/+11
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* refactor: move GetStream and URI methods from ArchiveReadRequest -> ↵Justin Clark-Casey (justincc)2010-05-283-64/+65
| | | | ArchiveHelpers
* Adjust Scene.DeleteAllSceneObjects() to not delete objects attached to avatars.Justin Clark-Casey (justincc)2010-05-281-2/+6
| | | | | This is going to be the right behaviour in all cases, I should think. This means that avatars in region when an oar is loaded do not lose their attachments
* comment out large chunks of appearance/inventory region access services to ↵Justin Clark-Casey (justincc)2010-05-282-660/+656
| | | | eliminate warnings that this code is unused
* add a smidgen more log debug information in the form of the operating system ↵Justin Clark-Casey (justincc)2010-05-281-1/+5
| | | | version
* Simplify AddFullUpdateToAvatars()/AddPartialUpdateToAvatars() by calling the ↵Justin Clark-Casey (justincc)2010-05-281-2/+5
| | | | object's corresponding single avatar update method, rather than calling the sceneviewer directly