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* * normalized line endingslbsa712007-10-151-305/+305
* OpenSimMain now respects the asset_plugin paramter, and storing of assets wil...Tleiades Hax2007-10-133-6/+26
* Added capbility to use MySQL as the database backend in stand alone mode for ...Tleiades Hax2007-10-134-31/+7
* (no commit message)Tleiades Hax2007-10-134-7/+31
* Asset server implementation. Again one of these "plumbing" releases, where no...Tleiades Hax2007-10-1312-306/+415
* Change 3 UserServer login messages from writeline to MainLog to help diagnose...Charles Krinke2007-10-131-3/+5
* * Just extracted a standard ToXml() on SceneObjectGrouplbsa712007-10-122-5/+15
* I broke the build and am reverting until I can get the MainLog call proper.Charles Krinke2007-10-122-290/+290
* Just trying out some thing with events, there changes/additions are likely to...MW2007-10-122-0/+27
* Turn a few of the writelines into mainlog entries so failed logins can be mor...Charles Krinke2007-10-122-14/+14
* Change warning from "not a valid assembly" to "not a module assembly"Charles Krinke2007-10-111-1/+1
* Some changes to the sending of updates of SceneObjects to clients, that I did...MW2007-10-115-267/+355
* * Added FormatProvider to Culturelbsa712007-10-111-10/+18
* fixes for nebadon"s terrain bugs; includes patched 0.9 ode.dll, libode.sodan miller2007-10-111-4/+49
* * Okay, so maybe Error was a bit harsh for BadImageException; downgrading to ...lbsa712007-10-101-1/+1
* * Now loading modules from ScriptEngines directory as well.lbsa712007-10-103-46/+11
* * Gave ModuleLoader some good lovin'lbsa712007-10-1021-1481/+1525
* Added unit tests, based on nunit for the IInventoryDataTleiades Hax2007-10-102-0/+1015
* some refactoringMW2007-10-102-0/+40
* The files that I missed from Tleiades patch.MW2007-10-084-0/+42
* Applied patch 485, inventory patch from tleiades (thanks again).MW2007-10-088-231/+406
* small bug fixMW2007-10-081-1/+1
* applied Darok"s BulletXPlugin changes 003.patchdan miller2007-10-072-99/+378
* Applied Patch 473, Inventory Patch from Tleiades (many thanks).MW2007-10-063-14/+90
* Fixed bug in last commitTedd Hansen2007-10-051-1/+1
* Some more work on new ScriptEngine.Tedd Hansen2007-10-0534-7/+8119
* Code from Illumious Beltran (IBM) implementing more LSLSean Dague2007-10-058-9/+1001
* getting all our line endings consistant againSean Dague2007-10-0540-2836/+2836
* * So, ok, maybe renaming serialized fields on a friday wasn't the smartest of...lbsa712007-10-0512-456/+456
* * minor refactoringlbsa712007-10-052-8/+3
* Some tiny refactoringMW2007-10-053-6/+7
* * UserProfileData meets code conventionslbsa712007-10-0512-456/+456
* == The "right name and place" commit ==lbsa712007-10-0534-121/+109
* * Moved IUserService to OpenSim.Framework.Interfaceslbsa712007-10-053-4/+4
* * Renamed IUserServices to IUserServicelbsa712007-10-054-5/+5
* * minor renaminglbsa712007-10-031-3/+3
* more refactoringMW2007-10-035-173/+166
* Some continuation of lbsa71's refactoring of the CommunicationsManager.MW2007-10-034-64/+68
* Droppin da fyzyx bomb on yadan miller2007-10-031-41/+89
* * Moved setup of LocalInventoryService and LocalUserServices to the app layerlbsa712007-10-026-59/+23
* removed debug statementsdan miller2007-10-011-3/+1
* fixing odeplugin debug bugdan miller2007-10-011-1/+0
* this should fix mantis 452 and related -- hollow prims work in Linux! (I hope)dan miller2007-10-011-1/+2
* revert working getInventoryFolder function because this seemsSean Dague2007-10-011-6/+13
* Applied ckrinke's patch for #453. Thanks Charles! :)Dalien Talbot2007-09-301-2/+132
* Corrected the typo in the folder name.Dalien Talbot2007-09-302-0/+0
* Hollow prims (box only), thanks Gerard! Enjoydan miller2007-09-292-0/+839
* Hollow prims (box only), thanks Gerard! Enjoydan miller2007-09-299-35/+255
* negative code checkin. All these functions are in the baseSean Dague2007-09-281-162/+1
* implement getInventoryItem and getInventoryFolder (notSean Dague2007-09-281-5/+15