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* * minor: method documentationJustin Clarke Casey2008-09-168-44/+95
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* Mantis #1843Melanie Thielker2008-09-161-2/+14
| | | | | | | Applying DotNetEnine part of this patch. Thank you, nlin! Corrects ad hoc key list comparison.
* Minor formatting cleanup.Jeff Ames2008-09-163-3/+3
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* From: mike pitman <pitman@us.ibm.com>Dr Scofield2008-09-167-8/+17
| | | | | | | | | | | | | | | | | | New patch (terrainedit2.patch) is attached that passes unit tests ( and in fact supplies the new unit test to pass..:) The previous failure was due to the change of the brush size to be linear instead of exponential, and the fact that the test parameters were assuming the exponentional brush size. This patch also removes dependency on 'duration' argument for adjustment step size. This should address the widely differing reports of instability with terrain editing. Note: 'doing this right' implies ultimately reading the parameters from the ini file, which this patch does not do.
* Finish up OSSL enable/disable options in XEngine.Melanie Thielker2008-09-151-8/+45
| | | | | | | Now each function can be allowed, subject to threat level, disabled, or restricted to certain UUIDs.
* Refactor the os functions allowed check into the threat check methodMelanie Thielker2008-09-151-184/+5
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* * minor: recomment the console c# script printout I accidentally left in on ↵Justin Clarke Casey2008-09-151-1/+1
| | | | the last ocmmit
* * minor: eat up some yummy warningsJustin Clarke Casey2008-09-153-8/+10
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* * Add "reset user password" command to user serverJustin Clarke Casey2008-09-151-2/+55
| | | | | | * Some copy and pasting has occurred because it's difficult to properly refactor some bits at present. I'm very ashamed and it will disappear at some future point.
* * refactor: collapse UpdateUserProfileProperties() into existing ↵Justin Clarke Casey2008-09-157-63/+29
| | | | | | | | UpdateUserProfile * the methods were identical except that the Properties one did a check for the user profile beforehand. However, every caller was doing this already anyway.
* * oops! Add interface file I forgot in the last checkinJustin Clarke Casey2008-09-151-0/+49
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* * refactor: Break out IUserServiceAdmin out of IUserService since admin ↵Justin Clarke Casey2008-09-155-21/+11
| | | | methods don't need to be implemented on Grid hosted region servers
* * Complete refactoring accidentally left unfinished so that all server help ↵Justin Clarke Casey2008-09-154-69/+17
| | | | requests flow through the ShowHelp() method
* * Add "reset user password" command to standalone region consoleJustin Clarke Casey2008-09-155-3/+109
| | | | | | * Grid user server implementation to follow shortly
* Add the option to use Allow_osFunction = false for each OS functionMelanie Thielker2008-09-151-0/+11
| | | | | | in the XEngine section
* Add more granularity and a risk asessment system to the OSSL API in XEngine.Melanie Thielker2008-09-151-60/+254
| | | | | | | Adds the fix from Mantis #2197 in it's new form. Stage one of the scripting security changes, more to come.
* reverting r6302Dr Scofield2008-09-153-6/+3
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* Mantis#2197. Thank you kindly, Tyre, for a patch that:Charles Krinke2008-09-158-4/+114
| | | | | adds the new function osTeleportAgent().
* Update svn properties, minor formatting cleanup, fix a compiler warning.Jeff Ames2008-09-151-3/+6
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* From: mike pitman <pitman@us.ibm.com>Dr Scofield2008-09-153-3/+6
| | | | | | | | | | | | | fixes the terrain spikes, and is the result of mostly a tuning operation on the smooth and flatten tools. I dug in and found that the spikes apparently result from smooth's overly aggressive iteration steps toward the average curvature, which leads to an instability that blows up the heights. I introduced a scaling factor to dampen the 'duration' parameter which tames progress and seems to keep things stable.
* * Remove a hack I put into OGP so that I could test OGP over SSL with the ↵Teravus Ovares2008-09-141-3/+1
| | | | SeedCap response not being SSL
* * Made Seed CAP response respect the SSL setting.Teravus Ovares2008-09-143-5/+82
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* * This update makes configuring SSL a little easier on Windows XP. It also ↵Teravus Ovares2008-09-144-7/+193
| | | | | | | | | makes it possible to run a HTTPS server on the region. It also has a junk Certification authority for test purposes. * There are still a lot of things that are hard coded to use http. They need to be fixed. * Also includes directions * A standard junk PEM file to append to app_settings/CA.pem in the client so SSL will work
* Added some further clipping to color- and alpha-values.Homer Horwitz2008-09-142-98/+102
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* Mantis #2186Melanie Thielker2008-09-141-12/+12
| | | | | | Prevent illegal color values from being set.
* MessageServer gets the agent position (positionx/y/z) as float, not as int inHomer Horwitz2008-09-141-3/+3
| | | | | | the login_to_simulator message. Changed parsing accordingly (#2190).
* Mantis #2124Melanie Thielker2008-09-1425-1729/+2585
| | | | | | | Thank you, RuudL, for a patch that brings MSSQL up to the same implementation level as MySQL.
* * Converted a number of methods within the login processes from private to ↵Adam Frisby2008-09-145-26/+19
| | | | | | | | protected. * Made several methods virtual to allow derivative overrides. * Minor cleanups.
* Thank you kindly, CMickeyb for a patch that:Charles Krinke2008-09-142-3/+14
| | | | | | | | | Moved intialization of appearance from the SendInitialData event handler into CompleteMovement handler. That ensures that m_appearance is initialized before the inventory is retrieved (so there is a place to check on attachments).
* * Minor fixes and cleanups around code being used for Rex Module work.Adam Frisby2008-09-143-27/+17
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* Mantis#2183. Thank you kindly, Ewe Loon for a patch that addresses:Charles Krinke2008-09-142-0/+26
| | | | | | | | | | | | | after using llTakeControls my sim receives about 200 messages per second, l of which get queued , this could be because there is no lag as the viewer and sim are on the same computer. The patch I have included checks to see if the "Changed" param is 0 then searches the EventQueue for Control messages being sent to the same localid, if it finds a message already in the Queue and Changed==0 then the new message is only notifing you the key is being held, since there is already a message the new one isnt needed so it isnt added to the queue.
* Fixed several cases of inverted colors and alpha in DNE and XEngine.Homer Horwitz2008-09-132-70/+70
| | | | | | Added clamping to 0.0 - 1.0 for R, G, B, and A.
* * Adds regiondata and estatedata persistence in Sqlite. This commit is ↵Teravus Ovares2008-09-131-0/+3
| | | | actually an assist. 99% of the work was already done by Melanie.
* Formatting cleanup.Jeff Ames2008-09-135-128/+135
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* Fixing a bug in DNE which caused the face-colors to be inverted when set via ↵Homer Horwitz2008-09-131-9/+9
| | | | script.
* Update svn properties. Minor formatting cleanup. Fix some minor typos. ↵Jeff Ames2008-09-132-20/+4
| | | | Remove some old dead code.
* Fix another missing UUID before a ToString().Homer Horwitz2008-09-131-1/+1
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* * Fixes SQLite load crash. Teravus Ovares2008-09-131-2/+3
| | | | | | | * added primary key to regionsettings table in the cached table * initialized the data adapter. * Still untested fully, so watch out!
* Add region settings support to SQLite (untested!)Melanie Thielker2008-09-131-1/+183
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* Mantis #2018Melanie Thielker2008-09-133-6/+15
| | | | | | | Read animation data from avataranimations.xml to allow default animations to be started and stopped by name from scripts.
* Update avatar-position while avatar is sitting and the prim is moved (#2159).Homer Horwitz2008-09-132-0/+16
| | | | | | | I decided to make ParentPosition a public property in ScenePresence, because that's exactly what happens (the parent position changes on prim move).
* Remove the cruft of accessing a private member of another module's classMelanie Thielker2008-09-134-17/+27
| | | | | | | from DataSnapshot and replace it with a best practices approach, making it much less dependent on the land module's internal structure and types.
* Fix a typo in the DataSnapshot moduleMelanie Thielker2008-09-131-1/+1
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* Mantis #2182Melanie Thielker2008-09-131-1/+1
| | | | | | Thank you, tyre, for a patch that fixes the sender UUID in scripted IM
* Fix some string to float casting nastiness. The "train script" nowMelanie Thielker2008-09-132-3/+14
| | | | | | | | | works. Also makes llGetFreeMemory return the constant 16384. LLGetFreeMemory is useless in SL, as it never goes up, only down. So, the only thing it is used for, in practice, is to detect an imminent stack/heap collision, a danger we don't have.
* Provide a GetApi method on the IScriptEngine to get a named API referenceMelanie Thielker2008-09-134-0/+18
| | | | | | | This allows cross-api method calls on the implementation and also allows "Meta APIs" that only provide common functionality to other APIs
* Change all LSL functions to return LSL types instead of base types.Melanie Thielker2008-09-132-261/+223
| | | | | | | | | Remove some unused osFunctions that were left in the LSL function file from the separation way back when. Inline the osSetParcelMediaURL code to get rid of the osFunction. Really need to add a way for one API to call another.
* Fix string parameters to functions taking lists as arguments. LSLMelanie Thielker2008-09-131-0/+4
| | | | | | | | | functions return CLI strings, which, in the case of lists, don't get wrapped. Therefore, the list had to be able to deal with that CLI type here. The correct fix would be to change all LSL function returns to LSL types.
* Circular path prim meshes are now joined where the path ends meet if they ↵Dahlia Trimble2008-09-132-69/+92
| | | | match. This may have a minor improvement in memory and speed performance, but it's mainly for viewer applications and it also syncs the c# version of PrimMesher with my python sandbox version.
* wrap log4net configure in try block so that it will run if you don't have aSean Dague2008-09-131-1/+5
| | | | | | | | .config (which no one does). Dropping in the .config lets you see that debug messages, which is handy while writing tests and figuring out why things don't behave like you would guess.