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* * Moved OpenSim/Framework/General to OpenSim/Framework for great justice.lbsa712007-10-3143-0/+0
* made illogical bitwise operations logicalJeff Ames2007-10-315-8/+8
* Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for ...Charles Krinke2007-10-316-43/+177
* set svn:eol-styleJeff Ames2007-10-3133-4727/+4727
* Tevarus' patch for object flags & implemented Phantom editsdan miller2007-10-305-5/+129
* Step one on the long march towards grid based inventory. Introduction of an I...Tleiades Hax2007-10-3012-71/+296
* * doh IIlbsa712007-10-301-1/+1
* * dohlbsa712007-10-301-1/+1
* * Added OpenLifeGrid to Launcherlbsa712007-10-301-2/+8
* * Now the launcher actually WORKS. Yay.lbsa712007-10-301-4/+4
* temporary fix for sitting collisions in ODEJeff Ames2007-10-305-27/+62
* * Optimized usingslbsa712007-10-30353-10247/+15368
* * Deleted .user filelbsa712007-10-301-12/+0
* as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...MW2007-10-29145-4776/+4749
* Fixed a bug in SQLAssetServer that only seemed to be a problem when running u...MW2007-10-292-3/+4
* fixed one bug (where the assets we read and created from the OpenSimAssetSet....MW2007-10-291-1/+5
* * Removed AssetNotFound as it crashes clientlbsa712007-10-292-50/+56
* * ModuleLoader: Privatized some too-public fieldslbsa712007-10-296-56/+86
* Started the process of cleaning up AssetCache and moving most of the code int...MW2007-10-2913-100/+360
* normalized line endingsJeff Ames2007-10-294-339/+339
* should help with ODE bounce on region crossdan miller2007-10-291-8/+18
* Added preliminary support for sitting on primsJeff Ames2007-10-285-19/+118
* *Replaced -useexecutepath with an updated -inifile extension. You can now spe...mingchen2007-10-282-37/+15
* * Added 'Jim' and 'Goblin' shapes; not available in inventory yet thoughlbsa712007-10-271-1/+3
* Added method to create default config file in region server(OpenSim) followin...Tleiades Hax2007-10-263-8/+77
* Temporary fix for a missing Opensim.ini file.MW2007-10-262-10/+3
* * Added prototypical AvatarFactory module interface to load avatar parameterslbsa712007-10-2626-213/+300
* Region ground texture was not marked as temporary, when being created, and as...Tleiades Hax2007-10-262-7/+10
* Very early first implementation of grid based assets.Tleiades Hax2007-10-2610-114/+511
* fix line endingsSean Dague2007-10-253-623/+623
* apply http://bug.opensecondlife.org/view.php?id=512 from chillkenSean Dague2007-10-259-15/+15
* * Added static mutex to terrain load-tile to prevent file IO locking issues.Adam Frisby2007-10-251-20/+31
* * Added XMLRPC Controller Module to OpenSimMain which allows XML-RPC queries ...Adam Frisby2007-10-255-1/+148
* Created a generic RESTClient component, which simplifies querying for resourc...Tleiades Hax2007-10-252-0/+491
* Introduced a build error in the last patchTleiades Hax2007-10-241-3/+0
* Preparing for grid wide assetsTleiades Hax2007-10-241-1/+0
* Part of supporting gridwide assetss. A little premature release, but I'm tire...Tleiades Hax2007-10-241-23/+1
* add locking to the terrain database callsSean Dague2007-10-231-28/+31
* * Fix for issue#514 - Sim crash when editing near terrain edge.Adam Frisby2007-10-231-1/+13
* * Added "create-region" console command. Syntax: create-region <name> <region...Adam Frisby2007-10-233-31/+57
* remove debug lineSean Dague2007-10-231-1/+1
* * Removed plenty more untagged console messages. Everything now has shiny gro...Adam Frisby2007-10-228-15/+21
* * Table creation now checks if the table already exists before building it.Adam Frisby2007-10-221-3/+27
* * Temporary fix for SQLite error -- temporarily disables terrain storage.Adam Frisby2007-10-221-2/+2
* * Return of R2162. /Take that SVN!/Adam Frisby2007-10-2217-66/+186
* * Made EstateSetting static since there's only one instance, and we only need...lbsa712007-10-227-109/+141
* after a small misunderstanding with the match group numbersSean Dague2007-10-221-5/+8
* my confusion on matches vs. groups in regex. This should work a bit betterSean Dague2007-10-221-5/+5
* make for nicer IRC messages. No promiss that this works yet, butSean Dague2007-10-221-4/+25
* make IRC uglier for a while to get a better handle on writing a parser for th...Sean Dague2007-10-221-1/+1