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* (no commit message)lbsa712007-07-0817-92/+71
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* * Fixed building - something weird is happening with prebuild though, not ↵Adam Frisby2007-07-081-13/+21
| | | | adding XMLRPC.DLL to the references for Framework.Data
* * Bugfix with instant message handlers. Looking at implementing grid IM ↵Adam Frisby2007-07-081-4/+10
| | | | server, ideally using a known scalable infrastructure.
* * Missed a line - IM support in local simulator should now work.Adam Frisby2007-07-081-1/+1
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* * Added instant message support for the local region. Grid support forthcoming.Adam Frisby2007-07-086-18/+89
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* * Updating prebuildAdam Frisby2007-07-0830-172/+159
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* * Fixed reservation handling for existing region authkey situations. ↵Adam Frisby2007-07-081-7/+1
| | | | Reservation key now overrides old sim key, however if reservation not found, sim key is used instead.
* *Fixed several bugs that crashed the viewer and opensim server when logging ↵mingchen2007-07-068-23/+36
| | | | | | | | | | in on grid mode *Note: Grid Mode now works in sugilite, but is still unstable **Known bug in which the grid server crashes after being relaunched from a previously create configuration **Crashing of the viewer crashes the OpenSim server which then crashes the grid server -- needs better handling of exceptions **Multiple sims is still untested, but should connect correctly. Moving between the sims may be a different story
* *Fixed 2 small references to localhost which has some conflicts when resolving.mingchen2007-07-062-2/+2
| | | | | *Grid mode now gets past region handshake, BUT the client (both nicholas and the normal one) crash as soon as the next step is displayed on the screen
* *Fixed crash of OpenSim client when in grid mode from a recent commitmingchen2007-07-051-2/+2
| | | | | *The XML issue is now fixed (yay lbsa71) -- but I am still getting a "login packet never received", but that is probably an issue on my end, and not it the code
* Fixed rotation editing of individual prims in a group. I think positioning ↵MW2007-07-053-11/+70
| | | | and rotations should now be correct (for both groups and on editing individuals of a group). Resizing still needs work.
* * updated bugfixed xmlrpc for massive winlbsa712007-07-051-5/+1
| | | | | | * got rid of the ugliest hack in the project
* *Removed SimProfile.cs as it is no longer needed (in favor of SimProfileData)mingchen2007-07-0536-266/+261
| | | | | | *Added simulator_data_request XMLRPC method to request data from the grid server about a sim instead of faking its login *Login is progressing, now just getting an XML error (http://pastebin.com/942515) -- if you can fix this, throw MingChen in IRC a Private Message
* * Tweaks to Java engine (uses less threads). Added support for OnFrame and ↵Adam Frisby2007-07-051-70/+78
| | | | OnNewPresence events.
* * Java engine fully back in SugiliteAdam Frisby2007-07-055-48/+75
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* * Added Java support back into Sugilite (although it still needs a calling ↵Adam Frisby2007-07-0530-43/+2044
| | | | host to be added).
* A bit more work on Building tools/support.MW2007-07-0416-67/+276
| | | | | updated Axiom.MathLib.dll.
* * re-fixed the utf-16 bug in xmlRpcResponse serializationlbsa712007-07-0415-320/+123
| | | | | | | * added LLSDStreamHandler.cs to Caps (Haven't enabled it yet, though) * removed last traces of old rest handling
* * Removed AssetHttpServer, using BaseHttpServer insteadlbsa712007-07-0414-335/+341
| | | | | | | | | * Removed legacy REST handling * Created two custom IStreamHandlers for asset up/download * Removed quite a lot of double and triple encodings, trying to work towards binary only and direct write into storage. * Introduced BaseStreamHandler with GetParam() and some other goodies
* * Added StreamHandler supportlbsa712007-07-047-89/+143
| | | | | | | | | * Implemented RestStreamHandler * Some caps functions now use it * Moved out RestMethodEntry from httpserver * The IStreamHandler interface now reports required method and Content-Type
* Grid Servers:Adam Frisby2007-07-044-13/+18
| | | | | | | | | * Sugilite grid server now works with older regions properly (using it on deepgrid for testing) * Sugilite user server still broken with sugilite region server * Reduced the number of compiler warnings to zero Region Servers: * Added debug information to OGS1 Comms to help debug user server connectivity issues.
* * More cleaning - Sugilite now only has build errors for "value is never ↵Adam Frisby2007-07-046-5/+21
| | | | used" properties (which I presume will be filled in over time)
* * Cleaning - attempting to get compiler warnings back down to zero.Adam Frisby2007-07-046-15/+18
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* * Started work on converting BaseHttpServer to a stream dispatcherlbsa712007-07-044-76/+155
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* Today's work on Building support/tools. Think I am slowly getting there. MW2007-07-0313-60/+327
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* *Fixed storage issue as noted in last commit of the OGS1 GridServermingchen2007-07-035-10/+11
| | | | | *Reverted the default remote grid server port back to 8001 (from a port change to debug a previous issue)
* *Removed GridInfo class as it has been previously replaced with the much ↵mingchen2007-07-039-29/+47
| | | | | | | | | better NetworkServersInfo class *Got the GridServer in OGS1 to go through with registering the region, but the actual storage of the region isnt working right now. **After this is fixed, grid mode should work!
* *Renamed OGS1 XmlRpcLoginToSimulatorMethod to the more appropriate ↵mingchen2007-07-033-67/+114
| | | | | | | XmlRpcSimulatorLoginMethod *Attempt to fix the "sim not found" issue by adding sim if...well...not found (OGS1)
* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-03184-1195/+693
| | | | | * added some licensing info
* * Completed conceptual LlsdMethod - everything resides in SimpleApp pending ↵lbsa712007-07-039-24/+87
| | | | guru approval.
* You can now substitute %name% in the filename argument for terrain save & ↵Adam Frisby2007-07-022-2/+4
| | | | load commands to input the sims name. Useful for sugilite regions where you are running multiple sims in a single instance and need to get them to load or save in a pattern. (Needs cleaning & expansion)
* Attempted workaround for Mono's insistence on compiling BasicTerrain incorrectlyAdam Frisby2007-07-022-21/+13
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* *OGS1 Key2Name/Name2Key worksmingchen2007-07-023-12/+13
| | | | | *OGS1 doesnt crash on startup anymore
* * Added conceptual LlsdMethod Demo to SimpleApp (work in progress)lbsa712007-07-027-25/+40
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* Applied Darok's PhysicsVector ToString patchMW2007-07-021-0/+5
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* * Added "HiRAW" mode export for generating as precise outputs as possible in ↵Adam Frisby2007-07-021-1/+80
| | | | the .RAW format. Ideal for exporting a heightmap to a simulator only capable of reading the RAW format. If you are exporting between OpenSim regions, use F64 instead.
* * Started working on LlsdMethod for BaseHttpServerlbsa712007-07-026-25/+44
| | | | | *Renamed IRestHandler.cs to RestMethod.cs which is the correct name.
* * Added support for SL-style RAW export similar to the official simulators ↵Adam Frisby2007-07-021-0/+68
| | | | operation (low resolution)
* * Fixed Issue #161 by using PhysicsScene.Null instead of BasePhysicsScenelbsa712007-07-026-48/+41
| | | | | | | * Hid NullPhysicsScene for great justice * Fixed broken Grid build
* * Applied Weathros/tedd's IP v6 patchlbsa712007-07-021-1/+19
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* * worked some more on the RegionInfo attr fugglinesslbsa712007-07-021-61/+15
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* Just committing this because I want my commit to be on the front page of ↵MW2007-07-013-8/+18
| | | | www.opensimulator.org rather than lbsa71's being there.
* * removed try-catchall from scene constructorlbsa712007-07-014-39/+52
| | | | | | | * added reference server-side addnewprim prototype to Scene - not implementet yet though.
* More work on SceneObject/Primitive and building (Linking is a work in ↵MW2007-07-017-23/+129
| | | | progress as is all). Committing now as I've finished for the night and will be continued tomorrow.
* * replaced some more of those butt-fuggly attr constructs with nice Get<> ↵lbsa712007-07-011-80/+4
| | | | calls; somebody should finish the job.
* Can change the name and description of a prim.MW2007-07-0110-10/+112
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* Started change to having SceneObject and then that having child Primitives ↵MW2007-07-0123-673/+1168
| | | | which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
* * now saves ExternalHostName in configlbsa712007-07-012-8/+13
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* MAJOR IP RESTRUCTURINGlbsa712007-07-0113-155/+271
| | | | | | * moving towards IPEndPoints all over the place * trying to make the internal/external division
* Fixed SimpleApp - aka thankgoditssundaycommitlbsa712007-07-0155-338/+392
| | | | | | | | | | | | | | * Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins