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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
Files
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Setting changeY in border crossing.
Diva Canto
2009-10-14
1
-0
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+1
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Enable LSL dialogs to display group names properly
Melanie
2009-10-14
1
-0
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+10
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* minor: remove some mono compiler warnings
Justin Clark-Casey (justincc)
2009-10-14
2
-4
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+4
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Allow the LLUDP server to run in either synchronous or asynchronous mode with...
John Hurliman
2009-10-14
2
-6
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+29
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* Clean up the SetThrottle() code and add a maxBurstRate parameter to allow m...
John Hurliman
2009-10-14
4
-102
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+161
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* Switched to a plain lock for the ClientManager collections and protected th...
John Hurliman
2009-10-14
3
-71
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+85
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* Added the "show connections" command to print out all of the currently trac...
John Hurliman
2009-10-14
1
-1
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+23
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* Read scene_throttle_bps from the config file and use it
John Hurliman
2009-10-14
2
-10
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+5
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Merge branch 'htb-throttle' of ssh://opensimulator.org/var/git/opensim into h...
John Hurliman
2009-10-14
17
-129
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+603
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Merge branch 'master' into htb-throttle
Melanie
2009-10-14
17
-129
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+603
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Set the estate owner to be the master avatar if it's not set.
Melanie
2009-10-14
1
-0
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+6
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* Fixes some prim crossings on megaregions with regions beyond the 512m mark
Teravus Ovares (Dan Olivares)
2009-10-13
2
-25
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+99
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Better handling of missing assets.
Diva Canto
2009-10-13
1
-9
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+16
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Better handling of missing assets.
Diva Canto
2009-10-12
1
-9
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+23
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Stop the recurring texture requests for textures that truly don't exist.
Diva Canto
2009-10-12
1
-2
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+2
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Added this one file for the previous commit to work.
Diva Canto
2009-10-12
1
-0
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+37
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* Fixes http://opensimulator.org/mantis/view.php?id=4225
Diva Canto
2009-10-12
11
-62
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+162
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0004246: [Patch] FlotsamAssetCache deep scan & cache
Melanie
2009-10-12
1
-37
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+270
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Stop null values from being returned on database queries
Melanie
2009-10-12
1
-1
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+4
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* Minimized the number of times textures are pulled off the priority queue
John Hurliman
2009-10-14
8
-73
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+152
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* Split Task category into Task and State
John Hurliman
2009-10-13
3
-34
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+59
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Optimized heartbeat by calling Update() only on updated objects.
Dan Lake
2009-10-13
3
-73
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+52
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* Copied LocklessQueue.cs into OpenSim.Framework and added the .Count propert...
John Hurliman
2009-10-13
7
-94
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+242
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* Consolidated adding / removing ClientManager IClientAPIs to two places in S...
John Hurliman
2009-10-13
10
-77
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+38
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* Fixed a bug where clients were being added to ClientManager twice
John Hurliman
2009-10-13
5
-59
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+54
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* Rewrote ClientManager to remove Lindenisms from OpenSim core, improve perfo...
John Hurliman
2009-10-13
20
-329
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+310
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* Unregister event handlers in LLUDPServer when a client logs out and disconn...
John Hurliman
2009-10-13
8
-410
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+262
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Avoid checking m_clients collection twice when a UseCircuitCode packet is rec...
John Hurliman
2009-10-13
2
-28
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+30
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* Broke the circular reference between LLClientView and LLUDPClient. This sho...
John Hurliman
2009-10-13
2
-59
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+77
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* Eliminated unnecessary parameters from LLUDPServer.SendPacketData()
John Hurliman
2009-10-13
2
-6
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+9
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Merge branch 'master' into htb-throttle
Melanie
2009-10-12
7
-84
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+845
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Optimize ODE mesh by removing sleep. On a region with 100,000 prims and ODE e...
unknown
2009-10-12
1
-1
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+1
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Fixed tree crossing. This will alleviate
Diva Canto
2009-10-11
1
-56
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+54
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* Changed logic of enabling LLProxyLoginModule to follow the new style -- tru...
Diva Canto
2009-10-11
2
-4
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+6
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sync PrimMesher with r46
dahlia
2009-10-11
2
-19
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+782
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disambiguate System.Path (preparation for new PrimMesher)
dahlia
2009-10-11
1
-1
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+1
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Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim
Diva Canto
2009-10-10
4
-10
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+31
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Use Util.UTF8 instead of creating a new heap object every time.
Diva Canto
2009-10-10
1
-5
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+5
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Merge branch 'master' into htb-throttle
Melanie
2009-10-10
5
-33
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+43
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Fix selling objects
Melanie
2009-10-10
1
-4
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+3
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* comment out the velocity test, using updates every 500 ms as set in ScenePr...
Teravus Ovares (Dan Olivares)
2009-10-10
2
-2
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+7
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Merge branch 'master' of ssh://MyConnection/var/git/opensim
Teravus Ovares (Dan Olivares)
2009-10-10
1
-1
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+1
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Adjust velocity threshold for triggering flailing. Thanks to KittoFlora for r...
dahlia
2009-10-10
1
-1
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+1
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* Make ODECharacter respect the scene's requested collision update time
Teravus Ovares (Dan Olivares)
2009-10-10
3
-3
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+15
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* Fix incorrect math on the Velocity check in PhysicsCollisionUpdate. This ...
Teravus Ovares (Dan Olivares)
2009-10-10
1
-1
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+1
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* Move the 'On Collision Update Movement Animation' routine to above the 'm_i...
Teravus Ovares (Dan Olivares)
2009-10-10
1
-3
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+8
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Slight variation on the locking scheme: now locking always, except the ForEac...
Diva Canto
2009-10-09
1
-9
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+9
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A slight improvement on name fetching -- using the local name cache, since it...
Diva Canto
2009-10-09
1
-0
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+6
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This is to *try* to avoid the exception we are seeing repeatedly:
Diva Canto
2009-10-09
1
-0
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+4
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Use the cache, Luke!
Diva Canto
2009-10-09
1
-25
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+8
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