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2008-08-21- corrects statement about {asset,user,inventory} source configurationDr Scofield2-5/+14
as those all work with MySQL (and are in fact required it seems); adds examples as well - adds region_file_template functionality for the create_region XmlRpc call of RemoteAdminPlugin - cleans up and fixes typo in UserProfileData
2008-08-20fixing Rest/Inventory stuff again. changes somehow got lost locally.Dr Scofield5-20/+11
2008-08-20oops. forgot.Dr Scofield2-0/+289
2008-08-20From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield6-895/+1573
cleanups of the REST inventory code.
2008-08-20Adding unit test for issue 2006, though it's commented out as those compilerMike Mazur1-1/+34
tests tend to tank on our continuous build server.
2008-08-20Mantis #2003 - thank you, SachaMagne, for a patch that implementsMelanie Thielker8-9/+163
the first part of gesture persistence. ---------------------------------------------------------- Attachments no longer vanish on walking crossing. Teleport is still problematic, but will now be blocked with message "Inconsistent attachment state" rather than losing the attachment. Detach to be able to TP in that case.
2008-08-19Update svn properties, minor formatting cleanup.Jeff Ames4-5/+5
2008-08-19Fixes the previous commit of llMakeLink for Shared/Melanie Thielker1-2/+2
2008-08-19Mantis #2001Melanie Thielker2-2/+62
Thank you, nlin, for a patch that implements part of llCreateLink - DotNetEngine implementation by nlin. - Shared/ port by me.
2008-08-19Add the default region texture UUIDS back in that were lost inMelanie Thielker1-8/+32
the shuffle. Translate LLUUID.Zero to the default textures on set. This should fix the default button in the viewer.
2008-08-19Mantis #1999Melanie Thielker1-0/+3
Allow the sim owner to add estate managers to any estate on the sim
2008-08-19Packet type exclusion (Mantis #2004)Melanie Thielker1-2/+4
Exclude SimStats packets from ack appending.
2008-08-19Attachment persistence (Mantis #1711)Melanie Thielker9-169/+52
Change user server to handle attachment assets record properly. Ensure that attachments are not re-rezzed on region crossing. Persistence will NOT WORK with earliser UGAI!! Change region server to match.
2008-08-19Moves one file to it's proper locationMelanie Thielker1-1/+4
2008-08-19Fix region crossings and access to inventory after changing regions withinMelanie Thielker4-7/+50
the same simulator
2008-08-19Update svn properties, minor formatting cleanup.Jeff Ames5-12/+11
Remove old comment in SnapshotStore pointed out by ChrisDown (bug #2000)
2008-08-19Attachment persistence!!! Patch #9170 (Mantis #1171)Melanie Thielker4-16/+61
Attachments now persist across logouts. Mostly untested.
2008-08-19* This reverts a change where m_regions[RegionHandle] was replaced instead ↵Teravus Ovares1-2/+7
of removed in LocalBackEndServices It used to be like the change above a long long time ago but we found that it caused intermittent neighbor connectivity issues. I added comments above it so that it's looked at more closely next time.
2008-08-19Sync OpenSim/Region/ScriptEngine/{Common,Shared}/LSL_Types.cs.Mike Mazur2-91/+106
2008-08-19Apply Godfrey's patch (originally in r5872) to Shared/LSL_Types.cs as well.Mike Mazur1-2/+94
2008-08-19Update svn properties, formatting cleanup.Jeff Ames17-176/+77
2008-08-19Attachment persistence!!! Patch #9169 (Mantis #1171)Melanie Thielker8-37/+120
Attachments now save to MySQL. No reattach on login yet.
2008-08-18* If two regions have configuration information that conflicts (save xy ↵Justin Clarke Casey2-2/+56
location, same uuid or same internal ip port) then complain loudly and don't start up
2008-08-18* Properly dispose of the reader after readAttachments() has finished with ↵Justin Clarke Casey1-2/+3
it in the Mysql User data manager
2008-08-18* It appears that sometimes some IClientAPI reference is not being released, ↵Justin Clarke Casey4-5/+87
resulting in continual execution of the CheckConnectivity timer method * For now, just turn off this timer when we close the connection * Also some minor help refactoring creeps in to this revision.
2008-08-18Change LowpriorityTask to be ThrottleType.Task | ThrottleType.LowPriority to ↵Melanie Thielker3-9/+12
make the flag nature of this value more clear.
2008-08-18Avatar Attachment persistence!! Patch #9168 (Mantis #1171)Melanie Thielker5-0/+187
Plumbs in attachment persistence and adds the tables. Currently MySQL only, no user functionality yet.
2008-08-18* maptile - just flatten it.. we'll worry about projection later.. Teravus Ovares1-4/+7
2008-08-18* Slightly better implementation of prim volume drawing on the maptile using ↵Teravus Ovares1-10/+177
projection of an oriented bounding box. This isn't quite right yet. Experimental. It takes about 3 times longer then the previous version, however produces better results.
2008-08-18* Maptile prim volume drawing change from manually drawing the rectangles ↵Teravus Ovares1-20/+65
using Bitmap.setpixel to a drawing2d graphics context. * Z-sort the prim volumes before drawing.
2008-08-18* Text/comment cleanup in MapImageModuleTeravus Ovares1-30/+6
2008-08-18Fix another compiler warning, based on a patch submitted by Leaf. (bug #1978)Jeff Ames2-78/+79
2008-08-18Fix compiler warning due to incomplete refactoring in r5901.Jeff Ames1-4/+0
2008-08-18Formatting cleanup.Jeff Ames208-3149/+2966
2008-08-17Update svn properties, minor formatting cleanup.Jeff Ames5-49/+49
2008-08-17Change the deselect processing to prevent gratuituous full updateMelanie Thielker1-14/+42
when an attachment is deselected.
2008-08-17Mantis#1974. Thank you BlueWall for a patch that:Charles Krinke1-0/+42
adds handling for PRIM_PHYSICS, PRIM_PHANTOM in llSetPrimitiveParams()
2008-08-17Add some locking on m_undo in SceneObjectPartMelanie Thielker1-15/+25
2008-08-17Add an invalidate method to the cache class.Melanie Thielker1-0/+10
2008-08-17* Turned on the MapImageModule as opposed to the code in Scene for ↵Teravus Ovares2-100/+478
generating the map image. Copied the code in Scene into the MapImageModule, made a few tweaks to get it to work with the module's interface. * Refactored a few things in Scene to make maptile saving easier to understand. * Added comments to describe the 'clever code' assetcache update without the gridasset being updated so as to lessen possible confusion in patches in the future. * If the MapImageModule isn't loaded, default to the code in Scene still.
2008-08-17Add the IInventoryModule interface and a sample method callMelanie Thielker3-13/+72
to Scene.INventory.cs
2008-08-17Patch for Adam: Add two new permissions options to Opensim.ini.exampleMelanie Thielker1-3/+7
and the permissions module
2008-08-17* half of the attachmentpoint skull fixTeravus Ovares1-0/+17
* There's still a full object update coming when you release the attachment after modifying it that's killing it sometimes.
2008-08-17Update svn properties, minor formatting cleanup.Jeff Ames4-88/+96
2008-08-16Mantis#1971. Thank you kindly, BlueWall for a patch that:Charles Krinke1-2/+40
The included patch enable handling for PRIM_FULLBRIGHT in llSetPrimitiveParams().
2008-08-16* re-order an operation to check for NaNs in the maptile shadow routine.Teravus Ovares1-4/+4
2008-08-16* Rename *DataStore classes to *RegionData to align with SQLiteJustin Clarke Casey2-0/+0
2008-08-16* Move GridInfoService into Framework.Communications and eliminate ↵Justin Clarke Casey3-3/+2
Common.Communications for now (since this was the only class in that project)
2008-08-16* minor: rip out userserver stress project which never got filled outJustin Clarke Casey1-45/+0
2008-08-16* Insert a new 'set log level [level] command on the console'Justin Clarke Casey4-7/+87
* The primary immediate use is to provide a means of temporarily reducing log output on the console when executing console commands * Changing the log level on the console is not permanent and does not affect the log information being put into OpenSim.log * This could have been done by putting in a threshold level on the Console appeneder in OpenSim.exe.config and implementing config watching in the code. * But I think that it's a little more user friendly to make this doable via the console.