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2007-04-22=== Dedicated to Jesse. ===lbsa711-48/+48
* Deleted empty directory
2007-04-21Added OpenGridProtocol class - start of the new TCP-based intersim protocol, ↵gareth1-48/+48
very basic skeleton First commit since we lost JesseMalt - Dedicated to their memory
2007-04-17Yet another command line option (really need to get all these moved into a ↵MW1-0/+6
config file), this one: "-localasset" (without the quotes) is a temporary hack to use a local asset server when in grid mode. (use with extreme caution if you have more than one sim in a grid)
2007-04-11Renamed the Servers directory to OpenSim.ServersMW1-1/+1
2007-04-11Changed so that a bin\ScriptEngines\ directory will be searched for ↵MW1-48/+48
scripting Engines. Added the work in progress JVM scripting engine.
2007-04-11Added POST handler for /sims/ in the grid servergareth1-48/+48
Removed asset/user config in grid mode in the region server Added "create user" command in the user server console Begun buggy code to send sim details to the grid at startup Drank whole pack of red bull in one night and made stupid jokes in SVN logs and C# comments
2007-04-11* built binaries, pdb's and user files should not be under version control.lbsa711-48/+48
* updated vs2005 and nant targets * added some build files * ignored some binaries, pdb's and user files
2007-04-10Fixed "teh bug"gareth1-48/+48
2007-04-04* Added Primitive2 to vs2005 solutionlbsa711-48/+48
* Apparently, Prebuild thinks DEBUG should be in there.
2007-04-03Finished initial sim<>Grid login (kinda)gareth1-48/+48
Can login but no config data sent/updated yet
2007-04-03* lovely. svn doesn't delete the files from disk on svn delete, so they show ↵lbsa713-4/+0
up in prebuilt projs and build files.
2007-04-03* Fixad namespace clashlbsa714-64/+68
2007-04-02Added OpenSim.GenericConfig.Xml project, so we can swap to a more generic ↵MW1-48/+48
configuration method, so that it is easier to load configuration data from a ogs server
2007-04-02Moved database storage of the world map to the Db4LocalStorage so its in the ↵MW1-126/+126
same database as in world prims are stored.
2007-04-02Added OpenUser.Config projectgareth1-126/+126
2007-04-02Fixed VS2005 solution/project filesMW1-126/+126
2007-04-02Added new REST protocol (partially complete)gareth2-174/+174
Made sim profiles load from DB Updated build files for grid server Added sim login
2007-04-01More refactoringMW1-0/+1
2007-03-29* Moved LoginServer and LocalUserProfileManager to OpenSim.Serverslbsa712-0/+7
2007-03-29* Naaw, -realphysx is too much to asklbsa711-5/+5
* Genning proj Guids from name hash, for great justice
2007-03-28After hours of searching for a bug, it works - User accounts in sandbox ↵MW1-0/+6
mode, currently they are not persistent between restarts (ie restarting opensim.exe) but should be persistent between sessions (login/ logout). Use the -account command line arg to enable them and then create new accounts through the web interface
2007-03-28RIP OpenSimRoot. (removed)MW1-2/+2
Merged most of the bug fixes etc in from LLdemo branch. Added the textures from that branch.
2007-03-28* And lo, the OpenSim (which is actually the RegionServer) is decoupled from ↵lbsa711-5/+1
the exe.
2007-03-28* worked a little bit more on straigthening the startup procedure outlbsa711-37/+18
2007-03-27* revert the revert - begin the beguinelbsa713-14/+14
2007-03-27* Reverting todays work. It was worth a try.lbsa713-14/+14
2007-03-27* Config should be loaded before login server startup...lbsa711-3/+3
2007-03-27* vaseline + duct-tape.lbsa712-6/+6
2007-03-27* Fixed yet another project ref fuck-up in Prebuild.lbsa711-4/+4
2007-03-27* Continued refactoring away OpenSimRoot - now it's down to the final 2.lbsa711-2/+2
2007-03-27* Introduced BaseHttpServer (doing nothing at the moment)lbsa711-5/+5
* Removed OpenSimRoot dependencies from SimClient and AgentAssetUpload. 2 down, 7 left to go.
2007-03-27* Prebuild breaks nant build if project is empty. Quick fix : add dummy filelbsa711-5/+5
2007-03-27* Enabled the OpenSim.Servers projectlbsa711-5/+5
2007-03-27* Now there's one Console class, and instead the apps responds to cmd's and ↵lbsa713-55/+55
show's * Removed Golden Future TCP/SimChat options * Moved Ode.NET.dll to bin and changed prebuild accordingly (due to Prebuild limitations) * Normalized some namespaces * Added FxCop project * Added (temp disabled) Servers project (for great justice)
2007-03-27ODE plugin now can fly but sinks through ground when walking (?!!!??!??!)gareth1-47/+47
2007-03-26preparing to add full clothes/body part support. MW1-5/+5
Currently you can: now create new body parts and clothes. edit those clothes and wear them. But currently you will not see most of the edited effects on your own avatar, although often other clients will see those changes on your avatar.
2007-03-26* Added Prebuild exe (just delete the old one)lbsa711-47/+47
* Reverted faulty build files
2007-03-26Fresh prebuild + nant setsgareth1-47/+47
2007-03-26* fixed buildfileslbsa712-52/+52
2007-03-26Added -ode parametergareth2-48/+53
Updated buildscripts (to fix ODE references) Fixed up ODE plugin to the point of being able to login and get weird bugs (no real movement code yet)
2007-03-25* Hopefully it builds again...lbsa711-5/+5
2007-03-25(no commit message)MW1-47/+47
2007-03-24Brought in the OGS user server into the main trunk (in a rather messy way)gareth1-47/+47
2007-03-24* Added separate exe projectlbsa713-0/+242
* Prebuild exe is now built in /bin dir